Since its first introduction in 2020, Neural Radiation Field (NeRF), as a method based on deep learning, has gradually become a key technology for 3D scene reconstruction. It can recover three-dimensional scene representations from 2D images and shows great potential in fields such as computer graphics and content creation. NeRF is not only suitable for the synthesis of novel perspectives, but can also reconstruct the scene geometry and obtain the reflective properties of the scene. While this technology has its challenges, the innovations it brings are certainly exciting.
The core of the NeRF algorithm is to represent the scene as a radiation field parameterized by a deep neural network. This network is able to predict volumetric density and view-dependent radiation based on spatial coordinates (x, y, z) and viewing angles (θ, Φ). Traditional volume rendering techniques generate images through multiple sampling along camera rays.
To train a NeRF model, you first need to collect images of the scene from different angles and the corresponding camera poses. These images do not require specialized photography equipment, and any camera can generate the dataset, as long as the settings and capture methods meet the requirements of Structure from Motion (SfM). Researchers often evaluate NeRF and related technologies using synthetic data, which accurately reproduces images and camera poses.
At each sparse viewpoint (image and camera pose), camera rays are iterated through the scene, generating a set of 3D points with specific radiative directions. For these points, a multilayer perceptron (MLP) is then used to predict volumetric density and radiation. This fully differentiable process allows the error between the predicted image and the original image to be minimized through gradient descent, enabling MLP to develop a coherent model of the scene.
Earlier versions of NeRF were slower to optimize and required all input views to be captured under the same lighting conditions. Since 2020, many improvements have been applied to the NeRF algorithm to adapt to specific usage scenarios. This includes the introduction of Fourier feature maps to speed up training and improve image accuracy.
Fourier feature mapping can quickly converge to high-frequency functions, thereby significantly improving image details.
Due to NeRF's reliance on accurate camera poses, imperfections generated during its training process will affect the final results. To this end, Bundle-Adjusting Neural Radiance Field (BARF) technology was developed to optimize camera pose and volume functions and improve rendering quality. In addition, through a variety of new technologies, such as multi-scale representation and learning initialization, researchers continue to overcome NeRF's challenges in detailed representation.
As NeRF technology gradually becomes more popular, its application scope is also expanding. From content creation to medical imaging, NeRF has demonstrated its potential in many industries. In the field of content creation, the use of NeRF technology allows anyone with photography equipment to create realistic three-dimensional environments, significantly lowering the entry barrier.
The development of NeRF not only remains at the technical level, but may also be integrated into more application scenarios in the future to provide a higher-quality visual experience. With the development of this deep learning architecture, there will be more and more changes and challenges that need to be overcome. Can NeRF lead a new round of visual revolution?