Computer Assisted Language Learning | 2019

The applications and effects of learning English through augmented reality: a case study of Pokémon Go

 

Abstract


The rise of augmented reality hits the world of Information, Communication and Technology which brings about the booming phenomenon of mobile games. One of hot mobile game with the successful appli...

Volume None
Pages 1-35
DOI 10.1080/09588221.2019.1642211
Language English
Journal Computer Assisted Language Learning

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