Near Eastern Archaeology | 2021

Beyond Tomb and Relic

 

Abstract


The advent of the computer chip has radically altered human life at a global scale, and with increasing access to digital platforms it was inevitable that digitization would reshape popular culture. The video game industry is one of the fastest growing sectors in technological and entertainment industries, reaching an enormous audience. It is now estimated that some 2.5 billion people play games worldwide, with 211 million American adults, 52 percent of whom are college educated (see Rassalle in this issue) (fig. 1).Figure 1. Infographic of gamer demographics. From Entertainment Software Association. Source: https://www.theesa.com/esa-research/2019-essential-facts-about-the-computer-and-video-game-industry/. Infographic of gamer demographics. From Entertainment Software Association. Source: https://www.theesa.com/esa-research/2019-essential-facts-about-the-computer-and-video-game-industry/.

Volume 84
Pages 12 - 21
DOI 10.1086/712388
Language English
Journal Near Eastern Archaeology

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