2021 13th International Conference on Quality of Multimedia Experience (QoMEX) | 2021

Modeling and Understanding the Quality of Experience of Online Mobile Gaming Services

 
 
 
 

Abstract


Mobile gaming has the largest market shares of all gaming domains, accounting for an estimated $ 77.2 billion in 2020. In recent times, one can witness an increase in highly interactive mobile online games. However, the gaming Quality of Experience (QoE) can be strongly influenced by network degradations, concretely by delay and packet loss. Thus, network providers need to ensure fast and reliable connections between the gaming servers and the users’ clients. To maintain a satisfying user experience, QoE prediction models are fundamental. Aiming at the development of such a model, a detailed parameter space consisting of various delay and packet loss conditions will be investigated in this paper. Here, especially the importance of jitter is of interest. Next, it will be examined whether a recently published opinion model for cloud gaming, the ITU-T Rec. G.1072, can also be used for online mobile gaming. Finally, a new proposal for a model targeting online mobile gaming services will be presented and evaluated concerning its performance.

Volume None
Pages 157-162
DOI 10.1109/QoMEX51781.2021.9465431
Language English
Journal 2021 13th International Conference on Quality of Multimedia Experience (QoMEX)

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