2019 IEEE Sciences and Humanities International Research Conference (SHIRCON) | 2019

Effectiveness of Graph Data Visualization of News using VR Experience

 
 
 

Abstract


The need for complex bibliographic search in the scientific community makes it possible to propose tools that help researchers for such task [1]. The Virtual Reality (VR) environment also provides new possibilities for interaction design in visualization applications and help users to process graphics visualization tasks [2], [3]. Currently, hardware technology is more affordable. Therefore, it is convenient and timely to develop visualization applications that make use of said technology [4]. In this paper, we develop a data visualization application with Virtual Reality for explore the reference between news using graphs. We analyze related work and we selected some design guidelines such as Rendering Techniques and Interaction Techniques [3], [4]. Subsequently, we develop a virtual reality application using Unity [5] and we used HTC Vive [6] to show graphs in immersive environments. We create a graph of news references that shows the abstract of each article when interacting with the nodes using the controls of the HTC Vive. The result expects to show the impact of virtual reality in order to maximize the understanding and interaction of the data.

Volume None
Pages 1-4
DOI 10.1109/SHIRCON48091.2019.9024872
Language English
Journal 2019 IEEE Sciences and Humanities International Research Conference (SHIRCON)

Full Text