Archive | 2019

Augmented Reality (AR) Application Helps To Assemble The Actual Cube Puzzle

 
 
 

Abstract


1.Introduction The DIY furniture or Flat-Pack design are a furniture that can be disassembled and produces a lot at the same time in the installation, the customer has to assembly it by themselves. But the assembly is quite difficult because it must be designed for various pieces. After they unpack that they don’t know how to assembling. Therefore, most of them make often mistake while they assembling because the shape is similar rectangular and various pieces that make the customer couldn’t choose which part or side to assembling each other, even have the instruction that show 2D illustration and text explain how to assembly. In, particular, the problem is they couldn’t understand the instruction and shape for assembly. As a cube puzzle in previous work [1,2], there is still the similar problem that easily make a mistake for assembling. In particular, when separate each part the tester couldn’t choose which part to assembly because each side have similar space and volume. Thus, the cube puzzle will be a good initial study about advantage of the AR application can reduce a mistake and misunderstand assembling because it doesn’t have various pieces and similar problem with the DIY furniture or Flat-Pack design. The aim of this experiment, the author selected the cube puzzle level 3 of previous work because this level is the most errors in the assembly and the most spend time in both pervious experiments. Finally, the result of this experiment is all the testers can assemble cube puzzle by follow step-by-step from this application. So, this experiment can reduce misunderstand how to assemble the cube puzzle. 2.Proposed Method(s) In this study, there were divided into 2 groups as an equal according to the different learning and experience 1.design knowledge 15 testers. 2. non-design knowledge 15 testers. Because these 2 groups are different in thinking and deciding, based on the theory of the left hemisphere and the right hemisphere there are different. Left hemisphere about logical, Analytical and Objective. Right hemisphere about Creativity, Recognizing and Imagination. Therefore design knowledge use more right hemisphere than left hemisphere because they alway creativity a new idea for design many thing. For non-design knowledge use more left hemisphere than right hemisphere because they alway think about logical and reasoning. In this experiment, the implement of this study uses the interactive application with the actual cube puzzle level 3 by the tester has to follow the application in smartphone, while assembling the actual cube puzzle. When assembly, the smartphone will record a video for timing and assembly behavior that will let the information for analyzing the advantage and disadvantage of the AR application. After finished, the tester has to fill in a satisfaction survey for using the application. The application has two parts: first was the instruction and second was assembling parts (as shown in Figure 2). Therefore, the two groups have to do the experiment by following those 2 parts.. The instruction guides and indicates how to use the application. There also have two versions of languages are Japanese and English. Also this part will provide the tester learn how to use and practice the application before start assembling. The assembling part will provide the tester start assemble the actual cube puzzle by following the 3D cube puzzle and interactive in the application in each step-by-step from beginning until the end. The 3D cube puzzle and interactive will show which part of cube puzzle should be select first. After that, will show which part should be assemble with other parts. When finish the first step, the tester will play in the next step that same as the process in the first step until the last step. The assembling part divided in 4 steps, each step use the same method for assembling. 3.Results In this study, design and non-design groups were to assemble the actual cube puzzle by follow the AR application, even though some people never assembled it ! #

Volume None
Pages 160
DOI 10.11247/JSSD.66.0_160
Language English
Journal None

Full Text