The 16th Workshop in Primary and Secondary Computing Education | 2021

CS Learning in Educational Escape Room

 
 

Abstract


As commercial Escape Rooms are enjoying great popularity, their benefits can also be exploited for educational purposes, for example enhancing the appeal of CS learning topics for students. In this brief treatise, we provide insight into our ongoing project of designing an Educational Escape Room that evaluates the level of competence of secondary school students in primary school CS topics and at the same time provides an opportunity for improvement where their competence is not sufficient.

Volume None
Pages None
DOI 10.1145/3481312.3481327
Language English
Journal The 16th Workshop in Primary and Secondary Computing Education

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