Scientia cum Industria | 2021

Desenvolvimento de jogos didáticos para o aprimoramento do raciocínio lógico e matemático voltado a construção de projetos arquitetônicos

 
 
 
 

Abstract


The teaching of mathematics linked to logic and reasoning is a great challenge for students of architecture and urbanism because, although relevant and required for an professional training appropriate, many students to show hardship or unmotivated in their subjects. In order to develop a better learning strategy, this job offer to show a project development a new teaching methodology and use of a didactic game able to do logical inquiry and mathematical reasoning to turned at the application of architectural projects. For this to happen. A quiz was started applied in students class about logic and reasoning in the architecture and urbanism course in the Vale do Itajaí (UNIVALI) University in Florianópolis and Balneário Camboriú. Then, a didactic game using inverted classroom concepts and mathematical subjects with easy and hard level linked to practical applications of students to your professional future life was created and applied. The results obtained showed that 70% students reported doing mathematics difficulty, and 80% considered that didactic games may be a viable alternative to better e-learning. Search results also prove us that the use of the inverted methodology in the classroom associated with process of learning to mathematics students when linked in the challenges of the students in your professional future life, are work tools main to attention capture for students. A important factor that will can contribute to the better learning and dissemination of mathematical and logical reasoning considered to be of greater complexity

Volume None
Pages None
DOI 10.18226/23185279.v9iss2p41
Language English
Journal Scientia cum Industria

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