Revista Iberoamericana de Tecnología en Educación y Educación en Tecnología | 2021

Aventura Espacial: Um Jogo Sério de Interface Adaptativa para Crianças e Jovens com Transtorno do Espectro Autista

 
 
 
 

Abstract


This paper presents the development and application of a serious adaptive interface game for children and young people with autism spectrum disorder called Space Adventure. The construction of the game stems from studies on autism, and from a direct experience of interacting with young autism in an environment equipped with computer games. The research answers the question about how to develop a game that interacts with recurrent actions of autistic individuals in the context of mental health. Through the profile of young people and playing experiences, the Space Adventure game enables the interface and challenges to change to meet the needs of the players. We could understand that by inviting the player to social experience with others, the game favors the players to exercise the different ways of playing. The serious game was designed from an ontology that contemplates the actions of young autistic participants. Attention to the challenges and suggestions it offers, while allowing the mental health professional to follow the path of its accomplishment by each subject. R. de Almeida Rodrigues, F. M. Mendes Neto, K. R. do Amaral Demoly and L. D. Costa Ferreira, “Aventura Espacial: Um Jogo Sério de Interface Adaptativa para Crianças e Jovens com Transtorno do Espectro Autista,” pp. 73-82 74 TE&ET N°27 | Julio-Diciembre 2020 | ISSN 1850-9959 | UNLP Facultad de InformáticaSecretaría de Postgrado

Volume None
Pages None
DOI 10.24215/18509959.27.E8
Language English
Journal Revista Iberoamericana de Tecnología en Educación y Educación en Tecnología

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