Archive | 2021

This Is Next Level

 
 
 

Abstract


This chapter features instructional approaches positioning video games and literature as text sets that can promote reading and writing engagement in English language arts. Smartphone-accessible games were recently combined with middle school literary assignments in an after-school esports club in which students who identify as English language learners expressed an increased interest in academic tasks that prioritized smartphone usage. Grounded in digital literacies and text-based gameplay, this chapter showcases how a text set framework can offer literacy instructors multiple pathways for student engagement that leverage diverse learners sociocultural meaning-making toward success in school. Recommendations are offered for teachers, including a series of pedagogical moves that can be implemented in secondary language arts classrooms, as well as affordances and challenges to smartphone-driven teaching.

Volume None
Pages 1-28
DOI 10.4018/978-1-7998-5805-8.ch001
Language English
Journal None

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