Историческая информатика | 2021

Interactive Environment and Virtual Reality to Reconstruct Manufacturing Processes (Moscow Trekhgorny Brewery in the Late 19th - Early 20th Centuries).

 

Abstract


\n The article studies the creation of virtual reality interactive environments as a form of presenting historical 3D-reconstruction results. This approach provides for restoring not only static objects such as architectural appearance and interiors but also dynamic ones. The latter are industrial processes of the past, for instance. The manufacturing building of Tryokhgorny brewery (the biggest in the Russian Empire) was an object for virtual 3D-reconstruction. The article describes the source base and the reconstruction of indoor spaces of the brewery building in the late 19th - early 20th centuries and reconstructs brewing processes as well. The result of the work done is the creation of a virtual reality application with historical sources verification and information tips systems included. The author tests technologies of mechanical animation and particle systems and forms interactive environment logic by means of basic software “Unreal Engine 4” through the visual programming interface “Blueprints”. The virtual environment created lets users take on the role of a brewery worker and make necessary brewing operations in virtual reality.\n

Volume None
Pages None
DOI 10.7256/2585-7797.2021.3.36567
Language English
Journal Историческая информатика

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