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Dive into the research topics where Agnese Caglio is active.

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Featured researches published by Agnese Caglio.


designing interactive systems | 2014

Human actions made tangible: analysing the temporal organization of activities

Jacob Buur; Agnese Caglio; Lars Christian Jensen

With designers increasingly moving beyond button pushing and flat-screen interaction towards tangible and embodied interaction, techniques for user studies need to develop as well. While ethnographic video studies and ethnomethod-ological analyses are becoming standard in many interaction design projects, it remains a challenge to investigate in detail how people interact with all of their body. Analysis of full-body movement is time consuming, notation techniques are rare, and findings are difficult to share between members of a design team. In this paper we propose tangible video analysis, a method developed to engage people from different backgrounds in collaboratively analysing videos with the help of physical objects. We will present one of these tools, Action Scrabble, for analysing temporal organisation of human actions. We work with a case of skilled forklift truck driving. By backtracking our design research experiments, we will unfold how and why the tangible tool succeeds in engaging designers with varied analysis experience to collaboratively focus on human action structures -- and even find video analysis fun!


participatory design conference | 2016

Let's play!: designing for preschool children

Agnese Caglio; Søren Lethin; Yasaman Hashemian

This paper presents the ongoing work of the Preschool Front End team at LEGO and its approach towards a more inclusive and participatory process when designing the future of play for preschoolers. The team is concerned with front-end innovation for play experiences aimed at children aged 1.5 to 5 years old. The aim of the team is to provide inspiration and sparring to other internal design units and develop innovation in play, having children and parents at the center.


human factors in computing systems | 2015

Embodied Technology: Unraveling Bodily Action with Normative Types

Laurens Boer; Robb Mitchell; Agnese Caglio; Andrés Lucero


Nordic Design Research Conference | 2013

Oops! moments: Kinetic material in participatory workshops

Robb Mitchell; Agnese Caglio; Jacob Buur


Nordes: Experiments in Design Research | 2013

‘Designerly’ analysis of participation structures

Jacob Buur; Marie Rosa Beuthel; Agnese Caglio


international symposium on pervasive displays | 2012

Creating engagement with old research videos

Agnese Caglio; Jacob Buur


IIEMCA International Conference 2015: Living the material world | 2015

Breaching embodied routines: Redesign as a means to make visible skills for the manual use of objects

Agnese Caglio; Tine Larsen; Johannes Wagner


4th Participatory Innovation Conference: Reframing Design | 2015

Stages in testing in the wild

Agnese Caglio; Mie Femø Nielsen


4th Participatory Innovation Conference: Reframing Design | 2015

Video Sense-Making with Scale-Models

Jacob Buur; Agnese Caglio


4th Participatory Innovation Conference: Reframing Design | 2015

Copying and learning in testing

Mie Femø Nielsen; Agnese Caglio

Collaboration


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Jacob Buur

University of Southern Denmark

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Robb Mitchell

University of Southern Denmark

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Andrés Lucero

University of Southern Denmark

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Johannes Wagner

University of Southern Denmark

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Lars Christian Jensen

University of Southern Denmark

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Laurens Boer

IT University of Copenhagen

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Marie Rosa Beuthel

University of Southern Denmark

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Tine Larsen

University of Southern Denmark

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