Alberto Antonioni
University of Lausanne
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Publication
Featured researches published by Alberto Antonioni.
Journal of Theoretical Biology | 2014
Alberto Antonioni; Marco Tomassini; Pierre Buesser
This work presents a systematic study of population games of the Prisoners Dilemma, Hawk-Dove, and Stag Hunt types in two-dimensional Euclidean space under two-person, one-shot game-theoretic interactions, and in the presence of agent random mobility. The goal is to investigate whether cooperation can evolve and be stable when agents can move randomly in continuous space. When the agents all have the same constant velocity cooperation may evolve if the agents update their strategies imitating the most successful neighbor. If a fitness difference proportional is used instead, cooperation does not improve with respect to the static random geometric graph case. When viscosity effects set-in and agent velocity becomes a quickly decreasing function of the number of neighbors they have, one observes the formation of monomorphic stable clusters of cooperators or defectors in the Prisoners Dilemma. However, cooperation does not spread in the population as in the constant velocity case.
EPL | 2014
Attila Szolnoki; Alberto Antonioni; Marco Tomassini; Matjazcaron Perc
Natural selection favors the more successful individuals. This is the elementary premise that pervades common models of evolution. Under extreme conditions, however, the process may no longer be probabilistic. Those that meet certain conditions survive and may reproduce while others perish. By introducing the corresponding binary birth-death dynamics to spatial evolutionary games, we observe solutions that are fundamentally different from those reported previously based on imitation dynamics. Social dilemmas transform to collective enterprises, where the availability of free expansion ranges and limited exploitation possibilities dictates self-organized growth. Strategies that dominate are those that are collectively most apt in meeting the survival threshold, rather than those who succeed in exploiting others for unfair benefits. Revisiting Darwinian principles with the focus on survival rather than imitation thus reveals the most counterintuitive ways of reconciling cooperation with competition.
PLOS ONE | 2013
Alberto Antonioni; Maria Paula Cacault; Rafael Lalive; Marco Tomassini
Effective coordination is key to many situations that affect the well-being of two or more humans. Social coordination can be studied in coordination games between individuals located on networks of contacts. We study the behavior of humans in the laboratory when they play the Stag Hunt game – a game that has a risky but socially efficient equilibrium and an inefficient but safe equilibrium. We contrast behavior on a cliquish network to behavior on a random network. The cliquish network is highly clustered and resembles more closely to actual social networks than the random network. In contrast to simulations, we find that human players dynamics do not converge to the efficient outcome more often in the cliquish network than in the random network. Subjects do not use pure myopic best-reply as an individual update rule. Numerical simulations agree with laboratory results once we implement the actual individual updating rule that human subjects use in our laboratory experiments.
Physical Review E | 2012
Alberto Antonioni; Marco Tomassini
Spatially embedded networks are important in several disciplines. The prototypical spatial network we assume is the Random Geometric Graph, of which many properties are known. Here we present new results for the two-point degree correlation function in terms of the clustering coefficient of the graphs for two-dimensional space in particular, with extensions to arbitrary finite dimensions.
Physical Review E | 2013
Pierre Buesser; Marco Tomassini; Alberto Antonioni
We study evolutionary games in a spatial diluted grid environment in which agents strategically interact locally but can also opportunistically move to other positions within a given migration radius. Using the imitation of the best rule for strategy revision, it is shown that cooperation may evolve and be stable in the Prisoners Dilemma game space for several migration distances but only for small game interaction radius while the Stag Hunt class of games become fully cooperative. We also show that only a few trials are needed for cooperation to evolve, i.e., searching costs are not an issue. When the stochastic Fermi strategy update protocol is used cooperation cannot evolve in the Prisoners Dilemma if the selection intensity is high in spite of opportunistic migration. However, when imitation becomes more random, fully or partially cooperative states are reached in all games for all migration distances tested and for short to intermediate interaction radii.
Journal of Theoretical Biology | 2015
Marco Tomassini; Alberto Antonioni
Mobility is a general feature of human and animal populations living in physical space. In particular, it has been observed that often these movements are of the Lévy flight type. In this paper we study the effect of such power-law distributed displacements on the evolution of cooperation in simple games played on diluted two-dimensional grids. Using numerical simulations, our results show that unconditional Lévy flights do not favor the evolution of cooperation. However, when Lévy jumps are performed as a reaction to a growing number of defectors in an individual׳s neighborhood, all games studied here, including the harder Prisoner׳s Dilemma, remarkably benefit from this simple heuristics and cooperation can evolve in the population.
Scientific Reports | 2015
Alberto Antonioni; Marco Tomassini; Angel Sánchez
A pressing issue in biology and social sciences is to explain how cooperation emerges in a population of self-interested individuals. Theoretical models suggest that one such explanation may involve the possibility of changing one’s neighborhood by removing and creating connections to others, but this hypothesis has problems when random motion is considered and lacks experimental support. To address this, we have carried out experiments on diluted grids with human subjects playing a Prisoner’s Dilemma. In contrast to previous results on purposeful rewiring in relational networks, we have found no noticeable effect of mobility in space on the level of cooperation. Clusters of cooperators form momentarily but in a few rounds they dissolve as cooperators at the boundaries stop tolerating being cheated upon. Our results highlight the difficulties that mobile agents have to establish a cooperative environment in a spatial setting.
Scientific Reports | 2016
Alberto Antonioni; Angel Sánchez; Marco Tomassini
In a networked society like ours, reputation is an indispensable tool to guide decisions about social or economic interactions with individuals otherwise unknown. Usually, information about prospective counterparts is incomplete, often being limited to an average success rate. Uncertainty on reputation is further increased by fraud, which is increasingly becoming a cause of concern. To address these issues, we have designed an experiment based on the Prisoner’s Dilemma as a model for social interactions. Participants could spend money to have their observable cooperativeness increased. We find that the aggregate cooperation level is practically unchanged, i.e., global behavior does not seem to be affected by unreliable reputations. However, at the individual level we find two distinct types of behavior, one of reliable subjects and one of cheaters, where the latter artificially fake their reputation in almost every interaction. Cheaters end up being better off than honest individuals, who not only keep their true reputation but are also more cooperative. In practice, this results in honest subjects paying the costs of fraud as cheaters earn the same as in a truthful environment. These findings point to the importance of ensuring the truthfulness of reputation for a more equitable and fair society.
Advances in Complex Systems | 2012
Alberto Antonioni; Marco Tomassini
In this work we have used computer models of social-like networks to show by extensive numerical simulations that cooperation in evolutionary games can emerge and be stable on this class of networks. The amounts of cooperation reached are at least as much as in scale-free networks but here the population model is more realistic. Cooperation is robust with respect to different strategy update rules, population dynamics, and payoff computation. Only when straight average payoff is used or there is high strategy or network noise does cooperation decrease in all games and disappear in the Prisoners Dilemma.
Scientific Reports | 2015
Alberto Antonioni; Angel Sánchez; Marco Tomassini
Coordination among different options is key for a functioning and efficient society. However, often coordination failures arise, resulting in serious problems both at the individual and the societal level. An additional factor intervening in the coordination process is individual mobility, which takes place at all scales in our world, and whose effect on coordination is not well known. In this experimental work we study the behavior of people who play a pure coordination game in a spatial environment in which they can move around and when changing convention is costly. We find that each convention forms homogeneous clusters and is adopted by approximately half of the individuals. When we provide them with global information, i.e., the number of subjects currently adopting one of the conventions, global consensus is reached in most, but not all, cases. Our results allow us to extract the heuristics used by the participants and to build a numerical simulation model that agrees very well with the experiments. Our findings have important implications for policymakers intending to promote specific, desired behaviors in a mobile population.