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Featured researches published by Anna Aljanaki.


acm multimedia | 2014

Emotional Analysis of Music: A Comparison of Methods

Mohammad Soleymani; Anna Aljanaki; Yi-Hsuan Yang; Michael N. Caro; Florian Eyben; Konstantin Markov; Björn W. Schuller; Remco C. Veltkamp; Felix Weninger; Frans Wiering

Music as a form of art is intentionally composed to be emotionally expressive. The emotional features of music are invaluable for music indexing and recommendation. In this paper we present a cross-comparison of automatic emotional analysis of music. We created a public dataset of Creative Commons licensed songs. Using valence and arousal model, the songs were annotated both in terms of the emotions that were expressed by the whole excerpt and dynamically with 1 Hz temporal resolution. Each song received 10 annotations on Amazon Mechanical Turk and the annotations were averaged to form a ground truth. Four different systems from three teams and the organizers were employed to tackle this problem in an open challenge. We compare their performances and discuss the best practices. While the effect of a larger feature set was not very apparent in the static emotion estimation, the combination of a comprehensive feature set and a recurrent neural network that models temporal dependencies has largely outperformed the other proposed methods for dynamic music emotion estimation.


PLOS ONE | 2017

Developing a benchmark for emotional analysis of music

Anna Aljanaki; Yi-Hsuan Yang; Mohammad Soleymani

Music emotion recognition (MER) field rapidly expanded in the last decade. Many new methods and new audio features are developed to improve the performance of MER algorithms. However, it is very difficult to compare the performance of the new methods because of the data representation diversity and scarcity of publicly available data. In this paper, we address these problems by creating a data set and a benchmark for MER. The data set that we release, a MediaEval Database for Emotional Analysis in Music (DEAM), is the largest available data set of dynamic annotations (valence and arousal annotations for 1,802 songs and song excerpts licensed under Creative Commons with 2Hz time resolution). Using DEAM, we organized the ‘Emotion in Music’ task at MediaEval Multimedia Evaluation Campaign from 2013 to 2015. The benchmark attracted, in total, 21 active teams to participate in the challenge. We analyze the results of the benchmark: the winning algorithms and feature-sets. We also describe the design of the benchmark, the evaluation procedures and the data cleaning and transformations that we suggest. The results from the benchmark suggest that the recurrent neural network based approaches combined with large feature-sets work best for dynamic MER.


international conference on multimedia and expo | 2015

Content-based music recommendation using underlying music preference structure

Mohammad Soleymani; Anna Aljanaki; Frans Wiering; Remco C. Veltkamp

The cold start problem for new users or items is a great challenge for recommender systems. New items can be positioned within the existing items using a similarity metric to estimate their ratings. However, the calculation of similarity varies by domain and available resources. In this paper, we propose a content-based music recommender system which is based on a set of attributes derived from psychological studies of music preference. These five attributes, namely, Mellow, Unpretentious, Sophisticated, Intense and Contemporary (MUSIC), better describe the underlying factors of music preference compared to music genre. Using 249 songs and hundreds of ratings and attribute scores, we first develop an acoustic content-based attribute detection using auditory modulation features and a regression by sparse representation. We then use the estimated attributes in a cold start recommendation scenario. The proposed content-based recommendation significantly outperforms genre-based and user-based recommendation based on the root-mean-square error. The results demonstrate the effectiveness of these attributes in music preference estimation. Such methods will increase the chance of less popular but interesting songs in the long tail to be listened to.


International Conference on Games and Learning Alliance | 2013

Designing Games with a Purpose for Data Collection in Music Research. Emotify and Hooked: Two Case Studies

Anna Aljanaki; Dimitrios Bountouridis; John Ashley Burgoyne; Jan Van Balen; Frans Wiering; Henkjan Honing; Remco C. Veltkamp

Collecting ground truth data for music research requires large amounts of time and money. To avoid these costs, researchers are now trying to collect information through online multiplayer games with the underlying purpose of collecting scientific data. In this paper we present two case studies of such games created for data collection in music information retrieval (MIR): Emotify, for emotional annotation of music, and Hooked, for studying musical catchiness. In addition to the basic requirement of scientific validity, both applications address essential development and design issues, for example, acquiring licensed music or employing popular social frameworks. As such, we hope that they may serve as blueprints for the development of future serious games, not only for music but also for other humanistic domains. The pilot launch of these two games showed that their models are capable of engaging participants and supporting large-scale empirical research.


audio mostly conference | 2015

Tonic: Combining Ranking and Clustering Dynamics for Music Discovery

Dimitrios Bountouridis; Jan Van Balen; Marcelo Enrique Rodríguez-López; Anna Aljanaki; Frans Wiering; Remco C. Veltkamp

This paper describes the design of Tonic, a novel web interface for music discovery and playlist creation. Tonic maps songs into a two dimensional space using a combination of free tags, metadata, and audio-derived features. Search results are presented in this two dimensional space using a combination of clustering and ranking visualization strategies. Tonic was ranked first in the 2014 MIREX User Experience Grand Challenge, where it was evaluated in terms of learnability, robustness and overall user satisfaction, amongst others.


MediaEval | 2014

Emotion in Music Task at MediaEval 2014

Anna Aljanaki; Yi-Hsuan Yang; Mohammad Soleymani


Information Processing and Management | 2016

Studying emotion induced by music through a crowdsourcing game

Anna Aljanaki; Frans Wiering; Remco C. Veltkamp


international symposium/conference on music information retrieval | 2014

Computational modeling of induced emotion using GEMS

Anna Aljanaki; Frans Wiering; Remco C. Veltkamp


international symposium/conference on music information retrieval | 2015

Emotion based segmentation of musical audio

Anna Aljanaki; Frans Wiering; Remco C. Veltkamp


MediaEval | 2016

Emotion in Music task: Lessons Learned.

Anna Aljanaki; Yi-Hsuan Yang; Mohammad Soleymani

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