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Dive into the research topics where Ariel D. Procaccia is active.

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Featured researches published by Ariel D. Procaccia.


electronic commerce | 2009

Approximate mechanism design without money

Ariel D. Procaccia; Moshe Tennenholtz

The literature on algorithmic mechanism design is mostly concerned with game-theoretic versions of optimization problems to which standard economic money-based mechanisms cannot be applied efficiently. Recent years have seen the design of various truthful approximation mechanisms that rely on enforcing payments. In this paper, we advocate the reconsideration of highly structured optimization problems in the context of mechanism design. We argue that, in such domains, approximation can be leveraged to obtain truthfulness without resorting to payments. This stands in contrast to previous work where payments are ubiquitous, and (more often than not) approximation is a necessary evil that is required to circumvent computational complexity. We present a case study in approximate mechanism design without money. In our basic setting agents are located on the real line and the mechanism must select the location of a public facility; the cost of an agent is its distance to the facility. We establish tight upper and lower bounds for the approximation ratio given by strategyproof mechanisms without payments, with respect to both deterministic and randomized mechanisms, under two objective functions: the social cost, and the maximum cost. We then extend our results in two natural directions: a domain where two facilities must be located, and a domain where each agent controls multiple locations.


Journal of Artificial Intelligence Research | 2007

Junta distributions and the average-case complexity of manipulating elections

Ariel D. Procaccia; Jeffrey S. Rosenschein

Encouraging voters to truthfully reveal their preferences in an election has long been an important issue. Recently, computational complexity has been suggested as a means of precluding strategic behavior. Previous studies have shown that some voting protocols are hard to manipulate, but used NP-hardness as the complexity measure. Such a worst-case analysis may be an insufficient guarantee of resistance to manipulation. Indeed, we demonstrate that NP-hard manipulations may be tractable in the average-case. For this purpose, we augment the existing theory of average-case complexity with some new concepts. In particular, we consider elections distributed with respect to junta distributions, which concentrate on hard instances. We use our techniques to prove that scoring protocols are susceptible to manipulation by coalitions, when the number of candidates is constant.


Ai Magazine | 2010

AI’s War on Manipulation: Are We Winning?

Piotr Faliszewski; Ariel D. Procaccia

We provide an overview of more than two decades of work, mostly in AI, that studies computational complexity as a barrier against manipulation in elections.


electronic commerce | 2012

Beyond dominant resource fairness: extensions, limitations, and indivisibilities

David C. Parkes; Ariel D. Procaccia; Nisarg Shah

We study the problem of allocating multiple resources to agents with heterogeneous demands. Technological advances such as cloud computing and data centers provide a new impetus for investigating this problem under the assumption that agents demand the resources in fixed proportions, known in economics as Leontief preferences. In a recent paper, Ghodsi et al. [2011] introduced the dominant resource fairness (DRF) mechanism, which was shown to possess highly desirable theoretical properties under Leontief preferences. We extend their results in three directions. First, we show that DRF generalizes to more expressive settings, and leverage a new technical framework to formally extend its guarantees. Second, we study the relation between social welfare and properties such as truthfulness; DRF performs poorly in terms of social welfare, but we show that this is an unavoidable shortcoming that is shared by every mechanism that satisfies one of three basic properties. Third, and most importantly, we study a realistic setting that involves indivisibilities. We chart the boundaries of the possible in this setting, contributing a new relaxed notion of fairness and providing both possibility and impossibility results.


Social Choice and Welfare | 2008

On the complexity of achieving proportional representation

Ariel D. Procaccia; Jeffrey S. Rosenschein; Aviv Zohar

We demonstrate that winner selection in two prominent proportional representation voting systems is a computationally intractable problem—implying that these systems are impractical when the assembly is large. On a different note, in settings where the size of the assembly is constant, we show that the problem can be solved in polynomial time.


Communications of The ACM | 2013

Cake cutting: not just child's play

Ariel D. Procaccia

How to fairly allocate divisible resources, and why computer scientists should take notice.


Journal of Computer and System Sciences | 2010

Incentive compatible regression learning

Ofer Dekel; Felix A. Fischer; Ariel D. Procaccia

We initiate the study of incentives in a general machine learning framework. We focus on a game-theoretic regression learning setting where private information is elicited from multiple agents with different, possibly conflicting, views on how to label the points of an input space. This conflict potentially gives rise to untruthfulness on the part of the agents. In the restricted but important case when every agent cares about a single point, and under mild assumptions, we show that agents are motivated to tell the truth. In a more general setting, we study the power and limitations of mechanisms without payments. We finally establish that, in the general setting, the VCG mechanism goes a long way in guaranteeing truthfulness and economic efficiency.


Autonomous Agents and Multi-Agent Systems | 2010

Approximating power indices: theoretical and empirical analysis

Evangelos Markakis; Ezra Resnick; Ariel D. Procaccia; Jeffrey S. Rosenschein; Amin Saberi

Many multiagent domains where cooperation among agents is crucial to achieving a common goal can be modeled as coalitional games. However, in many of these domains, agents are unequal in their power to affect the outcome of the game. Prior research on weighted voting games has explored power indices, which reflect how much “real power” a voter has. Although primarily used for voting games, these indices can be applied to any simple coalitional game. Computing these indices is known to be computationally hard in various domains, so one must sometimes resort to approximate methods for calculating them. We suggest and analyze randomized methods to approximate power indices such as the Banzhaf power index and the Shapley–Shubik power index. Our approximation algorithms do not depend on a specific representation of the game, so they can be used in any simple coalitional game. Our methods are based on testing the game’s value for several sample coalitions. We show that no approximation algorithm can do much better for general coalitional games, by providing lower bounds for both deterministic and randomized algorithms for calculating power indices. We also provide empirical results regarding our method, and show that it typically achieves much better accuracy and confidence than those required.


Archive | 2016

Handbook of Computational Social Choice

Felix Brandt; Vincent Conitzer; Ulle Endriss; Jérôme Lang; Ariel D. Procaccia

The rapidly growing field of computational social choice, at the intersection of computer science and economics, deals with the computational aspects of collective decision making. This handbook, written by thirty-six prominent members of the computational social choice community, covers the field comprehensively. Chapters devoted to each of the fields major themes offer detailed introductions. Topics include voting theory (such as the computational complexity of winner determination and manipulation in elections), fair allocation (such as algorithms for dividing divisible and indivisible goods), coalition formation (such as matching and hedonic games), and many more. Graduate students, researchers, and professionals in computer science, economics, mathematics, political science, and philosophy will benefit from this accessible and self-contained book.


Journal of Artificial Intelligence Research | 2008

Complexity of strategic behavior in multi-winner elections

Reshef Meir; Ariel D. Procaccia; Jeffrey S. Rosenschein; Aviv Zohar

Although recent years have seen a surge of interest in the computational aspects of social choice, no specific attention has previously been devoted to elections with multiple winners, e.g., elections of an assembly or committee. In this paper, we characterize the worst-case complexity of manipulation and control in the context of four prominent multiwinner voting systems, under different formulations of the strategic agents goal.

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Jeffrey S. Rosenschein

Hebrew University of Jerusalem

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Nisarg Shah

Carnegie Mellon University

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Nika Haghtalab

Carnegie Mellon University

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David Kurokawa

Carnegie Mellon University

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Avrim Blum

Carnegie Mellon University

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Tuomas Sandholm

Carnegie Mellon University

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Moshe Tennenholtz

Technion – Israel Institute of Technology

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John P. Dickerson

Carnegie Mellon University

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