Åsa Ericson
Luleå University of Technology
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Featured researches published by Åsa Ericson.
4th CIRP International Conference on Industrial Product-Service Systems IPS2'12, 8-9 Nov 2012, Tokyo, Japan | 2013
Koteshwar Chirumalla; Alessandro Bertoni; Åsa Ericson; Ola Isaksson
The move towards offering Product-Service Systems (PSS) requires the involvement of stakeholders from different companies, possessing knowledge about the different product lifecycle phases. This setting poses unique challenges for traditional product manufacturers, which need to rearrange transaction-based relationships into long-term relationships of co-development. Knowledge sharing across organizational boundaries is, therefore, considered as a key enabler for the development of profitable PSS. The paper is based on a social network tie perspective, and its purpose is to describe and exemplify knowledge-sharing network for PSS development—in order to describe the impact of the shift toward PSS development on companies’ relationships and responsibilities. Based on the findings from two research projects involving various partners from the aerospace industry, the paper concludes that the development of profitable PSS relies on the development of strong and weak ties across the supply network. Finally, a five stages model of the evolution of tie strength is proposed for classifying relationships within the PSS knowledge-sharing network.
International Journal of Networking and Virtual Organisations | 2012
Marco Bertoni; Andreas Larsson; Åsa Ericson; Koteshwar Chirumalla; Tobias Larsson; Ola Isaksson; Dave Randall
The aim of the paper is to discuss the rising potential of social software to increase the knowledge management capabilities of virtual product development teams. It presents six fundamental transitions, elaborated from the empirical findings, which justify the rise of a more bottom-up, social creation and sharing of engineering knowledge in the virtual organisation. The study suggests that traditional engineering knowledge management approaches alone are not sufficient to support development activities in the virtual organisation, and that such teams display an increasing demand for social, comparatively lightweight and remixable platforms for bottom-up, social creation and sharing of knowledge.
17th CIRP Design Conference - The Future of Product Development | 2007
Åsa Ericson; Mattias Bergström; Christian Johansson; Tobias Larsson
This paper discusses views on decision support in product development to identify factors of relevance when designing computer-based decision support for total offers. Providing services in form of physical artefacts offered as ‘functions per unit’ is at the heart of total offers. Total offers gain access to possibilities to ‘design in’ value added characteristics into the physical artefact, e.g., maintenance, monitoring, training, remanufacture. Contemporary computer tools seem to be insufficient to support a GO/NO GO decision for total offers. Relevant factors to take into consideration are to support learning and provide the decision makers with insights in a number of plausible ‘what-if’ scenarios to improve the solution space.
Archive | 2009
Åsa Ericson; Tobias Larsson
The adaptation of Product/Service-Systems (PSS) calls for new development models. On one hand this gives the manufacturing firm possibilities to redesign, upgrade and replace the discrete device that provides the performance their customers are asking for. On the other hand, this new situation has to address aspects that are normally not addressed in early product development, i.e., services. In this chapter, we elaborate on product and service development process models, as well as system models to propose a frame of reference for multiple perspectives on PSS development. These perspectives are of people, product and process. Also, this chapter puts forward implications for the development of PSS models.
Conference: 2nd IFIP Conference on Computer Aided Innovation Location: Brighton, MI Date: OCT 08-09, 2007 | 2007
Mikael Nybacka; Tobias Larsson; Åsa Ericson
The performance of cars has during recent years become increasingly dependent on complex electronic systems used especially for safety but also comfort, performance and informatics. Automotive winter testing activities in northern Sweden is vital to test and try out those systems. A contradiction to increased performance is that faulty software also causes 30 % of severe malfunctions in the functionality of the car. To deal with these problems, as early in the design process as possible, innovative methods to cope with digital abstraction and the physical world in a unified way seems promising. One useful approach, in automotive winter testing, might be to support the possibilities for real-time vehicle simulations of the car in motion.
Journal of Promotion Management | 2014
Vinit Parida; Pejvak Oghazi; Åsa Ericson
Continuous innovation is regarded as an imperative for most companies. In this regard, open innovation suggests a successful approach to new product development, wherein the emphasis is on external collaboration. Previous research has provided examples from some industries, whereas mature and traditional companies such as manufacturing firms have gained limited interest. Thus, this paper seeks to answer two critical questions: why should manufacturing companies shift toward open innovation approaches and how can they adopt open innovation for product development. Based on case study in two companies, a list of opportunities, challenges, and efforts for organizational change toward open innovation are discussed.
CIRP International Conference on Industrial Product Service Systems | 2011
Johan Holmqvist; Johan Wenngren; Åsa Ericson; Christian Johansson; Peter Thor
An extension towards service provision takes place in manufacturing industry. Inclusion of softer service aspects indicates that the common view on knowledge management to control and monitor a technical process have limitations. Sharing expertise is an additional way of managing knowledge particularly with the intentions to make experience based knowledge organizational available. By studying product developers’ daily work, especially how they perceive that they apply and share knowledge, we problematize knowledge activities in product-service development to discuss the established knowledge management activities. The paper suggests some considerations to support the development of a knowledge base for product-service design.
Archive | 2007
Mikael Nybacka; Tobias Larsson; Åsa Ericson
The performance of cars has during recent years become increasingly dependent on complex electronic systems used especially for safety but also comfort, performance and informatics. Automotive winter testing activities in northern Sweden is vital to test and try out those systems. A contradiction to increased performance is that faulty software also causes 30 % of severe malfunctions in the functionality of the car. To deal with these problems, as early in the design process as possible, innovative methods to cope with digital abstraction and the physical world in a unified way seems promising. One useful approach, in automotive winter testing, might be to support the possibilities for real-time vehicle simulations of the car in motion.
15th International Design Conference - Design 2018, Dubrovnik, Croatia, May, 21-24 2018 | 2018
Johan Lugnet; Johan Wenngren; Åsa Ericson
The Create-Build-Test-Learn supports toolbox for engineering concept development motivates not only experimentation, but also instils design thinking in teams. By offering tools and methods for rec ...
Journal of Promotion Management | 2016
Johan Wenngren; Åsa Ericson; Vinit Parida
ABSTRACT Firms seeking radical innovation require development teams to articulate design solutions based on open-ended problems. Such problems have no single answer to the problematical situation, but have several plausible solutions. Although prior studies have highlighted the importance of prototyping or other methodologies, they provide limited guidance toward addressing open-ended problems. We investigate how teams make sense of complex design and development problems in order to benefit innovative endeavors. The results illustrate a team-level concept development model that identifies critical stages, associated activities, and influencing mind-set to explain how engineering teams overcome challenges associated with open-ended problems.