Ashley Iveland
University of California, Santa Barbara
Network
Latest external collaboration on country level. Dive into details by clicking on the dots.
Publication
Featured researches published by Ashley Iveland.
technical symposium on computer science education | 2015
Diana Franklin; Charlotte Hill; Hilary A. Dwyer; Ashley Iveland; Alexandria Killian; Danielle Boyd Harlow
The recent growth of interest in computer science has created a movement to more readily introduce computer science in K-12 classrooms. However, little research exists on how to successfully bring computer science to lower grade levels. In this paper, we present advice for researchers and curriculum developers who are getting started working with computer science in elementary schools. Specifically, we focus on practical tips for studies of this nature, developed from our experiences piloting a computational thinking curriculum with 4th-6th grade students. We address issues arising in elementary school classrooms such as recruiting and interfacing with teachers and schools, classroom management strategies, student computer literacy and developmental stages, and curriculum life cycles.
international computing education research workshop | 2015
Hilary A. Dwyer; Charlotte Hill; Alexandria K. Hansen; Ashley Iveland; Diana Franklin; Danielle Boyd Harlow
Visual block-based programming environments allow elementary school students to create their own programs in ways that are more accessible than in textual programming environments. These environments help students write code by removing syntax errors and reducing typing. Students create code by dragging, dropping, and snapping constructs together (e.g. blocks) that are organized by lists, colors, shape, images, etc. However, programming in visual block-based environments is not always simple; in fact, it can become complex quickly. In addition to elements that create code, the visual aspects of these environments provide readers information about what happens, when, and how. Here, we focus on how students used visual cues when reading programs in our block-based programming environment, LaPlaya, a variant of Scratch. Specifically we identified the visual cues students noticed and acted upon. These included not only those that were intended by designers (perceptible affordances), but also those that were not intended by designers (false affordances). Through a detailed content analysis of 13 focus groups with fourth graders we created an initial taxonomy of visual cues in our programming environment and explored how students used these cues to make predictions about provided code, and the types of affordances such cues offered students.
Cognition and Instruction | 2018
Danielle Boyd Harlow; Hilary A. Dwyer; Alexandria K. Hansen; Ashley Iveland; Diana Franklin
Abstract This article integrates an ecological approach and design-based research in computer science education research by following the simultaneous development of a computer programming environment and curriculum for elementary school age children over 2-1/2 years. We studied the alignment of the affordances provided by the programming environment and curriculum with the effectivities of students in 4th through 6th grade (9-12 years old). We used the computer science concept of initializing as a tracer idea and both qualitative and quantitative data to identify mismatches between the affordances provided by our programming environment and the learners’ effectivities. These included requisite mathematical skills, confusion between resetting and setting up, and incorrectly assuming that features of the programming environment conveyed information. We then describe how we addressed the mismatches by removing or adding functionality to the programming environment, adding signifiers, adapting the curriculum to include scaffolding related to the effectivities, or removing activities.
technical symposium on computer science education | 2016
Diana Franklin; Charlotte Hill; Hilary A. Dwyer; Alexandria K. Hansen; Ashley Iveland; Danielle Boyd Harlow
interaction design and children | 2016
Alexandria K. Hansen; Ashley Iveland; Cameron Carlin; Danielle Boyd Harlow; Diana Franklin
interaction design and children | 2015
Alexandria K. Hansen; Hilary A. Dwyer; Charlotte Hill; Ashley Iveland; Timothy Martinez; Danielle Boyd Harlow; Diana Franklin
technical symposium on computer science education | 2017
Alexandria K. Hansen; Hilary A. Dwyer; Ashley Iveland; Mia Talesfore; Lacy Wright; Danielle Boyd Harlow; Diana Franklin
Science and Children | 2015
Alexandria K. Hansen; Ashley Iveland; Hilary A. Dwyer; Danielle Boyd Harlow; Diana Franklin
Creative Education | 2013
Danielle Boyd Harlow; Karen Nylund-Gibson; Ashley Iveland; Lauren Taylor
Archive | 2016
Danielle Boyd Harlow; Hilary A. Dwyer; Alexandria K. Hansen; Charlotte Hill; Ashley Iveland; Anne E. Leak; Diana Franklin