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Dive into the research topics where Audris Mockus is active.

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Featured researches published by Audris Mockus.


ACM Transactions on Software Engineering and Methodology | 2002

Two case studies of open source software development: Apache and Mozilla

Audris Mockus; Roy Fielding; James D. Herbsleb

According to its proponents, open source style software development has the capacity to compete successfully, and perhaps in many cases displace, traditional commercial development methods. In order to begin investigating such claims, we examine data from two major open source projects, the Apache web server and the Mozilla browser. By using email archives of source code change history and problem reports we quantify aspects of developer participation, core team size, code ownership, productivity, defect density, and problem resolution intervals for these OSS projects. We develop several hypotheses by comparing the Apache project with several commercial projects. We then test and refine several of these hypotheses, based on an analysis of Mozilla data. We conclude with thoughts about the prospects for high-performance commercial/open source process hybrids.


IEEE Transactions on Software Engineering | 2003

An empirical study of speed and communication in globally distributed software development

James D. Herbsleb; Audris Mockus

Global software development is rapidly becoming the norm for technology companies. Previous qualitative research suggests that distributed development may increase development cycle time for individual work items (modification requests). We use both data from the source code change management system and survey data to model the extent of delay in a distributed software development organization and explore several possible mechanisms for this delay. One key finding is that distributed work items appear to take about two and one-half times as long to complete as similar items where all the work is colocated. The data strongly suggest a mechanism for the delay, i.e., that distributed work items involve more people than comparable same-site work items, and the number of people involved is strongly related to the calendar time to complete a work item. We replicate the analysis of change data in a different organization with a different product and different sites and confirm our main findings. We also report survey results showing differences between same-site and distributed social networks, testing several hypotheses about characteristics of distributed social networks that may be related to delay. We discuss implications of our findings for practices and collaboration technology that have the potential for dramatically speeding distributed software development.


IEEE Transactions on Software Engineering | 2001

Does code decay? Assessing the evidence from change management data

Stephen G. Eick; Todd L. Graves; Alan F. Karr; J. S. Marron; Audris Mockus

A central feature of the evolution of large software systems is that change-which is necessary to add new functionality, accommodate new hardware, and repair faults-becomes increasingly difficult over time. We approach this phenomenon, which we term code decay, scientifically and statistically. We define code decay and propose a number of measurements (code decay indices) on software and on the organizations that produce it, that serve as symptoms, risk factors, and predictors of decay. Using an unusually rich data set (the fifteen-plus year change history of the millions of lines of software for a telephone switching system), we find mixed, but on the whole persuasive, statistical evidence of code decay, which is corroborated by developers of the code. Suggestive indications that perfective maintenance can retard code decay are also discussed.


international conference on software engineering | 2000

A case study of open source software development: the Apache server

Audris Mockus; Roy Fielding; James D. Herbsleb

According to its proponents, open source style software development has the capacity to compete successfully, and perhaps in many cases displace, traditional commercial development methods. In order to begin investigating such claims, we examine the development process of a major open source application, the Apache web server. By using email archives of source code change history and problem reports we quantify aspects of developer participation, core team size, code ownership, productivity, defect density, and problem resolution interval for this OSS project. This analysis reveals a unique process, which performs well on important measures. We conclude that hybrid forms of development that borrow the most effective techniques from both the OSS and commercial worlds may lead to high performance software processes.


international conference on software engineering | 2002

Expertise Browser: a quantitative approach to identifying expertise

Audris Mockus; James D. Herbsleb

Finding relevant expertise is a critical need in collaborative software engineering, particularly in geographically distributed developments. We introduce a tool, called Expertise Browser (ExB), that uses data from change management systems to locate people with desired expertise. It uses a quantification of experience, and presents evidence to validate this quantification as a measure of expertise. The tool enables developers, for example, to easily distinguish someone who has worked only briefly in a particular area of the code from someone who has more extensive experience, and to locate people with broad expertise throughout large parts of the product, such as modules or even subsystems. In addition, it allows a user to discover expertise profiles for individuals or organizations. Data from a deployment of the tool in a large software development organization shows that newer, remote sites tend to use the tool for expertise location more frequently. Larger, more established sites used the tool to find expertise profiles for people or organizations. We conclude by describing extensions that provide continuous awareness of ongoing work and an interactive, quantitative resume/spl acute/.


conference on computer supported cooperative work | 2000

Distance, dependencies, and delay in a global collaboration

James D. Herbsleb; Audris Mockus; Thomas A. Finholt; Rebecca E. Grinter

Collaborations over distance must contend with the loss of the rich, subtle interactions that co-located teams use to coordinate their work. Previous research has suggested that one consequence of this loss is that cross-site work will take longer than comparable single-site work. We use both survey data and data from the change management system to measure the extent of delay in a multi-site software development organization. We also measure site interdependence, differences in same-site and cross-site communication patterns, and analyze the relationship of these variables to delay. Our results show a significant relationship between delay in cross-site work and the degree to which remote colleagues are perceived to help out when workloads are heavy. This result is particularly troubling in light of the finding that workers generally believed they were as helpful to their remote colleagues as to their local colleagues. We discuss implications of our findings for collaboration technology for distributed organizations.


international conference on software engineering | 2001

An empirical study of global software development: distance and speed

James D. Herbsleb; Audris Mockus; Thomas A. Finholt; Rebecca E. Grinter

Global software development is rapidly becoming the norm for technology companies. Previous qualitative research suggests that multi-site development may increase the development cycle time. We use both survey data and data from the source code change management system to model the extent of delay in a multi-site software development organization, and explore several possible mechanisms for this delay. We also measure differences in same-site and cross-site communication patterns, and analyze the relationship of these variables to delay. Our results show that, compared to same-site work, cross-site work takes much longer and requires more people for work of equal size and complexity. We also report a strong relationship between delay in cross-site work and the degree to which remote colleagues are perceived to help out when workloads are heavy. We discuss the implications of our findings for collaboration technology for distributed software development.


Bell Labs Technical Journal | 2000

Predicting risk of software changes

Audris Mockus; David M. Weiss

Reducing the number of software failures is one of the most challenging problems of software production. We assume that software development proceeds as a series of changes and model the probability that a change to software will cause a failure. We use predictors based on the properties of a change itself. Such predictors include size in lines of code added, deleted, and unmodified; diffusion of the change and its component subchanges, as reflected in the number of files, modules, and subsystems touched, or changed; several measures of developer experience; and the type of change and its subchanges (fault fixes or new code). The model is built on historic information and is used to predict the risk of new changes. In this paper we apply the model to 5ESS® software updates and find that change diffusion and developer experience are essential to predicting failures. The predictive model is implemented as a Web-based tool to allow timely prediction of change quality. The ability to predict the quality of change enables us to make appropriate decisions regarding inspection, testing, and delivery. Historic information on software changes is recorded in many commercial software projects, suggesting that our results can be easily and widely applied in practice.


IEEE Transactions on Software Engineering | 2009

Software Dependencies, Work Dependencies, and Their Impact on Failures

Marcelo Cataldo; Audris Mockus; Jeffrey A. Roberts; James D. Herbsleb

Prior research has shown that customer-reported software faults are often the result of violated dependencies that are not recognized by developers implementing software. Many types of dependencies and corresponding measures have been proposed to help address this problem. The objective of this research is to compare the relative performance of several of these dependency measures as they relate to customer-reported defects. Our analysis is based on data collected from two projects from two independent companies. Combined, our data set encompasses eight years of development activity involving 154 developers. The principal contribution of this study is the examination of the relative impact that syntactic, logical, and work dependencies have on the failure proneness of a software system. While all dependencies increase the fault proneness, the logical dependencies explained most of the variance in fault proneness, while workflow dependencies had more impact than syntactic dependencies. These results suggest that practices such as rearchitecting, guided by the network structure of logical dependencies, hold promise for reducing defects.


IEEE Transactions on Software Engineering | 2013

Quantifying the Effect of Code Smells on Maintenance Effort

Dag I. K. Sjøberg; Aiko Yamashita; Bente Anda; Audris Mockus; Tore Dybå

Context: Code smells are assumed to indicate bad design that leads to less maintainable code. However, this assumption has not been investigated in controlled studies with professional software developers. Aim: This paper investigates the relationship between code smells and maintenance effort. Method: Six developers were hired to perform three maintenance tasks each on four functionally equivalent Java systems originally implemented by different companies. Each developer spent three to four weeks. In total, they modified 298 Java files in the four systems. An Eclipse IDE plug-in measured the exact amount of time a developer spent maintaining each file. Regression analysis was used to explain the effort using file properties, including the number of smells. Result: None of the 12 investigated smells was significantly associated with increased effort after we adjusted for file size and the number of changes; Refused Bequest was significantly associated with decreased effort. File size and the number of changes explained almost all of the modeled variation in effort. Conclusion: The effects of the 12 smells on maintenance effort were limited. To reduce maintenance effort, a focus on reducing code size and the work practices that limit the number of changes may be more beneficial than refactoring code smells.

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William F. Eddy

Carnegie Mellon University

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Jonas Mockus

Vytautas Magnus University

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James D. Herbsleb

Carnegie Mellon University

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Todd L. Graves

Los Alamos National Laboratory

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