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Dive into the research topics where Benjamin Bustos is active.

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Featured researches published by Benjamin Bustos.


ACM Computing Surveys | 2005

Feature-based similarity search in 3D object databases

Benjamin Bustos; Daniel A. Keim; Dietmar Saupe; Tobias Schreck; Dejan V. Vranic

The development of effective content-based multimedia search systems is an important research issue due to the growing amount of digital audio-visual information. In the case of images and video, the growth of digital data has been observed since the introduction of 2D capture devices. A similar development is expected for 3D data as acquisition and dissemination technology of 3D models is constantly improving. 3D objects are becoming an important type of multimedia data with many promising application possibilities. Defining the aspects that constitute the similarity among 3D objects and designing algorithms that implement such similarity definitions is a difficult problem. Over the last few years, a strong interest in methods for 3D similarity search has arisen, and a growing number of competing algorithms for content-based retrieval of 3D objects have been proposed. We survey feature-based methods for 3D retrieval, and we propose a taxonomy for these methods. We also present experimental results, comparing the effectiveness of some of the surveyed methods.


The Visual Computer | 2011

Harris 3D: a robust extension of the Harris operator for interest point detection on 3D meshes

Ivan Sipiran; Benjamin Bustos

With the increasing amount of 3D data and the ability of capture devices to produce low-cost multimedia data, the capability to select relevant information has become an interesting research field. In 3D objects, the aim is to detect a few salient structures which can be used, instead of the whole object, for applications like object registration, retrieval, and mesh simplification. In this paper, we present an interest points detector for 3D objects based on Harris operator, which has been used with good results in computer vision applications. We propose an adaptive technique to determine the neighborhood of a vertex, over which the Harris response on that vertex is calculated. Our method is robust to several transformations, which can be seen in the high repeatability values obtained using the SHREC feature detection and description benchmark. In addition, we show that Harris 3D outperforms the results obtained by recent effective techniques such as Heat Kernel Signatures.


Pattern Recognition | 2013

A comparison of methods for non-rigid 3D shape retrieval

Zhouhui Lian; Afzal Godil; Benjamin Bustos; Mohamed Daoudi; Jeroen Hermans; Shun Kawamura; Yukinori Kurita; Guillaume Lavoué; Hien Van Nguyen; Ryutarou Ohbuchi; Yuki Ohkita; Yuya Ohishi; Fatih Porikli; Martin Reuter; Ivan Sipiran; Dirk Smeets; Paul Suetens; Hedi Tabia; Dirk Vandermeulen

Non-rigid 3D shape retrieval has become an active and important research topic in content-based 3D object retrieval. The aim of this paper is to measure and compare the performance of state-of-the-art methods for non-rigid 3D shape retrieval. The paper develops a new benchmark consisting of 600 non-rigid 3D watertight meshes, which are equally classified into 30 categories, to carry out experiments for 11 different algorithms, whose retrieval accuracies are evaluated using six commonly utilized measures. Models and evaluation tools of the new benchmark are publicly available on our web site [1].


eurographics | 2011

SHREC'11 track: shape retrieval on non-rigid 3D watertight meshes

Zhouhui Lian; Afzal Godil; Benjamin Bustos; Mohamed Daoudi; Jeroen Hermans; Shun Kawamura; Yukinori Kurita; Guillaume Lavoué; Hien Van Nguyen; Ryutarou Ohbuchi; Yuki Ohkita; Yuya Ohishi; Fatih Porikli; Martin Reuter; Ivan Sipiran; Dirk Smeets; Paul Suetens; Hedi Tabia; Dirk Vandermeulen

Non-rigid 3D shape retrieval has become an important research topic in content-based 3D object retrieval. The aim of this track is to measure and compare the performance of non-rigid 3D shape retrieval methods implemented by different participants around the world. The track is based on a new non-rigid 3D shape benchmark, which contains 600 watertight triangle meshes that are equally classified into 30 categories. In this track, 25 runs have been submitted by 9 groups and their retrieval accuracies were evaluated using 6 commonly-utilized measures.


eurographics | 2010

A robust 3D interest points detector based on Harris operator

Ivan Sipiran; Benjamin Bustos

With the increasing amount of 3D data and the ability of capture devices to produce low-cost multimedia data, the capability to select relevant information has become an interesting research field. In 3D objects, the aim is to detect a few salient structures which can be used, instead of the whole object, for applications like object registration, retrieval, and mesh simplification. In this paper, we present an interest points detector for 3D objects based on Harris operator, which has been used with good results in computer vision applications. We propose an adaptive technique to determine the neighborhood of a vertex, over which the Harris response on that vertex is calculated. Our method is robust to affine transformations(partially for object rotation) and distortion transformation such as noise addition. Moreover, the distribution of interest points on the surface of an object remains similar in transformed objects, which is a desirable behavior in applications such as shape matching and object registration.


International Journal on Digital Libraries | 2006

An experimental effectiveness comparison of methods for 3D similarity search

Benjamin Bustos; Daniel A. Keim; Dietmar Saupe; Tobias Schreck; Dejan V. Vranic

Methods for content-based similarity search are fundamental for managing large multimedia repositories, as they make it possible to conduct queries for similar content, and to organize the repositories into classes of similar objects. 3D objects are an important type of multimedia data with many promising application possibilities. Defining the aspects that constitute the similarity among 3D objects, and designing algorithms that implement such similarity definitions is a difficult problem. Over the last few years, a strong interest in 3D similarity search has arisen, and a growing number of competing algorithms for the retrieval of 3D objects have been proposed. The contributions of this paper are to survey a body of recently proposed methods for 3D similarity search, to organize them along a descriptor extraction process model, and to present an extensive experimental effectiveness and efficiency evaluation of these methods, using several 3D databases.


international symposium on multimedia | 2004

Automatic selection and combination of descriptors for effective 3D similarity search

Benjamin Bustos; Daniel A. Keim; Dietmar Saupe; Tobias Schreck; Dejan V. Vranic

We focus on improving the effectiveness of similarity search in 3D object repositories from a system-oriented perspective. Motivated by an effectiveness evaluation of several individual 3D retrieval methods, we research a selection heuristic, called purity, for choosing retrieval methods based on query-dependent characteristics. We show that the purity selection method significantly improves the search effectiveness compared to the best single methods. We then show that retrieval effectiveness can be further boosted by considering combinations of multiple retrieval methods to perform the search. We propose to use a dynamically weighted combination of feature vectors based on the purity concept, and we experimentally show that the search effectiveness of our combined methods by far exceeds the effectiveness of our best implemented single method.


ACM Computing Surveys | 2011

On nonmetric similarity search problems in complex domains

Tom A S Skopal; Benjamin Bustos

The task of similarity search is widely used in various areas of computing, including multimedia databases, data mining, bioinformatics, social networks, etc. In fact, retrieval of semantically unstructured data entities requires a form of aggregated qualification that selects entities relevant to a query. A popular type of such a mechanism is similarity querying. For a long time, the database-oriented applications of similarity search employed the definition of similarity restricted to metric distances. Due to its topological properties, metric similarity can be effectively used to index a database which can then be queried efficiently by so-called metric access methods. However, together with the increasing complexity of data entities across various domains, in recent years there appeared many similarities that were not metrics—we call them nonmetric similarity functions. In this article we survey domains employing nonmetric functions for effective similarity search, and methods for efficient nonmetric similarity search. First, we show that the ongoing research in many of these domains requires complex representations of data entities. Simultaneously, such complex representations allow us to model also complex and computationally expensive similarity functions (often represented by various matching algorithms). However, the more complex similarity function one develops, the more likely it will be a nonmetric. Second, we review state-of-the-art techniques for efficient (fast) nonmetric similarity search, concerning both exact and approximate search. Finally, we discuss some open problems and possible future research trends.


Computer Vision and Image Understanding | 2014

A comparison of methods for sketch-based 3D shape retrieval

Bo Li; Yijuan Lu; Afzal Godil; Tobias Schreck; Benjamin Bustos; Alfredo Ferreira; Takahiko Furuya; Manuel J. Fonseca; Henry Johan; Takahiro Matsuda; Ryutarou Ohbuchi; Pedro B. Pascoal; Jose M. Saavedra

Sketch-based 3D shape retrieval has become an important research topic in content-based 3D object retrieval. To foster this research area, two Shape Retrieval Contest (SHREC) tracks on this topic have been organized by us in 2012 and 2013 based on a small-scale and large-scale benchmarks, respectively. Six and five (nine in total) distinct sketch-based 3D shape retrieval methods have competed each other in these two contests, respectively. To measure and compare the performance of the top participating and other existing promising sketch-based 3D shape retrieval methods and solicit the state-of-the-art approaches, we perform a more comprehensive comparison of fifteen best (four top participating algorithms and eleven additional state-of-the-art methods) retrieval methods by completing the evaluation of each method on both benchmarks. The benchmarks, results, and evaluation tools for the two tracks are publicly available on our websites [1,2].


international conference on multimedia and expo | 2004

Using entropy impurity for improved 3D object similarity search

Benjamin Bustos; Daniel A. Keim; Dietmar Saupe; Tobias Schreck; Dejan V. Vranic

Similarity search in 3D object databases is becoming an important problem in multimedia retrieval, with many practical applications. We investigate methods for improving the effectiveness in a retrieval system that implements multiple feature extraction algorithms to choose from. Our techniques are based on the entropy impurity measure, widely used in the context of decision trees. We propose a method for the a priori estimation of individual feature vector performance, given a query. We then define two approaches that use this estimator to improve the retrieval effectiveness. Our experimental results show that significant improvements are achievable using these methods

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Tomáš Skopal

Charles University in Prague

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Afzal Godil

National Institute of Standards and Technology

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Bo Li

Texas State University

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