Network


Latest external collaboration on country level. Dive into details by clicking on the dots.

Hotspot


Dive into the research topics where Bettina Speckmann is active.

Publication


Featured researches published by Bettina Speckmann.


International Journal of Geographical Information Science | 2004

Efficient detection of motion patterns in spatio-temporal data sets

Joachim Gudmundsson; Marc J. van Kreveld; Bettina Speckmann

Moving point object data can be analyzed through the discovery of patterns. We consider the computational efficiency of detecting four such spatio-temporal patterns, namely flock, leadership, convergence, and encounter, as defined by Laube et al., 2004. These patterns are large enough subgroups of the moving point objects that exhibit similar movement in the sense of direction, heading for the same location, and/or proximity. By the use of techniques from computational geometry, including approximation algorithms, we improve the running time bounds of existing algorithms to detect these patterns.


Geoinformatica | 2007

Efficient Detection of Patterns in 2D Trajectories of Moving Points

Joachim Gudmundsson; Marc J. van Kreveld; Bettina Speckmann

Moving point object data can be analyzed through the discovery of patterns in trajectories. We consider the computational efficiency of detecting four such spatio-temporal patterns, namely flock, leadership, convergence, and encounter, as defined by Laube et al., Finding REMO—detecting relative motion patterns in geospatial lifelines, 201–214, (2004). These patterns are large enough subgroups of the moving point objects that exhibit similar movement in the sense of direction, heading for the same location, and/or proximity. By the use of techniques from computational geometry, including approximation algorithms, we improve the running time bounds of existing algorithms to detect these patterns.


Computational Geometry: Theory and Applications | 2007

On rectangular cartograms

Marc J. van Kreveld; Bettina Speckmann

A rectangular cartogram is a type of map where every region is a rectangle. The size of the rectangles is chosen such that their areas represent a geographic variable (e.g., population). Good rectangular cartograms are hard to generate: The area specifications for each rectangle may make it impossible to realize correct adjacencies between the regions and so hamper the intuitive understanding of the map. We present the first algorithms for rectangular cartogram construction. Our algorithms depend on a precise formalization of region adjacencies and build upon existing VLSI layout algorithms. Furthermore, we characterize a non-trivial class of rectangular subdivisions for which exact cartograms can be computed efficiently. An implementation of our algorithms and various tests show that in practice, visually pleasing rectangular cartograms with small cartographic error can be generated effectively.


IEEE Transactions on Visualization and Computer Graphics | 2011

Flow Map Layout via Spiral Trees

Kevin Buchin; Bettina Speckmann; Kevin Verbeek

Flow maps are thematic maps that visualize the movement of objects, such as people or goods, between geographic regions. One or more sources are connected to several targets by lines whose thickness corresponds to the amount of flow between a source and a target. Good flow maps reduce visual clutter by merging (bundling) lines smoothly and by avoiding self-intersections. Most flow maps are still drawn by hand and only few automated methods exist. Some of the known algorithms do not support edge-bundling and those that do, cannot guarantee crossing-free flows. We present a new algorithmic method that uses edge-bundling and computes crossing-free flows of high visual quality. Our method is based on so-called spiral trees, a novel type of Steiner tree which uses logarithmic spirals. Spiral trees naturally induce a clustering on the targets and smoothly bundle lines. Our flows can also avoid obstacles, such as map features, region outlines, or even the targets. We demonstrate our approach with extensive experiments.


symposium on computational geometry | 2000

Kinetic collision detection for simple polygons

David G. Kirkpatrick; Jack Snoeyink; Bettina Speckmann

We design a simple and elegant kinetic data structure for detecting collisions between simple but not necessarily convex polygonal objects in motion in the plane. Our structure is compact, maintaining an active set of certificates whose number is proportional to a minimumsize set of separating polygons for the objects. It is also responsive; on the failure of a certificate invariants can be restored in time logarithmic in the total number of object vertices. It is difficult to characterize the efficiency of our structure for lack of a canonical definition of external events. Nevertheless we give an easy upper bound on the worst case number of certificate failures.


IEEE Transactions on Visualization and Computer Graphics | 2013

KelpFusion: A Hybrid Set Visualization Technique

W Wouter Meulemans; Nathalie Henry Riche; Bettina Speckmann; Basak Alper; Tim Dwyer

We present KelpFusion: a method for depicting set membership of items on a map or other visualization using continuous boundaries. KelpFusion is a hybrid representation that bridges hull techniques such as Bubble Sets and Euler diagrams and line- and graph-based techniques such as LineSets and Kelp Diagrams. We describe an algorithm based on shortest-path graphs to compute KelpFusion visualizations. Based on a single parameter, the shortest-path graph varies from the minimal spanning tree to the convex hull of a point set. Shortest-path graphs aim to capture the shape of a point set and smoothly adapt to sets of varying densities. KelpFusion fills enclosed faces based on a set of simple legibility rules. We present the results of a controlled experiment comparing KelpFusion to Bubble Sets and LineSets. We conclude that KelpFusion outperforms Bubble Sets both in accuracy and completion time and outperforms LineSets in completion time.


International Journal of Computational Geometry and Applications | 2002

KINETIC COLLISION DETECTION FOR SIMPLE POLYGONS

David G. Kirkpatrick; Jack Snoeyink; Bettina Speckmann

We design a simple and elegant kinetic data structure for detecting collisions between polygonal (but not necessarily convex) objects in motion in the plane. Our structure is compact, maintaining an active set of certificates whose number is proportional to a minimum-size set of separating polygons for the objects. It is also responsive; on the failure of a certificate invariants can be restored in time logarithmic in the total number of object vertices. It is difficult to characterize the efficiency of our structure for lack of a canonical definition of external events. Nevertheless we give an easy upper bound on the worst case number of certificate failures.


Movement ecology | 2015

Analysis and visualisation of movement: an interdisciplinary review

Urška Demšar; Kevin Buchin; Francesca Cagnacci; Kamran Safi; Bettina Speckmann; Nico Van de Weghe; Daniel Weiskopf; Robert Weibel

The processes that cause and influence movement are one of the main points of enquiry in movement ecology. However, ecology is not the only discipline interested in movement: a number of information sciences are specialising in analysis and visualisation of movement data. The recent explosion in availability and complexity of movement data has resulted in a call in ecology for new appropriate methods that would be able to take full advantage of the increasingly complex and growing data volume. One way in which this could be done is to form interdisciplinary collaborations between ecologists and experts from information sciences that analyse movement. In this paper we present an overview of new movement analysis and visualisation methodologies resulting from such an interdisciplinary research network: the European COST Action “MOVE - Knowledge Discovery from Moving Objects” (http://www.move-cost.info). This international network evolved over four years and brought together some 140 researchers from different disciplines: those that collect movement data (out of which the movement ecology was the largest represented group) and those that specialise in developing methods for analysis and visualisation of such data (represented in MOVE by computational geometry, geographic information science, visualisation and visual analytics). We present MOVE achievements and at the same time put them in ecological context by exploring relevant ecological themes to which MOVE studies do or potentially could contribute.


Computer Graphics Forum | 2012

Kelp Diagrams: Point Set Membership Visualization

Kasper Dinkla; Marc J. van Kreveld; Bettina Speckmann; Michel A. Westenberg

We present Kelp Diagrams, a novel method to depict set relations over points, i.e., elements with predefined positions. Our method creates schematic drawings and has been designed to take aesthetic quality, efficiency, and effectiveness into account. This is achieved by a routing algorithm, which links elements that are part of the same set by constructing minimum cost paths over a tangent visibility graph. There are two styles of Kelp Diagrams to depict overlapping sets, a nested and a striped style, each with its own strengths and weaknesses. We compare Kelp Diagrams with two existing methods and show that our approach provides a more consistent and clear depiction of both element locations and their set relations.


symposium on discrete algorithms | 2003

Allocating vertex π-guards in simple polygons via pseudo-triangulations

Bettina Speckmann; Csaba D. Tóth

Abstract We use the concept of pointed pseudo-triangulations to establish new upper and lower bounds on a well known problem from the area of art galleries: What is the worst case optimal number of vertex π-guards that collectively monitor a simple polygon with n vertices? Our results are as follows: (1) Any simple polygon with n vertices can be monitored by at most \lfloor n/2 \rfloor general vertex π-guards. This bound is tight up to an additive constant of 1. (2) Any simple polygon with n vertices, k of which are convex, can be monitored by at most \lfloor (2n – k)/3 \rfloor edge-aligned vertexπ-guards. This is the first non-trivial upper bound for this problem and it is tight for the worst case families of polygons known so far.

Collaboration


Dive into the Bettina Speckmann's collaboration.

Top Co-Authors

Avatar
Top Co-Authors

Avatar

Kevin Buchin

Eindhoven University of Technology

View shared research outputs
Top Co-Authors

Avatar

Kab Kevin Verbeek

Eindhoven University of Technology

View shared research outputs
Top Co-Authors

Avatar

Mark de Berg

Eindhoven University of Technology

View shared research outputs
Top Co-Authors

Avatar

Kevin Verbeek

Eindhoven University of Technology

View shared research outputs
Top Co-Authors

Avatar

Oswin Aichholzer

Graz University of Technology

View shared research outputs
Top Co-Authors

Avatar

W Wouter Meulemans

Eindhoven University of Technology

View shared research outputs
Top Co-Authors

Avatar
Top Co-Authors

Avatar
Top Co-Authors

Avatar

David Eppstein

University of California

View shared research outputs
Researchain Logo
Decentralizing Knowledge