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Dive into the research topics where Bruce Phillips is active.

Publication


Featured researches published by Bruce Phillips.


human factors in computing systems | 2008

Tracking real-time user experience (TRUE): a comprehensive instrumentation solution for complex systems

Jun H. Kim; Daniel V. Gunn; Eric Schuh; Bruce Phillips; Randy J. Pagulayan; Dennis R. Wixon


human factors in computing systems | 2013

Mastering the art of war: how patterns of gameplay influence skill in Halo

Jeff Huang; Thomas Zimmermann; Nachiappan Nagapan; Charles Harrison; Bruce Phillips


Archive | 2005

Referencing objects in a virtual environment

Bill Fulton; Bruce Phillips


Archive | 2007

Game hosting service

Bill Fulton; Andrew Heth Farrier; Bruce Phillips


Interactions | 2006

Talking about games experiences: a view from the trenches

Bruce Phillips


Archive | 2005

Method for selecting opponent of online game using play style information

Scott Counts; Shelly D. Farnham; William B. Fulton; Bruce Phillips; Jens Riegelsberger; Keith Steury; ビー.フルトン ウィリアム; ステューリー キース; ディー.ファーンハム シェリー; リーゲルスバーガー ジェンス; カウンツ スコット; クリストファー フィリップス ブルース


Game Usability#R##N#Advice from the Experts for Advancing the Player Experience | 2008

Chapter 15 – TRUE Instrumentation: Tracking Real-Time User Experience in Games

Eric Schuh; Daniel V. Gunn; Bruce Phillips; Randy J. Pagulayan; Jun H. Kim; Dennis R. Wixon


Archive | 2012

Data-Driven Games User Research

Thomas Zimmermann; Bruce Phillips; Nachi Nagappan; Chuck Harrison


Archive | 2017

Applied User Research in Games

Randy J. Pagulayan; Daniel V. Gunn; Jerome R. Hagen; Deborah J. O. Hendersen; Todd A. Kelley; Bruce Phillips; J. J. Guajardo; Tim A. Nichols


Archive | 2006

Adressieren von Objekten in einer virtuellen Umgebung

Bruce Phillips; Bill Fulton

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