Network


Latest external collaboration on country level. Dive into details by clicking on the dots.

Hotspot


Dive into the research topics where Caroline Bayart is active.

Publication


Featured researches published by Caroline Bayart.


BONNEL P., MADRE J.-L., LEE-GOSSELIN M., ZMUD J (Eds). 8th International conference on Survey Methods in Transport, may 2008, Annecy (France) | 2008

Survey Mode Integration and Data Fusion: Methods and challenges

Caroline Bayart; Patrick Bonnel; Catherine Morency

Development of new technologies (smart card, GPS, cell phones...) increases production of data sometimes in a continuous way. But for various reasons, including privacy concerns, these data generally not contain all needed information to match transportation needs especially for modelling purposes. It is also the case of most official data production such as travel surveys, time use surveys, housing surveys... which all contains precious information but none of them all the needed information. Data fusion methodologies allow to enrich the data in order to better meet data needs. In the same time data collection have to face increasing difficulties (cost, response rates...) in collecting data, representative of the whole population, through classical methods. Combining survey modes or methods are in some cases an opportunity to cope or at least to reduce this problem. Mixing these data impose to develop methods to identify modes or methods effects on collected data and to correct for them. This paper presents some of the methods available to treat data fusion and survey mode integration. Application are proposed on Lyon and Montreal areas.


Knowledge Management Research & Practice | 2016

Serious games in favour of knowledge management and double-loop learning?

David Vallat; Caroline Bayart; Sandra Bertezene

How can universities develop a knowledge management dynamic in order to train knowledge workers who are effective in an organizational learning process? Can games, and more specifically serious games, contribute to reaching this goal? To answer this question, we hypothesize that play can serve as a lever for knowledge management and double-loop learning. The purpose of this article is to show that serious games contribute to training knowledge workers in an organizational learning process. From this perspective, we attempt to understand how serious games promote the acquisition of knowledge and we explain the research method used in the field (participant observation, investigation using questionnaires). The final part analyses the main results: a community of practice and organization learning, internalization through Learning by Doing and better understanding of the environment’s complexity, towards double-loop learning and student satisfaction with the serious game.


Transportation | 2012

Combining web and face-to-face in travel surveys: comparability challenges?

Caroline Bayart; Patrick Bonnel


The Tqm Journal | 2014

Serious games: leverage for knowledge management

Caroline Bayart; Sandra Bertezene; David Vallat; Jacques Martin


Transportation research procedia | 2015

Workshop Synthesis: Comparing and Combining Survey Modes☆

Patrick Bonnel; Caroline Bayart; Brett Smith


Transportation research procedia | 2015

How to Combine Survey Media (Web, Telephone, Face-to-Face): Lyon and Rhône-alps Case Study

Caroline Bayart; Patrick Bonnel


EUROPEAN TRANSPORT CONFERENCE 2008; PROCEEDINGS | 2008

Comparison of web and face-to-face household travel survey- application to Lyon case

Caroline Bayart; Patrick Bonnel


Les Cahiers scientifiques du transport | 2010

Enquête déplacements web - face-à-face: quelle comparabilité ?

Caroline Bayart; Patrick Bonnel


Archive | 2016

Impact of the choice of data collection method on mobility surveys [L’impact du mode de recueil des données sur la mobilité déclarée]

Mirkan Geyik; Patrick Bonnel; Caroline Bayart


Huelva : 19th Toulon-Verona Conference "Excellence in Services" | 2016

Knowledge Management, An asset for managing change?

David Vallat; Caroline Bayart; Sandra Bertezene; Jacques Martin

Collaboration


Dive into the Caroline Bayart's collaboration.

Top Co-Authors

Avatar

Patrick Bonnel

École Normale Supérieure

View shared research outputs
Top Co-Authors

Avatar
Top Co-Authors

Avatar
Top Co-Authors

Avatar

Brett Smith

University of Western Australia

View shared research outputs
Top Co-Authors

Avatar

Catherine Morency

École Polytechnique de Montréal

View shared research outputs
Top Co-Authors

Avatar
Top Co-Authors

Avatar
Researchain Logo
Decentralizing Knowledge