Carson Reynolds
University of Tokyo
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Publication
Featured researches published by Carson Reynolds.
human factors in computing systems | 2008
Carson Reynolds; Alvaro Cassinelli; Masatoshi Ishikawa
Meta-perception is both an interaction design concept and the theme of a research group at the University of Tokyo. As a design concept, meta-perception is used to describe experience of novel phenomena made possible by devices that extend the human precepts. As a research group, our goal is to develop methods for capturing and manipulating information that is normally inaccessible to humans and machines. In this paper we describe various displays and devices that exemplify meta-perception. These include: several displays with which the human bodily interacts and wearable haptic devices that act as an extended skin. We reflect upon a design approach which borrows from elements of philosophy and media art to describe a different relationship between humans and technology.
human factors in computing systems | 2012
Kazuma Murao; Carson Reynolds; Masatoshi Ishikawa
In this paper we propose a new alert system which precisely times dialog events depending on blinks. We hypothesize that during blinks human reaction time is significantly increased and by putting an intentional delay before alerts, the whole reaction time (including the intentional delay) may be reduced. This system architecture was achieved using a high-speed camera and a novel, fast detection algorithm. Experimental results show with precisely timed alerts (in some cases) it is possible to react more quickly than the worst case which occurs during blink suppression.
international symposium on mixed and augmented reality | 2011
Florian Michahelles; John Quarles; Carson Reynolds
It is our great pleasure to present the ISMAR Workshops and Tutorials. The Workshops associated with ISMAR 2011 feature a specific range of topics beyond the main conference tracks to better cover specific research areas in the exciting field of Mixed and Augmented Reality.The motivation of this workshop is to discuss future directions of content authoring in the field of Augmented Reality, as well as to discuss the current state of art on content creation and asset assembly. The workshop will comprise of a paper session where papers, late-breaking results and overviews over state-of-the-art in content authoring for AR are presented. In the afternoon, we will follow up with a discussion on different topics ranging from AR asset creation to content distribution and a closing session. Our goal is to collect ideas and thoughts of research about desired approaches for authoring content for AR, as well as review current and future needs to achieve a high quality content and at the same time scalable approaches for AR.
international symposium on mixed and augmented reality | 2011
Florian Michahelles; John Quarles; Carson Reynolds
It is our great pleasure to present the ISMAR Workshops and Tutorials. The Workshops associated with ISMAR 2011 feature a specific range of topics beyond the main conference tracks to better cover specific research areas in the exciting field of Mixed and Augmented Reality.
international conference on computer graphics and interactive techniques | 2006
Alvaro Cassinelli; Carson Reynolds; Masatoshi Ishikawa
We present a device whose goal is to allow wearers to perceive and respond to range information from multiple sensors using haptic cues. It uses an array of modules, each of which senses range information and transduces it as vibro-tactile cues on the skin directly beneath the module. Moreover, this modular interface can cover precise skin regions, be distributed in a discrete manner over the skin surface, or span the entire body surface (and then function as a sort of double skin). Among the numerous applications of this interface are visual prosthetics for the blind, augmentation of spatial awareness in hazardous working environments, as well as enhanced obstacle awareness for car drivers. In an experiment, a significant proportion (87%, p=1.26 * 10-5) of subjects moved to avoid an unseen object. On a questionnaire, subjects reported the system as more of a help, easy, and intuitive.
international symposium on wearable computers | 2006
Alvaro Cassinelli; Carson Reynolds; Masatoshi Ishikawa
Archive | 2006
Carson Reynolds; Christopher R. Wren
Archive | 2012
John Vian; Emad W. Saad; Carson Reynolds
Archive | 2006
Carson Reynolds; Masatoshi Ishikawa; Hiroshi Tsujino
international conference on computer graphics and interactive techniques | 2011
Hideki Takeoka; Yushi Moko; Carson Reynolds; Takashi Komuro; Yoshihiro Watanabe; Masatoshi Ishikawa