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Dive into the research topics where Charles Q. Robinson is active.

Publication


Featured researches published by Charles Q. Robinson.


conference on multimedia modeling | 2007

Low-complexity binaural decoding using time/frequency domain HRTF equalization

Rongshan Yu; Charles Q. Robinson; Corey I. Cheng

Binaural rendering technology is used to generate a two-channel signal from one or more channel signals, where each channel signal has associated with it a position relative to the listener. The resulting binaural signal, when played back over an appropriate device such as headphones, gives the sensation of audio signal(s) originating from the assigned position. The binaural rendering process typically involves applying a pair of Head-Related Transform Function (HRTF) equalizer to each input channel signal. The left and right ear signals from each of the input channels are then combined to generate a binaural signal. In this paper, we introduce a Time/Frequency (T/F) domain HRTF equalization technique which can be used to accomplish HRTF-based binaural rendering. The proposed technique can be conveniently combined with multi-channel/spatial decoding systems, such as multi-channel HE-AAC or MPEG surround decoder for low-complexity binaural rendering of multi-channel program.


Archive | 2002

Controlling loudness of speech in signals that contain speech and other types of audio material

Mark Stuart Vinton; Charles Q. Robinson; Kenneth James Gundry; Steven Joseph Venezia; Jeffrey Riedmiller


Archive | 2012

System and method for adaptive audio signal generation, coding and rendering

Charles Q. Robinson; Nicolas Tsingos; Christophe Chabanne


Archive | 2004

Method for correcting metadata affecting the playback loudness and dynamic range of audio information

Michael John Smithers; Jeffrey Riedmiller; Charles Q. Robinson; Brett G. Crockett


Archive | 1996

Method subband of coding and decoding audio signals using variable length windows

Marina Bosi; Grant Allen Davidson; Charles Q. Robinson; Martin Dietz; Uwe Gbur; Oliver Kunz; Karlheinz Dr-Ing Brandenburg


Archive | 1999

Using gain-adaptive quantization and non-uniform symbol lengths for improved audio coding

Grant Allen Davidson; Charles Q. Robinson; Michael Mead Truman


Archive | 2012

System and tools for enhanced 3d audio authoring and rendering

Nicolas Tsingos; Charles Q. Robinson; Jurgen W Scharpf


Archive | 2007

Channel reconfiguration with side information

Alan Jeffrey Seefeldt; Mark Stuart Vinton; Charles Q. Robinson


Archive | 2007

Binaural rendering using subband filters

Rongshan Yu; Charles Q. Robinson; Mark Stuart Vinton


Archive | 2012

Techniques for localized perceptual audio

Christophe Chabanne; Nicolas Tsingos; Charles Q. Robinson

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