Chi-Keung Tang
Hong Kong University of Science and Technology
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Publication
Featured researches published by Chi-Keung Tang.
international conference on computer graphics and interactive techniques | 2004
Yin Li; Jian Sun; Chi-Keung Tang; Heung-Yeung Shum
In this paper, we present Lazy Snapping, an interactive image cutout tool. Lazy Snapping separates coarse and fine scale processing, making object specification and detailed adjustment easy. Moreover, Lazy Snapping provides instant visual feedback, snapping the cutout contour to the true object boundary efficiently despite the presence of ambiguous or low contrast edges. Instant feedback is made possible by a novel image segmentation algorithm which combines graph cut with pre-computed over-segmentation. A set of intuitive user interface (UI) tools is designed and implemented to provide flexible control and editing for the users. Usability studies indicate that Lazy Snapping provides a better user experience and produces better segmentation results than the state-of-the-art interactive image cutout tool, Magnetic Lasso in Adobe Photoshop.
international conference on computer graphics and interactive techniques | 2004
Jian Sun; Jiaya Jia; Chi-Keung Tang; Heung-Yeung Shum
In this paper, we formulate the problem of natural image matting as one of solving Poisson equations with the matte gradient field. Our approach, which we call Poisson matting, has the following advantages. First, the matte is directly reconstructed from a continuous matte gradient field by solving Poisson equations using boundary information from a user-supplied trimap. Second, by interactively manipulating the matte gradient field using a number of filtering tools, the user can further improve Poisson matting results locally until he or she is satisfied. The modified local result is seamlessly integrated into the final result. Experiments on many complex natural images demonstrate that Poisson matting can generate good matting results that are not possible using existing matting techniques.
IEEE Transactions on Pattern Analysis and Machine Intelligence | 2004
Yin Li; Heung-Yeung Shum; Chi-Keung Tang; Richard Szeliski
A new approach to computing a panoramic (360 degrees) depth map is presented in this paper. Our approach uses a large collection of images taken by a camera whose motion has been constrained to planar concentric circles. We resample regular perspective images to produce a set of multiperspective panoramas and then compute depth maps directly from these resampled panoramas. Our panoramas sample uniformly in three dimensions: rotation angle, inverse radial distance, and vertical elevation. The use of multiperspective panoramas eliminates the limited overlap present in the original input images and, thus, problems as in conventional multibaseline stereo can be avoided. Our approach differs from stereo matching of single-perspective panoramic images taken from different locations, where the epipolar constraints are sine curves. For our multiperspective panoramas, the epipolar geometry, to the first order approximation, consists of horizontal lines. Therefore, any traditional stereo algorithm can be applied to multiperspective panoramas with little modification. In this paper, we describe two reconstruction algorithms. The first is a cylinder sweep algorithm that uses a small number of resampled multiperspective panoramas to obtain dense 3D reconstruction. The second algorithm, in contrast, uses a large number of multiperspective panoramas and takes advantage of the approximate horizontal epipolar geometry inherent in multiperspective panoramas. It comprises a novel and efficient 1D multibaseline matching technique, followed by tensor voting to extract the depth surface. Experiments show that our algorithms are capable of producing comparable high quality depth maps which can be used for applications such as view interpolation.
computer vision and pattern recognition | 2005
Yu-Wing Tai; Jiaya Jia; Chi-Keung Tang
We address the problem of regional color transfer between two natural images by probabilistic segmentation. We use a new expectation-maximization (EM) scheme to impose both spatial and color smoothness to infer natural connectivity among pixels. Unlike previous work, our method takes local color information into consideration, and segment image with soft region boundaries for seamless color transfer and compositing. Our modified EM method has two advantages in color manipulation: first, subject to different levels of color smoothness in image space, our algorithm produces an optimal number of regions upon convergence, where the color statistics in each region can be adequately characterized by a component of a Gaussian mixture model (GMM). Second, we allow a pixel to fall in several regions according to our estimated probability distribution in the EM step, resulting in a transparency-like ratio for compositing different regions seamlessly. Hence, natural color transition across regions can be achieved, where the necessary intra-region and inter-region smoothness are enforced without losing original details. We demonstrate results on a variety of applications including image deblurring, enhanced color transfer, and colorizing gray scale images. Comparisons with previous methods are also presented.
international conference on computer graphics and interactive techniques | 2008
Qi Shan; Zhaorong Li; Jiaya Jia; Chi-Keung Tang
We propose a simple but effective upsampling method for automatically enhancing the image/video resolution, while preserving the essential structural information. The main advantage of our method lies in a feedback-control framework which faithfully recovers the high-resolution image information from the input data, without imposing additional local structure constraints learned from other examples. This makes our method independent of the quality and number of the selected examples, which are issues typical of learning-based algorithms, while producing high-quality results without observable unsightly artifacts. Another advantage is that our method naturally extends to video upsampling, where the temporal coherence is maintained automatically. Finally, our method runs very fast. We demonstrate the effectiveness of our algorithm by experimenting with different image/video data.
computer vision and pattern recognition | 2003
Jiaya Jia; Chi-Keung Tang
We present a robust image synthesis method to automatically infer missing information from a damaged 2D image by tensor voting. Our method translates image color and texture information into an adaptive ND tensor, followed by a voting process that infers non-iteratively the optimal color values in the ND texture space for each defective pixel. ND tensor voting can be applied to images consisting of roughly homogeneous and periodic textures (e.g. a brick wall), as well as difficult images of natural scenes, which contain complex color and texture information. To effectively tackle the latter type of difficult images, a two-step method is proposed. First, we perform texture-based segmentation in the input image, and extrapolate partitioning curves to generate a complete segmentation for the image. Then, missing colors are synthesized using ND tensor voting. Automatic tensor scale analysis is used to adapt to different feature scales inherent in the input. We demonstrate the effectiveness of our approach using a difficult set of real images.
Pattern Recognition | 2009
Zhouchen Lin; Junfeng He; Xiaoou Tang; Chi-Keung Tang
The quick advance in image/video editing techniques has enabled people to synthesize realistic images/videos conveniently. Some legal issues may arise when a tampered image cannot be distinguished from a real one by visual examination. In this paper, we focus on JPEG images and propose detecting tampered images by examining the double quantization effect hidden among the discrete cosine transform (DCT) coefficients. To our knowledge, our approach is the only one to date that can automatically locate the tampered region, while it has several additional advantages: fine-grained detection at the scale of 8x8 DCT blocks, insensitivity to different kinds of forgery methods (such as alpha matting and inpainting, in addition to simple image cut/paste), the ability to work without fully decompressing the JPEG images, and the fast speed. Experimental results on JPEG images are promising.
international conference on computer graphics and interactive techniques | 2011
Lap-Fai Yu; Sai-Kit Yeung; Chi-Keung Tang; Demetri Terzopoulos; Tony F. Chan; Stanley Osher
We present a system that automatically synthesizes indoor scenes realistically populated by a variety of furniture objects. Given examples of sensibly furnished indoor scenes, our system extracts, in advance, hierarchical and spatial relationships for various furniture objects, encoding them into priors associated with ergonomic factors, such as visibility and accessibility, which are assembled into a cost function whose optimization yields realistic furniture arrangements. To deal with the prohibitively large search space, the cost function is optimized by simulated annealing using a Metropolis-Hastings state search step. We demonstrate that our system can synthesize multiple realistic furniture arrangements and, through a perceptual study, investigate whether there is a significant difference in the perceived functionality of the automatically synthesized results relative to furniture arrangements produced by human designers.
IEEE Transactions on Pattern Analysis and Machine Intelligence | 2013
Qifeng Chen; Dingzeyu Li; Chi-Keung Tang
We are interested in a general alpha matting approach for the simultaneous extraction of multiple image layers; each layer may have disjoint segments for material matting not limited to foreground mattes typical of natural image matting. The estimated alphas also satisfy the summation constraint. Our approach does not assume the local colorline model, does not need sophisticated sampling strategies, and generalizes well to any color or feature space in any dimensions. Our matting technique, aptly called KNN matting, capitalizes on the nonlocal principle by usingK nearest neighbors (KNN) in matching nonlocal neighborhoods, and contributes a simple and fast algorithm giving competitive results with sparse user markups. KNN matting has a closed-form solution that can leverage on the preconditioned conjugate gradient method to produce an efficient implementation. Experimental evaluation on benchmark datasets indicates that our matting results are comparable to or of higher quality than state of the art methods.
computer vision and pattern recognition | 2008
Jia Chen; Lu Yuan; Chi-Keung Tang; Long Quan
This paper presents a robust algorithm to deblur two consecutively captured blurred photos from camera shaking. Previous dual motion deblurring algorithms succeeded in small and simple motion blur and are very sensitive to noise. We develop a robust feedback algorithm to perform iteratively kernel estimation and image deblurring. In kernel estimation, the stability and capability of the algorithm is greatly improved by incorporating a robust cost function and a set of kernel priors. The robust cost function serves to reject outliers and noise, while kernel priors, including sparseness and continuity, remove ambiguity and maintain kernel shape. In deblurring, we propose a novel and robust approach which takes two blurred images as input to infer the clear image. The deblurred image is then used as feedback to refine kernel estimation. Our method can successfully estimate large and complex motion blurs which cannot be handled by previous dual or single image motion deblurring algorithms. The results are shown to be significantly better than those of previous approaches.