Christian Icking
FernUniversität Hagen
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Publication
Featured researches published by Christian Icking.
SIAM Journal on Computing | 2002
Frank Hoffmann; Christian Icking; Rolf Klein; Klaus Kriegel
We present an on-line strategy that enables a mobile robot with vision to explore an unknown simple polygon. We prove that the resulting tour is less than 26.5 times as long as the shortest watchman tour that could be computed off-line. Our analysis is doubly founded on a novel geometric structure called angle hull. Let D be a connected region inside a simple polygon, P. We define the angle hull of D,
International Journal of Computational Geometry and Applications | 1992
Christian Icking; Rolf Klein
{\cal AH}(D)
symposium on computational geometry | 1995
Christian Icking; Rolf Klein
, to be the set of all points in P that can see two points of D at a right angle. We show that the perimeter of
symposium on computational geometry | 1994
Amitava Datta; Christian Icking
{\cal AH}(D)
Information Processing Letters | 2003
Manuel Abellanas; Ferran Hurtado; Vera Sacristán; Christian Icking; Lihong Ma; Rolf Klein; Elmar Langetepe; Belén Palop
cannot exceed in length the perimeter of D by more than a factor of 2. This upper bound is tight.
european symposium on algorithms | 2001
Manuel Abellanas; Ferran Hurtado; Christian Icking; Rolf Klein; Elmar Langetepe; Lihong Ma; Belén Palop; Vera Sacristán
Given a simple polygon in the plane with two distinguished vertices, s and g, is it possible for two guards to simultaneously walk along the two boundary chains from s to g in such a way that they are always mutually visible? We decide this question in time O (n log n) and in linear space, where n is the number of edges of the polygon. Moreover, we compute a walk of minimum length within time O(n log n+k), where k is the size of the output, and we prove that this is optimal.
symposium on computational geometry | 1991
Christian Icking; Rolf Klein
We present a competitive strategy for walking into the kernel of an initially unknown star-shaped polygon. From an arbitrary start point, s, within the polygon, our strategy finds a path to the closest kernel point, k, whose length does not exceed 5:3331...times the distance from s to k. This is complemented by a general lower bound of v2. Our analysis relies on a result about a new and interesting class of curves which are self-approaching in the following sense. For any three consecutive points a, b, c on the curve the point b is closer to c than a to c. We show a tight upper bound of 5:3331... for the length of a self-approaching curve over the distance between its endpoints.
Revised Papers from the International Workshop on Sensor Based Intelligent Robots | 2000
Christian Icking; Thomas Kamphans; Rolf Klein; Elmar Langetepe
We consider the problem of a robot which has to find a path in an unknown simple polygon from one point <italic>s</italic> to another point <italic>t</italic>, based only on what it has seen so far. A <italic>Street</italic> is a polygon for which the two boundary chains from <italic>s</italic> to <italic>t</italic> are mutually weakly visible, and the set of streets was the only class of polygons for which a competitive search algorithm was known. We define a new, strictly larger class of polygons, called <italic>generalized streets</italic> or <inline-equation> <f> <sc>G</sc></f> </inline-equation>-streets which are characterized by the property that every point on the boundary of a <inline-equation> <f> <sc>G</sc></f> </inline-equation>-street is visible from a point on a horizontal line segment connecting the two boundary chains from <italic>s</italic> to <italic>t</italic>. We present an on-line strategy for a robot placed at <italic>s</italic> to find <italic>t</italic> in an unknown rectilinear <inline-equation> <f> <sc>G</sc></f> </inline-equation>-street; the length of the path created is at most 9 times the length of the shortest path in the <italic>L</italic><subscrpt>1</subscrpt> metric. This is optimal since we show that no strategy can achieve a smaller competitive factor for all rectilinear <inline-equation> <f> <sc>G</sc></f> </inline-equation>-streets. Compared to the <italic>L</italic><subscrpt>2</subscrpt>-shortest path, the strategy is 9.06-competitive which leaves only a very small gap to the lower bound of 9.
Mathematical Proceedings of the Cambridge Philosophical Society | 1999
Christian Icking; Rolf Klein; Elmar Langetepe
We are given a transportation line where displacements happen at a bigger speed than in the rest of the plane. A shortest time path is a path between two points which takes less than or equal time to any other. We consider the time to follow a shortest time path to be the time distance between the two points. In this paper, we give a simple algorithm for computing the Time Voronoi Diagram, that is, the Voronoi Diagram of a set of points using the time distance.
Proteins | 2012
Hermann Zellner; Martin Staudigel; Thomas Trenner; Meik Bittkowski; Vincent Wolowski; Christian Icking; Rainer Merkl
Motivated by questions in location planning, we show for a set of colored point sites in the plane how to compute the smallest-- by perimeter or area--axis-parallel rectangle and the narrowest strip enclosing at least one site of each color.