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Latest external collaboration on country level. Dive into details by clicking on the dots.

Hotspot


Dive into the research topics where Christopher H. Willoughby is active.

Publication


Featured researches published by Christopher H. Willoughby.


Archive | 2010

First person shooter control with virtual skeleton

Stephen Latta; Darren Bennett; Kevin Geisner; Relja Markovic; Kudo Tsunoda; Greg Snook; Christopher H. Willoughby; Peter Glenn Sarrett; Dan Osborn


Archive | 2012

Avatars of friends as non-player-characters

Brian Scott Murphy; Stephen Latta; Darren Bennett; Kevin Geisner; Shawn Crispin Wright; Relja Markovic; Joel Deaguero; Christopher H. Willoughby; Ryan Hastings


Archive | 2011

Object refinement using many data sets

Jeffrey Jesus Evertt; Justin Avram Clark; Christopher H. Willoughby; Joel Deaguero; Relja Markovic


Archive | 2012

Interacting with a computer based application

Kevin Geisner; Relja Markovic; Stephen Latta; Mark Thomas Mihelich; Christopher H. Willoughby; Jonathan Steed; Darren Bennett; Shawn Crispin Wright; Matt Coohill


Archive | 2012

Adding attributes to virtual representations of real-world objects

Shawn Crispin Wright; Jeffrey Jesus Evertt; Justin Avram Clark; Christopher H. Willoughby; Mike Scavezze; Michael A. Spalding; Kevin Geisner; Dan Osborn


Archive | 2011

Multi-platform motion-based computer interactions

Dan Osborn; Christopher H. Willoughby; Brian Mount; Vaibhav Goel; Tim Psiaki; Shawn Crispin Wright; Christopher Vuchetich


Archive | 2011

Physical characteristics based user identification for matchmaking

Brian Scott Murphy; Stephen Latta; Darren Bennett; Pedro Perez; Shawn Crispin Wright; Relja Markovic; Joel Deaguero; Christopher H. Willoughby; Ryan Hastings; Kevin Geisner


Archive | 2011

Communication between avatars in different games

Brian Scott Murphy; Stephen Latta; Darren Bennett; Pedro Perez; Shawn Crispin Wright; Relja Markovic; Joel Deaguero; Christopher H. Willoughby; Ryan Hastings; Kevin Geisner


Archive | 2012

Controlling objects in a virtual environment

Christopher H. Willoughby; Jeffrey Jesus Evertt; Justin Avram Clark; Ben John Hindle; Peter Glenn Sarrett; Joel Deaguero


Archive | 2012

Commande d'objets dans un environnement virtuel

Christopher H. Willoughby; Jeffrey Jesus Evertt; Justin Avram Clark; Ben John Hindle; Peter Glenn Sarrett; Joel Deaguero

Collaboration


Dive into the Christopher H. Willoughby's collaboration.

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