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Dive into the research topics where Christos Bouras is active.

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Featured researches published by Christos Bouras.


computer games | 2009

Platform for distributed 3D gaming

Audrius Jurgelionis; Philipp Fechteler; Peter Eisert; Francesco Bellotti; Haggai David; Jukka-Pekka Laulajainen; R. Carmichael; Vassilis Poulopoulos; Arto Laikari; P. Perälä; A. De Gloria; Christos Bouras

Video games are typically executed on Windows platforms with DirectX API and require high performance CPUs and graphics hardware. For pervasive gaming in various environments like at home, hotels, or internet cafes, it is beneficial to run games also on mobile devices and modest performance CE devices avoiding the necessity of placing a noisy workstation in the living room or costly computers/consoles in each room of a hotel. This paper presents a new cross-platform approach for distributed 3D gaming in wired/wireless local networks. We introduce the novel system architecture and protocols used to transfer the game graphics data across the network to end devices. Simultaneous execution of video games on a central server and a novel streaming approach of the 3D graphics output to multiple end devices enable the access of games on low cost set top boxes and handheld devices that natively lack the power of executing a game with high-quality graphical output.


Journal of Network and Computer Applications | 2001

e-Learning through distributed virtual environments

Christos Bouras; Alexandros Philopoulos; Thrasyvoulos Tsiatsos

e-learning is one of the emerging needs of the information age. Access to education is going to become crucial for the success of our information society, and therefore a lot of potential is seen in distance learning and distributed virtual environments. The communicative character of the distributed virtual environments would allow students and staff to meet in social shared spaces and engage in on-line real-time seminars and tutorials. Such technologies may mitigate some of the problems of isolation that distance learning brings. This paper presents our work in multi-user distributed virtual environments which are designed and implemented for educational uses in the bounds of the VES project. Furthermore, it presents our proposal for the extensions and reconstruction of the current system in order to create a more efficient system, which can be characterized as a learning virtual environment.


international world wide web conferences | 2004

Predictive Prefetching on the Web and Its Potential Impact in the Wide Area

Christos Bouras; Agisilaos Konidaris; Dionysios Kostoulas

The rapid increase of World Wide Web users and the development of services with high bandwidth requirements have caused the substantial increase of response times for users on the Internet. Web latency would be significantly reduced, if browser, proxy or Web server software could make predictions about the pages that a user is most likely to request next, while the user is viewing the current page, and prefetch their content.In this paper we study Predictive Prefetching on a totally new Web system architecture. This is a system that provides two levels of caching before information reaches the clients. This work analyses prefetching on a Wide Area Network with the above mentioned characteristics. We first provide a structured overview of predictive prefetching and show its wide applicability to various computer systems. The WAN that we refer to is the GRNET academic network in Greece. We rely on log files collected at the networks Transparent cache (primary caching point), located at GRNETs edge connection to the Internet. We present the parameters that are most important for prefetching on GRNETs architecture and provide preliminary results of an experimental study, quantifying the benefits of prefetching on the WAN. Our experimental study includes the evaluation of two prediction algorithms: an “n most popular document” algorithm and a variation of the PPM (Prediction by Partial Matching) prediction algorithm. Our analysis clearly shows that Predictive prefetching can improve Web response times inside the GRNET WAN without substantial increase in network traffic due to prefetching.


Multimedia Tools and Applications | 2006

Educational virtual environments: design rationale and architecture

Christos Bouras; Thrasyvoulos Tsiatsos

The use of collaborative virtual environments in e-learning is one of the most promising uses of virtual reality technology. While much research has been done in the area of networked virtual environments corresponding to the sharing of events, very little research has been done on specific services and functionality. However both the requirements and the kind of the offered services affect significantly the design of a system. In this paper we present the design and implementation of a platform suitable for educational virtual environments, which are collaborative virtual environments aiming at offering collaborative e-learning services to the users. Apart from the platform itself, we present the technological choices, and a new method for sharing virtual environments. Furthermore, we present an e-learning environment to support e-learning services using collaborative virtual environments from both the technical and functional point of view, along with the end-user evaluation results.


international conference on advanced learning technologies | 2001

Architectures supporting e-learning through collaborative virtual environments: the case of INVITE

Christos Bouras; G. Hornig; Vassilis Triantafillou; Thrasyvoulos Tsiatsos

The growing need for communication, visualization and organization technologies in the field of e-learning environments has led to the application of virtual reality and the use of collaborative virtual environments. The paper presents a system architecture to support such environments, defined by user needs and using state of the art technologies.


wireless communications and networking conference | 2012

Optimization of fractional frequency reuse in long term evolution networks

Dimitrios Bilios; Christos Bouras; Vasileios Kokkinos; Andreas Papazois; Georgia Tseliou

In cellular systems, Fractional Frequency Reuse (FFR) partitions each cell into two regions; inner region and outer region and allocates different frequency band to each region. Since the users at the inner region are less exposed to inter-cell interference, the frequency resources in each inner region can be universally used. Based on this frequency band allocation, FFR may reduce channel interference and offer large system capacity. This paper proposes a mechanism that selects the optimal FFR scheme based on the user throughput and user satisfaction. In detail, the mechanism selects the optimal size of the inner and outer region for each cell as well as the optimal frequency allocation between these regions that either maximizes the mean user throughput or the user satisfaction. The mechanism is evaluated through several simulation scenarios.


International Journal of Communication Systems | 2013

Application layer forward error correction for multicast streaming over LTE networks

Christos Bouras; Nikolaos Kanakis; Vasileios Kokkinos; Andreas Papazois

SUMMARY The next step beyond third generation mobile networks is the Third Generation Partnership Project standard, named Long Term Evolution. A key feature of Long Term Evolution is the enhancement of multimedia broadcast and multicast services (MBMS), where the same content is transmitted to multiple users located in a specific service area. To support efficient download and streaming delivery, the Third Generation Partnership Project included an application layer forward error correction (AL-FEC) technique based on the systematic fountain Raptor code, in the MBMS standard. To achieve protection against packet losses, Raptor codes introduce redundant packets to the transmission, that is, the forward error correction overhead. In this work, we investigate the application of AL-FEC over MBMS streaming services. We consider the benefits of AL-FEC for a continuous multimedia stream transmission to multiple users and we examine how the amount of forward error correction redundancy can be adjusted under different packet loss conditions. For this purpose, we present a variety of realistic simulation scenarios for the application of AL-FEC and furthermore we provide an in-depth analysis of Raptor codes performance introducing valuable suggestions to achieve efficient use of Raptor codes. Copyright


personal, indoor and mobile radio communications | 2010

Communication cost analysis of MBSFN in LTE

Antonios G. Alexiou; Christos Bouras; Vasileios Kokkinos; George Tsichritzis

Long Term Evolution (LTE) is the latest step towards the 4th generation (4G) of radio technologies designed to increase the capacity and speed of mobile communications. To support Multimedia Broadcast/Multicast Services (MBMS), LTE offers the possibility to transmit Multimedia Broadcast multicast service over a Single Frequency Network (MBSFN), where a time-synchronized common waveform is transmitted from multiple cells for a given duration. In this paper we analytically present the MBSFN delivery method and evaluate its performance. The critical parameters of primary interest for the evaluation of the scheme are the packet delivery cost and its scalability. To this direction, a telecommunication cost analysis of the MBMS service is presented based on the transmission cost over the air interface, as well as the costs of all interfaces and nodes of the MBSFN architecture. Since the performance of the MBSFN scheme mainly depends on the configuration of the LTE network that is under investigation, we consider different network topologies, MBSFN deployments and user distributions.


wireless and mobile computing, networking and communications | 2010

Spectral efficiency performance of MBSFN-enabled LTE networks

Antonios G. Alexiou; Christos Bouras; Vasileios Kokkinos; Andreas Papazois; George Tsichritzis

Long Term Evolution (LTE) constitutes the latest step before the 4th generation (4G) of radio technologies designed to increase the capacity and speed of mobile communications. To support Multimedia Broadcast/Multicast Services (MBMS), LTE offers the possibility to transmit Multimedia Broadcast multicast service over a Single Frequency Network (MBSFN), where a time-synchronized common waveform is transmitted from multiple cells for a given duration. This enables over-the-air combining, thus improving the Signal to Interference plus Noise Ratio (SINR) and spectral efficiency (SE) significantly compared to conventional MBMS operation. In this paper, we analytically calculate the SE performance achieved in a MBSFN area for a dynamically changing user topology and different modulation and coding schemes (MCS). Finally, based on the SE measurement, we determine the MCS scheme that either maximizes or achieves a target SE for the corresponding user distribution.


asia pacific web conference | 2006

Personalized news categorization through scalable text classification

Ioannis Antonellis; Christos Bouras; Vassilis Poulopoulos

Existing news portals on the WWW aim to provide users with numerous articles that are categorized into specific topics. Such a categorization procedure improves presentation of the information to the end-user. We further improve usability of these systems by presenting the architecture of a personalized news classification system that exploits user’s awareness of a topic in order to classify the articles in a ‘per-user’ manner. The system’s classification procedure bases upon a new text analysis and classification technique that represents documents using the vector space representation of their sentences. Traditional ‘term-to-documents’ matrix is replaced by a ‘term-to-sentences’ matrix that permits capturing more topic concepts of every document.

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Antonios G. Alexiou

Research Academic Computer Technology Institute

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Apostolos Gkamas

Research Academic Computer Technology Institute

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Kostas Stamos

Research Academic Computer Technology Institute

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Thrasyvoulos Tsiatsos

Aristotle University of Thessaloniki

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Eri Giannaka

Research Academic Computer Technology Institute

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Dimitris Primpas

Research Academic Computer Technology Institute

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