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Dive into the research topics where Cornelia Boldyreff is active.

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Featured researches published by Cornelia Boldyreff.


open source systems | 2011

Successful Reuse of Software Components: A Report from the Open Source Perspective

Andrea Capiluppi; Cornelia Boldyreff; Klaas-Jan Stol

A promising way of software reuse is Component-Based Software Development (CBSD). There is an increasing number of OSS products available that can be freely used in product development. However, OSS communities themselves have not yet taken full advantage of the “reuse mechanism”. Many OSS projects duplicate effort and code, even when sharing the same application domain and topic. One successful counter-example is the FFMpeg multimedia project, since several of its components are widely and consistently reused into other OSS projects. This paper documents the history of the libavcodec library of components from the FFMpeg project, which at present is reused in more than 140 OSS projects. Most of the recipients use it as a black-box component, although a number of OSS projects keep a copy of it in their repositories, and modify it as such. In both cases, we argue that libavcodec is a successful example of reusable OSS library of components.


2009 International IEEE Consumer Electronics Society's Games Innovations Conference | 2009

Architectural studies of games engines — The quake series

James Munro; Cornelia Boldyreff; Andrea Capiluppi

The presented approach constitutes a useful resource for games developers who wish to contribute to the further evolution of these games engines; and it provides insights into how the Quake engine architecture has evolved in practice since it was released as an open source project.


2011 IEEE International Games Innovation Conference (IGIC) | 2011

Cost-effective virtual world development for serious games

Hao Liu; Yasmine Arafa; Cornelia Boldyreff; Mohammad Dastbaz

Developing a virtual world environment from scratch normally involves a large number of model creations, animations and event simulations. Such undertakings generally require a large amount of man-hours and expensive software. This paper introduces an open-source approach that will enable developers to easily and quickly create scenario-driven collaborative environments for serious games. A case study based on the development of a virtual crisis room in the Pandora project1 is provided to demonstrate the effectiveness of the approach.


symposium on web systems evolution | 2012

Patterns of creation and usage of Wikipedia content

Andrea Capiluppi; Ana Claudia Duarte Pimentel; Cornelia Boldyreff

Wikipedia is the largest online service storing user-generated content. Its pages are open to anyone for addition, deletion and modifications, and the effort of contributors is recorded and can be tracked in time. Although potentially the Wikipedia web content could exhibit unbounded growth, it is still not clear whether the effort of developers and the output generated are actually following patterns of continuous growth. It is also not clear how the users access such content, and if recurring patterns of usage are detectable showing how the Wikipedia content typically is viewed by interested readers. Using the category of Wikipedia as macro-agglomerates, this study reveals that Wikipedia categories face a decreasing growth trend over time, after an initial, exponential phase of development. On the other hand the study demonstrates that the number of views to the pages within the categories follow a linear, unbounded growth. The link between software usefulness and the need for software maintenance over time has been established by Lehman and other; the link between Wikipedia usage and changes to the content, unlike software, appear to follow a two-phase evolution of production followed by consumption.


complex, intelligent and software intensive systems | 2012

A High Level Service-Based Approach to Software Component Integration

Yasmine Arafa; Cornelia Boldyreff; Abdel-Rahman H. Tawil; Hao Liu

This paper motivates and sets out a framework for a high-level approach to software component integration. The framework builds on the concept of SaaS (Software as a Service) and uses a service ontology for the annotation of software components with formal specifications. The ontology is used to instruct interoperability between software components through a unified API interface. The impetus for this approach is to provision for smooth integration, management and scalability in a collaborative and distributed development environment.


Archive | 2016

Payments as We Know Them Are Changing––ebarts the Social eCurrency: Tomorrow’s Cash

Yasmine Arafa; Cornelia Boldyreff; Miriam Joy Morris

ebarts is a mutual exchange digital currency, which enables people to buy and sell without money. It has been created with a strong social purpose to unlock idle skills and resources within communities, and to encourage the growth of a social economy. ebarts are used in a secure, mobile-based marketplace for trading goods and services, and generate value from exchange. In this paper, we discuss the user-centred design process we have employed to build an ebarts marketplace platform, focusing on people’s expectations for creating and using ebarts. Our design reflects our findings that people are geared by a want to reduce waste and generate value from possessions, skills and time that would otherwise be wasted. Correlating people’s responses from focus groups indicates that social entrepreneurship can be nurtured by such marketplaces, and that there is need for a space to be created in society for individuals to engage their entrepreneurial creativity for their own benefit as well as directly affecting their communities. Finally, based on our development of ebarts we present a framework with which to understand the varieties of outcomes an ebarts-based marketplace can achieve and how it can strategically exploit the changes such marketplaces may bring.


Archive | 2014

ebarts - democratic money

Yasmine Arafa; Miriam Joy Morris; Cornelia Boldyreff


apt2016 | 2016

Bridging the Gap between pre-university and university scholarship

K. McManus; Cornelia Boldyreff; Andy Wicks; Richard Johnson; Georgia Sakellari; Simon Scola; Lachlan MacKinnon; Phil Clipsham


Compass: Journal of Learning and Teaching | 2016

The BCS Appathon Challenge at Greenwich

Cornelia Boldyreff; Yasmine Arafa; Asif Malik; Andy Wicks; Gillian Windall


Archive | 2014

Sustaining entrepreneurial ecosystems with ebarts

Yasmine Arafa; Miriam Joy Morris; Cornelia Boldyreff

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Yasmine Arafa

University of East London

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Hao Liu

University of East London

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Andy Wicks

University of Greenwich

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