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Dive into the research topics where Craig Caldwell is active.

Publication


Featured researches published by Craig Caldwell.


2012 IEEE International Games Innovation Conference | 2012

When the games industry and academia collide: How we impact each other

Craig Caldwell; Robert R. Kessler; Roger Altizer; Mark Van Langefeld

What started as a list of suggested courses for students interested in focusing their Computer Science or Film degree on animation and games has grown into the #3 video game design program in the U.S. The key to this success has been directly involving the games industry in the Entertainment Arts and Engineering program. This program not only combined students and faculty from the arts and engineering, but spaned the public/private gap by actively including industry in the programs academic and professional mission. This paper extracts the impact we have each had on the other and lessons learned from not just collaboration across campus but across the city as we have partnered with industry.


australasian conference on interactive entertainment | 2013

The intersection of video games and patient empowerment: case study of a real world application

Craig Caldwell; Carol S. Bruggers; Roger Altizer; Grzegorz Bulaj; Troy D'Ambrosio; Robert R. Kessler; Brianne Christiansen


Science Translational Medicine | 2012

Patient-Empowerment Interactive Technologies

Carol S. Bruggers; Roger Altizer; Robert R. Kessler; Craig Caldwell; Kurt Joseph Coppersmith; Laura Warner; Brandon H. Davies; Wade Paterson; Jordan Wilcken; Troy D'Ambrosio; Massiell L. German; Glen R. Hanson; Lynn A. Gershan; Julie R. Korenberg; Grzegorz Bulaj


international conference on computer graphics and interactive techniques | 2015

Bringing story to life: for programmers, animators, VFX artists, and interactive designers

Craig Caldwell


Archive | 2012

Disease therapy game technology

Grzegorz Bulaj; Carol S. Bruggers; Roger Altizer; Robert R. Kessler; Craig Caldwell; Wade Ray Patterson; Kurt Joseph Coppersmith; Laura Warner; Brandon H. Davies


Archive | 2017

Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and Virtual Reality

Craig Caldwell


international conference on computer graphics and interactive techniques | 2016

Story structure for programmers, designers, animators, and artists

Craig Caldwell


Proceedings of the Symposium on Emerging Technology Trends in Higher Education | 2015

Engineering and the Future of Art – What will change; What Has already changed; and What Won’t Change

Craig Caldwell


international conference on computer graphics and interactive techniques | 2014

Bringing stories to life... developing the narrative for games, animation, and VFX

Craig Caldwell


international conference on computer graphics and interactive techniques | 2013

Story content: it's not just for writers... anymore

Craig Caldwell

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