Cristian Ramirez-Atencia
Autonomous University of Madrid
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Featured researches published by Cristian Ramirez-Atencia.
soft computing | 2017
Cristian Ramirez-Atencia; Gema Bello-Orgaz; María D. R-Moreno; David Camacho
Due to recent booming of unmanned air vehicles (UAVs) technologies, these are being used in many fields involving complex tasks. Some of them involve a high risk to the vehicle driver, such as fire monitoring and rescue tasks, which make UAVs excellent for avoiding human risks. Mission planning for UAVs is the process of planning the locations and actions (loading/dropping a load, taking videos/pictures, acquiring information) for the vehicles, typically over a time period. These vehicles are controlled from ground control stations (GCSs) where human operators use rudimentary systems. This paper presents a new multi-objective genetic algorithm for solving complex mission planning problems involving a team of UAVs and a set of GCSs. A hybrid fitness function has been designed using a constraint satisfaction problem to check whether solutions are valid and Pareto-based measures to look for optimal solutions. The algorithm has been tested on several datasets, optimizing different variables of the mission, such as the makespan, the fuel consumption, and distance. Experimental results show that the new algorithm is able to obtain good solutions; however, as the problem becomes more complex, the optimal solutions also become harder to find.
congress on evolutionary computation | 2015
Víctor Rodríguez-Fernández; Cristian Ramirez-Atencia; David Camacho
The problem of Mission Planning for a large number of Unmanned Air Vehicles (UAVs) comprises a set of locations to visit in different time windows, and the actions that the vehicle can perform based on its features, such as sensors, speed or fuel consumption. Although this problem is increasingly more supported by Artificial Intelligence systems, nowadays human factors are still critical to guarantee the success of the designed plan. Studying and analyzing how humans solve this problem is sometimes difficult due to the complexity of the problem and the lack of data available. To overcome this problem, we have developed an analysis framework for Multi-UAV Cooperative Mission Planning Problem (MCMPP) based on a videogame that gamifies the problem and allows a player to design plans for multiple UAVs intuitively. On the other hand, we have also developed a mission planner algorithm based on Constraint Satisfaction Problems (CSPs) and solved with a Multi-Objective Branch & Bound (MOBB) method which optimizes the objective variables of the problem and gets the best solutions in the Pareto Optimal Frontier (POF). To prove the environment potential, we have performed a comparative study between the plans generated by a heterogenous group of human players and the solutions obtained by this planner.
intelligent data engineering and automated learning | 2014
Cristian Ramirez-Atencia; Gema Bello-Orgaz; María D. R-Moreno; David Camacho
Mission Planning is a classical problem that has been traditionally studied in several cases from Robotics to Space missions. This kind of problems can be extremely difficult in real and dynamic scenarios. This paper provides a first analysis for mission planning to Unmanned Air Vehicles (UAVs), where sensors and other equipment of UAVs to perform a task are modelled based on Temporal Constraint Satisfaction Problems (TCSPs). In this model, a set of resources and temporal constraints are designed to represent the main characteristics (task time, fuel consumption, ...) of this kind of aircrafts. Using this simplified TCSP model, and a Branch and Bound (B&B) search algorithm, a set of feasible solutions will be found trying to minimize the fuel cost, flight time spent and the number of UAVs used in the mission. Finally, some experiments will be carried out to validate both the quality of the solutions found and the spent runtime to found them.
international conference on computational collective intelligence | 2015
Cristian Ramirez-Atencia; Gema Bello-Orgaz; María D. R-Moreno; David Camacho
The Multi-UAV Cooperative Mission Planning Problem (MCMPP) is a complex problem which can be represented with a lower or higher level of complexity. In this paper we present a MCMPP which is modelled as a Constraint Satisfaction Problem (CSP) with 5 increasing levels of complexity. Each level adds additional variables and constraints to the problem. Using previous models, we solve the problem using a Branch and Bound search designed to minimize the fuel consumption and number of UAVs employed in the mission, and the results show how runtime increases as the level of complexity increases in most cases, as expected, but there are some cases where the opposite happens.
genetic and evolutionary computation conference | 2015
Cristian Ramirez-Atencia; Gema Bello-Orgaz; María D. R-Moreno; David Camacho
Mission Planning Problem for a large number of Unmanned Air Vehicles (UAV) consists of a set of locations to visit in different time windows, and the actions that the vehicle can perform based on its features such as the sensors, speed or fuel capacity. After formulating this problem as a Constraint Satisfaction Problem (CSP), we try to search the set of Non dominated solutions which minimize the fuel consumption and the makespan of the mission. To solve it, we will use a Multi-Objective Genetic Algorithm (MOGA), that will match the model constraints and use a multi-objective function in order to optimize these objective variables.
international symposium on innovations in intelligent systems and applications | 2014
Cristian Ramirez-Atencia; Gema Bello Orgaz; María Dolores Rodríguez-Moreno; David Camacho
The problem of Mission Planning for a large number of Unmanned Air Vehicles (UAV) can be formulated as a Temporal Constraint Satisfaction Problem (TCSP). It consists on a set of locations that should visit in different time windows, and the actions that the vehicle can perform based on its features such as the payload, speed or fuel capacity. In this paper, a temporal constraint model is implemented and tested by performing Backtracking search in several missions where its complexity has been incrementally modified. The experimental phase consists on two different phases. On the one hand, several mission simulations containing (n) UAVs using different sensors and characteristics located in different waypoints, and (m) requested tasks varying mission priorities have been carried out. On the other hand, the second experimental phase uses a backtracking algorithm to look through the whole solutions space to measure the scalability of the problem. This scalability has been measured as a relation between the number of tasks to be performed in the mission and the number of UAVs needed to perform it.
genetic and evolutionary computation conference | 2017
Cristian Ramirez-Atencia; Sanaz Mostaghim; David Camacho
The current boom of Unmanned Aerial Vehicles (UAVs) is increasing the number of potential industrial and research applications. One of the most demanded topics in this area is related to the automated planning of a UAVs swarm, controlled by one or several Ground Control Stations (GCSs). In this context, there are several variables that influence the selection of the most appropriate plan, such as the makespan, the cost or the risk of the mission. This problem can be seen as a Multi-Objective Optimization Problem (MOP). On previous approaches, the problem was modelled as a Constraint Satisfaction Problem (CSP) and solved using a Multi-Objective Genetic Algorithm (MOGA), so a Pareto Optimal Frontier (POF) was obtained. The main problem with this approach is based on the large number of obtained solutions, which hinders the selection of the best solution. This paper presents a new algorithm that has been designed to obtain the most significant solutions in the POF. This approach is based on Knee Points applied to MOGA. The new algorithm has been proved in a real scenario with different number of optimization variables, the experimental results show a significant improvement of the algorithm performance.
Progress in Artificial Intelligence | 2017
Cristian Ramirez-Atencia; María D. R-Moreno; David Camacho
The fast technological improvements in unmanned aerial vehicles (UAVs) has created new scenarios where a swarm of UAVs could operate in a distributed way. This swarm of vehicles needs to be controlled from a set of ground control stations, and new reliable mission planning systems, which should be able to handle the large amount of variables and constraints. This paper presents a new approach where this complex problem has been modelled as a constraint satisfaction problem (CSP), and is solved using a multi-objective genetic algorithm (MOGA). The algorithm has been designed to minimize several variables of the mission, such as the fuel consumption or the makespan among others. The designed fitness function, used by the algorithm, takes into consideration, as a weighted penalty function, the number of constraints fulfilled for each solution. Therefore, the MOGA algorithm is able to manage the number of constraints fulfilled by the selected plan, so it is possible to maximize in the elitism phase of the MOGA the quality of the solutions found. This approach allows to alleviate the computational effort carried out by the CSP solver, finding new solutions from the Pareto front, and therefore reducing the execution time to obtain a solution. In order to test the performance of this new approach 16 different mission scenarios have been designed. The experimental results show that the approach outperforms the convergence of the algorithm in terms of number of generations and runtime.
IDC | 2016
Gema Bello-Orgaz; Cristian Ramirez-Atencia; Jaime Fradera-Gil; David Camacho
Due to the rapid development of the UAVs capabilities, these are being incorporated into many fields to perform increasingly complex tasks. Some of these tasks are becoming very important because they involve a high risk to the vehicle driver, such as detecting forest fires or rescue tasks, while using UAVs avoids risking human lives. Recent researches on artificial intelligence techniques applied to these systems provide a new degree of high-level autonomy of them. Mission planning for teams of UAVs can be defined as the planning process of locations to visit (waypoints) and the vehicle actions to do (loading/dropping a load, taking videos/pictures, acquiring information), typically over a time period. Currently, UAVs are controlled remotely by human operators from ground control stations, or use rudimentary systems. This paper presents a new Genetic Algorithm for solving Mission Planning Problems (GAMPP) using a cooperative team of UAVs. The fitness function has been designed combining several measures to look for optimal solutions minimizing the fuel consumption and the mission time (or makespan). The algorithm has been experimentally tested through several missions where its complexity is incrementally modified to measure the scalability of the problem. Experimental results show that the new algorithm is able to obtain good solutions improving the runtime of a previous approach based on CSPs.
ieee symposium series on computational intelligence | 2016
Cristian Ramirez-Atencia; Gema Bello-Orgaz; María D. R-Moreno; David Camacho
From the last few years the interest and repercussion on Unmanned Aerial Vehicle (UAV) technologies have been extended from pure military applications to industrial and societal applications. One of the basic tasks to any UAV problems is related to the Mission Planning. This problem is particularly complex when a set of UAVs is considered. In the field of Multi-UAV Mission Planning, some approaches have been carried out in the last years. However, there are few works related to real-time Mission Replanning, which is the focus of this work. In Mission Replanning, some changes in the mission, such as the arrival of new tasks, require to update the preplanned solution as fast as possible. In this paper a Multi-Objective Genetic Algorithm for Mission Replanning (MOGAMR) is proposed to handle this problem. This approach uses a set of previous plans (or solutions), generated using an oa liffline planning process, in order to initialize the population of the algorithm, then acts as a complete regeneration method. In order to simulate a real-time system we have fixed a time limit of 2 minutes. This has been considered as an appropriate time for a human operator to take a decision. Using this time restriction, a set of experiments adding from 1 to 5 new tasks in the Replanning Problems has been carried out. The experiments show that the algorithm works well with this few number of new tasks during the replanning process generating a set of feasible solutions under the time restriction considered.