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Dive into the research topics where Damien Marchal is active.

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Featured researches published by Damien Marchal.


IEEE Transactions on Visualization and Computer Graphics | 2004

An intestinal surgery simulator: real-time collision processing and visualization

Laks Raghupathi; Laurent Grisoni; François Faure; Damien Marchal; Marie-Paule Cani; Christophe Chaillou

This research work is aimed toward the development of a VR-based trainer for colon cancer removal. It enables the surgeons to interactively view and manipulate the concerned virtual organs as during a real surgery. First, we present a method for animating the small intestine and the mesentery (the tissue that connects it to the main vessels) in real-time, thus enabling user interaction through virtual surgical tools during the simulation. We present a stochastic approach for fast collision detection in highly deformable, self-colliding objects. A simple and efficient response to collisions is also introduced in order to reduce the overall animation complexity. Second, we describe a new method based on generalized cylinders for fast rendering of the intestine. An efficient curvature detection method, along with an adaptive sampling algorithm, is presented. This approach, while providing improved tessellation without the classical self-intersection problem, also allows for high-performance rendering thanks to the new 3D skinning feature available in recent GPUs. The rendering algorithm is also designed to ensure a guaranteed frame rate. Finally, we present the quantitative results of the simulations and describe the qualitative feedback obtained from the surgeons.


Computer Animation and Virtual Worlds | 2005

Time‐critical animation of deformable solids

Jérémie Dequidt; Damien Marchal; Laurent Grisoni

This article presents a model for handling multi‐resolution animation of complex deformable models. An octree‐based animation and algorithmic tools are introduced to provide real‐time interaction on complex objects. Some efficient collision detection scheme is also described for deformable models. A method is also presented for time‐guaranteed mechanical simulation: It allows an automatic tuning of the octree resolution to match some external performance constraints, such as a pre‐defined CPU consumption limit. Copyright


Computer Animation and Virtual Worlds | 2005

Time-critical animation of deformable solids: Collision Detection and Deformable Objects

Jérémie Dequidt; Damien Marchal; Laurent Grisoni

Not everything is perceived as it is provided by the environment. Depending on focus and attention perception can vary and therefore also the knowledge about the world. Virtual humans are sensing the virtual world, storing knowledge and using it to perform tasks. This paper describes our approach to model perceiving, storing and forgetting knowledge as the main regulation of tasks. We use different forms and levels of knowledge which can be independently adapted to different personalities and situations by combining computer graphics methods with psychological models. Copyright


medical image computing and computer assisted intervention | 2013

Towards a Better Understanding of Pelvic System Disorders Using Numerical Simulation

Pauline Lecomte-Grosbras; Mouhamadou Nassirou Diallo; Jean-François Witz; Damien Marchal; Jérémie Dequidt; Stéphane Cotin; Michel Cosson; Christian Duriez; Matthias Brieu

Genital prolapse is a pathologic hyper-mobility of the organs that forms the pelvic system. Although this is common condition, the pathophysiology of this disorder is not well known. In order to improve the understanding of its origins, we recreate--virtually--this biomechanical pathology using numerical simulation. The approach builds on a finite element model with parameters measured on several fresh cadavers. The meshes are created from a MRI of a healthy woman and the simulation includes the mechanical interactions between organs (contacts, ligaments, adhesion...). The model is validated through comparison of functional mobilities of the pelvic system observed on a dynamic MRI. We then propose to modify, step by step, the model and its parameters to produce a pathologic situation and have a better understanding of the process. It is not a formal proof but the numerical experiments reinforce the clinical hypothesis on the multifactorial origins of the pathology.


Advanced Robotics | 2017

Software toolkit for modeling, simulation, and control of soft robots

Eulalie Coevoet; Thor Morales-Bieze; Frederick Largilliere; Zhongkai Zhang; Maxime Thieffry; Mario Sanz-Lopez; Bruno Carrez; Damien Marchal; Olivier Goury; Jérémie Dequidt; Christian Duriez

The technological differences between traditional robotics and soft robotics have an impact on all of the modeling tools generally in use, including direct kinematics and inverse models, Jacobians, and dynamics. Due to the lack of precise modeling and control methods for soft robots, the promising concepts of using such design for complex applications (medicine, assistance, domestic robotics...) cannot be practically implemented. This paper presents a first unified software framework dedicated to modeling, simulation and control of soft robots. The framework relies on continuum mechanics for modeling the robotic parts and boundary conditions like actuators or contacts using a unified representation based on Lagrange multipliers. It enables the digital robot to be simulated in its environment using a direct model. The model can also be inverted online using an optimization-based method which allows to control the physical robots in the task space. To demonstrate the effectiveness of the approach, we present various soft robots scenarios including ones where the robot is interacting with its environment. The software has been built on top of SOFA, an open-source framework for deformable online simulation and is available at https://project.inria.fr/softrobot/


symposium on 3d user interfaces | 2012

Drag'n Go: Simple and fast navigation in virtual environment

Clément Moerman; Damien Marchal; Laurent Grisoni


2003 Shape Modeling International. | 2003

High performance generalized cylinders visualization

Laurent Grisoni; Damien Marchal


symposium on computer animation | 2004

Collision between deformable objects using fast-marching on tetrahedral models

Damien Marchal; Fabrice Aubert; Christophe Chaillou


Archive | 2005

Interacting with complex objects in collaborative virtual environments

Christophe Chaillou; Fabrice Aubert; Géry Casiez; Frédéric Giraud; Laurent Grisoni; Sylvain Karpf; Betty Lemaire-Semail; Patricia Plénacoste; Brian A. Barsky; Samuel Boivin; Stéphane Cotin; Samuel Degrande; Christian Duriez; Mélisande Biet; Zheng Dai; Jérémie Dequidt; Sylvain Gaeremynck; Julien Lenoir; Damien Marchal; Nicolas Martin; François Martinot; Gaston Mboungui; Qing Pan; François Pigache; Cédric Syllebranque; Adrien Theetten; Radu Vatavu; Johann Vandromme; Luciana Provenziano; Pierre-Jean Bensoussan


11e colloque national en calcul des structures | 2013

Modélisation des mobilités du système pelvien : vers une meilleure compréhension des troubles de la statique pelvienne

Mouhamadou Nassirou Diallo; Pauline Lecomte-Grosbras; Damien Marchal; François Witz; Michel Cosson; Christian Duriez; Mathias Brieu

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