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Featured researches published by Daniel Rudmark.


electronic government | 2014

Is the Public Motivated to Engage in Open Data Innovation

Gustaf Juell-Skielse; Anders Hjalmarsson; Paul Johannesson; Daniel Rudmark

Governments aim to increase democracy by engaging the public in using open data to develop mobile apps and citizen services. They make information available (open data) and organize innovation contests to stimulate innovation with the goal to make new services available for the public to use. But will the public take on the challenge to both develop and provide services to each other? In this paper we use a case study from public transportation to investigate the motivation for individuals and teams to participate in innovation contests. The results show that the motivation for participating is primarily related to fun and enjoyment. We argue that in order to better meet the goals of open data innovation, governments need to follow through the full service innovation cycle and also care for making citizen coproduction in the execution and monitoring phases fun and enjoyable. Currently there is little chance for participants to make profit on a competitive market so governments need to provide other mechanisms to ensure service provisioning. For future research it is suggested to investigate how the later stages of open data innovation can be supported in order to meet the overall goals of open data innovation.


Information Polity archive | 2014

Contests as innovation intermediaries in open data markets

Gustaf Juell-Skielse; Anders Hjalmarsson; Elea Juell-Skielse; Paul Johannesson; Daniel Rudmark

Innovation contests are becoming popular instruments for stimulating development of digital services using open data. However, experience indicates that only a limited number of the results developed during these events become viable digital services attracting a significant user base. To further deepen our understanding of the role, design and function of innovation contests in open data markets, we conducted a survey of the websites of 33 digital innovation contests. The results of the survey show that organizers design digital innovation contests to function as intermediaries for open data innovation. By analyzing the activities performed by organizers we found several examples of how innovation contests support the participants in designing, implementing and providing services after the contests are concluded. We contribute with a key design element and attributes for the post-contest process of digital innovation contests, which adds to existing key design elements. For future research we suggest to further study open data markets and the intermediary role of digital innovation contests. Moreover we propose to develop guidelines and tools for organizers of digital innovation contests to design contests that better meet the needs of a particular open data market.


Lecture Notes in Computer Science | 2010

When designers are not in control – experiences from using action research to improve researcher-developer collaboration in design science research

Anders Hjalmarsson; Daniel Rudmark; Mikael Lind

Design science research (DSR) has received much attention in the past few years from the field of information systems This paper argues that control in researcher-developer collaboration during artefact development has not yet received enough attention in design science research even though control is necessary for successful artefact instantiation.Experiences are presented from improving researcher-developer collaboration during DSR by using action research (AR) as means These experiences are driven from the need to achieve meta-design control throughout the development of artefacts by non-researching system developers when DSR is performed in an authentic setting The paper shows that the use of AR to both diagnose uncertainty and actively improve building activities may lead to sustainable improvements in researcher-developer collaboration, and hence achieve meta-design control in DSR performed in authentic development environments, as well as enhance progress in DSR methodology development.


IFIP Working Conference on Human Benefit through the Diffusion of Information Systems Design Science Research | 2010

Design Science Research for Business Process Design: Organizational Transition at Intersport Sweden

Mikael Lind; Daniel Rudmark; Ulf Seigerroth

Business processes need to be aligned with business strategies. This paper elaborates on experiences from a business process design effort in an action research project performed at Intersport Sweden. The purpose with this project was to create a solid base for taking the retail chain Intersport into a new organizational state where the new process design is aligned with strategic goals. Although business process modeling is concerned with creating artifacts, traditionally information systems design science research has had little impact on research on business process models. In this paper, we address the question of how design science research can contribute to business process design. Three heuristic guidelines for creating organizational commitment and strategic alignment in process design are presented. The guidelines are derived from the successful actions taken in the research project. The development of these guidelines is used as a basis to reflect upon the contribution of design science research to business process design.


DESRIST'11 Proceedings of the 6th international conference on Service-oriented perspectives in design science research | 2011

Design science research demonstrators for punctuation: the establishment of a service ecosystem

Daniel Rudmark; Mikael Lind

Design Science Research (DSR) is concerned with demonstrating design principles. In order to prove the utility of these principles, design ideas are materialized into artifacts and put into an environment sufficient to host the testing of these principles. When DSR is used in combination with action research, constraints in the environment may restrain researchers to fully inscribe or test such principles. In this paper it is argued that scholars pursuing DSR has paid insufficient attention to the type of change necessary in the local practice. We draw upon theories on IS change as punctuated equilibrium to illustrate when DSR demonstrators can be used to make substantial contributions to local practice as well as to the scientific body of knowledge.


european conference on information systems | 2015

From Contest to Market Entry: A Longitudinal Survey of Innovation Barriers Constraining Open Data Service Development

Anders Hjalmarsson; Gustaf Juell-Skielse; Workneh Yilma Ayele; Daniel Rudmark; Paul Johannesson

Open data services have emerged as a research field. One important area of investigation within this field is exploration into how sustainable open data markets are created. Contests have become a ...


Archive | 2011

Design Science Research for Punctuation : the Establishment of a Service Ecosystem

Daniel Rudmark; Mikael Lind

Uniform control and coordination of immigrant childrens vaccination is a critical current problem in the Swedish child health safety work. In this paper we discuss the Business Rules (BR) centric and SOA architected digital service VacSam. VacSam incorporates principles of SOA, Business Rules Approach, and Business Process Management. The incorporation is used for deriving VacSam from a part of the Swedish vaccination business process by separating decision logic from process logic. Based on regulatory texts and empirical investigations, VacSam BRs presently provides vaccination diagnosis of and recommendations to immigrant children. By ensuring the basic principles of SOA, VacSam becomes an eligible, SOA executable digital service. VacSam is in development and has hitherto been evaluated in an artificial context, where we show that the service can provide explained diagnosis of and recommendations to immigrant childrens vaccinations totally based on natural language BRs.Design Science Research (DSR) is concerned with demonstrating design principles. In order to prove the utility of these principles, design ideas are materialized into artifacts and put into an environment sufficient to host the testing of these principles. When DSR is used in combination with action research, constraints in the environment may restrain researchers to fully inscribe or test such principles. In this paper it is argued that scholars pursuing DSR has paid insufficient attention to the type of change necessary in the local practice. We draw upon theories on IS change as punctuated equilibrium to illustrate when DSR demonstrators can be used to make substantial contributions to local practice as well as to the scientific body of knowledge.


DESRIST'12 Proceedings of the 7th international conference on Design Science Research in Information Systems: advances in theory and practice | 2012

Designing digital innovation contests

Anders Hjalmarsson; Daniel Rudmark


european conference on information systems | 2014

Beyond innovation contests : A framework of barriers to open innovation of digital services

Anders Hjalmarsson; Paul Johannesson; Gustaf Juell-Skielse; Daniel Rudmark


hawaii international conference on system sciences | 2015

Mind the Gap: Exploring Stakeholders' Value with Open Data Assessment

Anders Hjalmarsson; Niklas Johansson; Daniel Rudmark

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