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Dive into the research topics where Danilo Gotta is active.

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Featured researches published by Danilo Gotta.


ubiquitous computing systems | 2008

Development of Agent-Based, Peer-to-Peer Mobile Applications on ANDROID with JADE

Marco Ughetti; Tiziana Trucco; Danilo Gotta

In this paper, we describe how to develop peer-to-peer and social applications for the ANDROID SDK, the new mobile platform delivered by Google within the Open Handset Alliance at november 2007. In particular we focus on using JADE, a popular open source framework that facilitates the development of interoperable intelligent multi-agent systems. In our opinion JADE, thanks to the expressiveness of its communication model, brings strong added value to ANDROID SDK platform in the development of innovative applications based on social models and peer-to-peer paradigm.


workshops on enabling technologies infrastracture for collaborative enterprises | 2012

Interactive Workflows with WADE

Federico Bergenti; Giovanni Caire; Danilo Gotta

In this paper we present the latest developments of WADE (Workflows and Agents Development Environment) that provide concrete support for a better realization of the innovative paradigm of agent-based business process management. First, we review the basic ideas behind such an innovative paradigm. Then, we describe the new functionality that WADE offers to enable the rapid and effective realization of user-centric business processes, i.e., business processes that are tightly integrated with the work of users and that are mainly driven by user interactions. Such processes are met frequently in practice and WADE seamlessly accommodates Web and Android users by means of dedicated views. We conclude this paper with a brief overview of notable mission-critical applications that are already using WADE and its new features.


Procedia Computer Science | 2014

Agent-based Social Gaming with AMUSE☆

Federico Bergenti; Giovanni Caire; Danilo Gotta

Abstract This paper describes the core features and the multi-agent architecture of AMUSE (Agent-based Multi-User Social Environment), a novel agent-based platform for social gaming. AMUSE is designed to offer game developers readymade solutions to many issues that are common to social games like, e.g., advanced management of matches, turns and players. AMUSE is developed on top of WADE to leverage the scalable and solid agent-based deployment environment and the PaaS approach that it provides. This paper first outlines some of the motivations that originated the development of AMUSE. Then, it presents the multi-agent architecture of AMUSE and it enumerates the major applicative features that the platform provides. Finally, the paper briefly outlines initial experiments on game prototyping using the platform.


Industrial Agents#R##N#Emerging Applications of Software Agents in Industry | 2015

Large-Scale Network and Service Management with WANTS

Federico Bergenti; Giovanni Caire; Danilo Gotta

This chapter presents an overview of WANTS (Workflow and AgeNTS), an agent-based platform for large-scale network and service management that has been in daily use for broadband service provisioning and assurance for more than five years. The chapter first outlines the role of WANTS in the management of the broadband network of Telecom Italia and sketches its main features. Then, it briefly describes the major elements of the architecture of WANTS and maps them against the core features of WADE (Workflows and Agents Development Environment), the open-source platform for agent-based BPM (business process management) that WANTS uses. Finally, the chapter outlines a summary of the experience of using agent technologies in such a high-profile setting and emphasizes the advantages and disadvantages of the proposed solution.


advanced visual interfaces | 2014

Augmented reality for TLC network operation and maintenance support

Massimo Chiappone; Danilo Gotta; Elio Paschetta; Paolo Pellegrino; Tiziana Trucco

This paper describes preliminary solutions to support technicians on NGAN (Next Generation Access Network) apparatuses. These solutions are based on AR (Augmented Reality) techniques which enhances the traditional smartphone visual interface.


international conference on image analysis and processing | 2015

Smart Maintenance to Support Digital Life

Federico Bergenti; Massimo Chiappone; Danilo Gotta

This paper describes experiments performed to validate the possibility of delivering smart maintenance to utilities and telecommunication operators. First, the paper describes the reference architectural model of smart cities and it introduces smart maintenance and social smart maintenance. Then, the paper outlines performed experiments and relative results.


acm symposium on applied computing | 2015

A scalable platform for mobile social gaming

Federico Bergenti; Giovanni Caire; Danilo Gotta

This paper presents an overview of the functionality and of the architectural design of AMUSE (Agent-based Multi-User Social Environment), an open source social gaming platform that leverages the power of industrial-strength agent technologies. AMUSE is conceived as a PaaS (Platform as a Service) tool that enables service providers, like game and community portals, to relief game developers from the burden of implementing horizontal functionality common to a large set of games. This paper first motivates the development of AMUSE. It then describes the architecture of the multi-agent system that implements the core of AMUSE and it relates the various types of agents with the functionality that AMUSE provides. The paper continues with a reasoned list of related platforms available in the literature and on the Web. The list includes platforms from big players of the Web arena and lower-profile proposals that gained significant acceptance. Finally, the paper summarizes the current state of development of AMUSE.


declarative agent languages and technologies | 2012

Latest Developments of WADE to Support User-Centric Business Processes

Federico Bergenti; Giovanni Caire; Danilo Gotta

In this paper we present the latest developments of WADE (Workflows and Agents Development Environment) that provide concrete support for a better realization of the innovative paradigm of agent-based BPM (Business Process Management). First, we review and critique the basic ideas behind agent-based BPM and we focus on its innovative characteristics with respect to traditional BPM. Then, we describe the most recent developments of WADE that are intended to enhance its agent-based runtime platform by providing improved non-functional features and a better integration with the external software systems. Finally, we discuss the new functionality that WADE offers to enable the rapid and effective realization of user-centric business processes, i.e., business processes that are tightly integrated with the work of users and that are mainly driven by user interactions. Such processes are met frequently in practice and WADE seamlessly accommodates Web and Android users by means of dedicated views. We conclude this paper with a brief overview of notable mission-critical applications that are already using WADE and its new features.


adaptive agents and multi agents systems | 2008

WADE: a software platform to develop mission critical applications exploiting agents and workflows

Giovanni Caire; Danilo Gotta; Massimo Banzi


Archive | 2004

Method and system for monitoring performance of a client-server architecture

Antonio Nasuto; Giuseppe Cassone; Danilo Gotta

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