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Dive into the research topics where David Vanderhaeghe is active.

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Featured researches published by David Vanderhaeghe.


international conference on computer graphics and interactive techniques | 2006

A dynamic drawing algorithm for interactive painterly rendering

David Vanderhaeghe; Pascal Barla; Joëlle Thollot; François X. Sillion

We present a new approach to create painterly renderings of an animated 3D scene, allowing a controllable trade-off between scene fidelity and stylistic design. Our approach extends and complements existing systems in order to ensure temporal coherence while maintaining consistent stroke density, and allowing a wide variety of stroke styles. It is based on a new dynamic painting algorithm which selects a suitable set of sample stroke locations based on an object-space hierarchy. Strokes are created at these locations, with attributes assigned using arbitrary stylistic choices: examples include scene-derived decisions such as having stroke orientation follow curvature or silhouette directions, or user-supplied constraints such as global orientation or thickness. Stroke rendering is then performed using appropriately filtered information from a set of G-buffers. We describe an improved stroke rendering technique which allows a faithful depiction of the scene while letting the user specify his prefered stroke style. All rendering is interactive and performed on the GPU.


arXiv: Graphics | 2008

Polyomino-Based Digital Halftoning

David Vanderhaeghe; Victor Ostromoukhov


non photorealistic animation and rendering | 2012

Towards Simulation of Handmade Painterly Animation

Adrien Russo; David Vanderhaeghe


Archive | 2010

Bidirectional Appearance Distribution Function for Stylized Shading

David Vanderhaeghe; Romain Vergne; Pascal Barla; William V. Baxter


Archive | 2010

Rendu Peinture, Interactif et Contr^ olable, de Sc enes 3D

David Vanderhaeghe; Pascal Barla; X. Sillion


Archive | 2008

Procédé de simulation dynamique des aspects de l'aquarelle par synthèse de fichiers vidéo à partir de données géometriques 3d d'une séquence d'animation

Alexis Vivant de Grotthuss; David Vanderhaeghe; Pascal Barla; Joëlle Thollot; François X. Sillion; David Lanier; Adrien Bousseau


Archive | 2008

New Results - Expressive Rendering

Pierre Bénard; Hedlena Bezerra; Adrien Bousseau; Elmar Eisemann; Pierre-Edouard Landes; Alexandrina Orzan; Thierry Stein; François X. Sillion; Cyril Soler; Joëlle Thollot; David Vanderhaeghe; Xavier Décoret; Nicolas Holzschuch


Virtual Retrospect 2007 : Archéologie et Réalité Virtuelle | 2007

Utilisation du rendu expressif pour l'illustration et l'exploration de données archéologiques

Romain Vergne; Adrien Bousseau; Joëlle Thollot; David Vanderhaeghe; Pascal Barla; Xavier Granier


Lyon Game Developer Conference | 2007

Expressing Rendering for Interactive Applications

Adrien Bousseau; Pascal Barla; Xavier Granier; Joëlle Thollot; David Vanderhaeghe; Romain Vergne


non photorealistic animation and rendering | 2006

Dynamic Painting of Animated 3D scenes

David Vanderhaeghe; Pascal Barla; Joëlle Thollot; François X. Sillion

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Adrien Bousseau

Centre national de la recherche scientifique

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Cyril Soler

University of Grenoble

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William V. Baxter

University of North Carolina at Chapel Hill

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Xavier Décoret

Massachusetts Institute of Technology

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