Diego J. Rivera-Gutierrez
University of Florida
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Featured researches published by Diego J. Rivera-Gutierrez.
medicine meets virtual reality | 2012
Diego J. Rivera-Gutierrez; Greg Welch; Peter Lincoln; Juan Cendan; David A. Chesnutt; Henry Fuchs; Benjamin Lok
We introduce the notion of Shader Lamps Virtual Patients (SLVP) - the combination of projector-based Shader Lamps Avatars and interactive virtual humans. This paradigm uses Shader Lamps Avatars technology to give a 3D physical presence to conversational virtual humans, improving their social interactivity and enabling them to share the physical space with the user. The paradigm scales naturally to multiple viewers, allowing for scenarios where an instructor and multiple students are involved in the training. We have developed a physical-virtual patient for medical students to conduct ophthalmic exams, in an interactive training experience. In this experience, the trainee practices multiple skills simultaneously, including using a surrogate optical instrument in front of a physical head, conversing with the patient about his fears, observing realistic head motion, and practicing patient safety. Here we present a prototype system and results from a preliminary formative evaluation of the system.
international conference on advanced learning technologies | 2014
Diego J. Rivera-Gutierrez; Andrea Kleinsmith; Teresa R. Johnson; Rebecca Lyons; Juan Cendan; Benjamin Lok
A reflective practicum is a low-pressure, low-risk learning environment. In a reflective practicum a learner is educated in a professional practice and how to use reflection in the setting of that professional practice. An example of a low-pressure and low-risk learning environment is the use of embodied conversational agents (ECAs) in medicine to provide training for interviewing and diagnostic skills. However, such ECA experiences have not been used to teach how to use reflection in the setting of a professional practice. In this paper we present a framework that supports explicit reflective learning for ECA experiences. Using this framework, ECA experiences become a reflective practicum. This framework was applied to an ECA experience called the Neurological Examination Rehearsal Virtual Environment (NERVE), and created a sample experience called the NERVE Reflective Practicum (NERVE-RP). We conducted a user study in which second-year medical students (n = 76) used NERVE-RP and engaged in reflection based on the experience. The results of the user study show that students engage in valuable reflections during the experience including instances of critical reflection.
intelligent virtual agents | 2014
Diego J. Rivera-Gutierrez; Regis Kopper; Andrea Kleinsmith; Juan Cendan; Glen R. Finney; Benjamin Lok
The use of virtual characters in a variety of research areas is widespread. One such area is healthcare. The study presented in this paper leveraged virtual patients to examine whether virtual patients are more likely to be correctly diagnosed due to gender and skin tone. Medical students at the University of Florida College of Medicine interacted with six virtual patients across two sessions. The six virtual patients comprised various combinations of gender and skin tone. Each virtual patient presented with a different cranial nerve injury. The results indicate a significant difference in correct diagnosis according to patient gender for one of the cases. In that case, female patients were correctly diagnosed more frequently than their male counterpart. The description of that case required that the virtual patient present with a visible bruise on the forehead. We hypothesize the results obtained could be due to a transfer of a real world gender bias.
Computers in Human Behavior | 2015
Andrea Kleinsmith; Diego J. Rivera-Gutierrez; Glen R. Finney; Juan Cendan; Benjamin Lok
Educational Technology Research and Development | 2016
Atsusi Hirumi; Andrea Kleinsmith; Kyle Johnsen; Stacey Kubovec; Michael Eakins; Kenneth Bogert; Diego J. Rivera-Gutierrez; Ramsamooj Javier Reyes; Benjamin Lok; Juan Cendan
Journal of Applied Instructional Design | 2017
Atsusi Hirumi; Kyle Johnsen; Andrea Kleinsmith; Ramsamooj Javier Reyes; Diego J. Rivera-Gutierrez; Stacey Kubovec; Kenneth Bogert; Benjamin Lok; Juan C. Cendan
Archive | 2017
Atsusi Hirumi; Benjamin Chak Lum Lok; Teresa R. Johnson; Kyle Johnsen; Diego J. Rivera-Gutierrez; Ramsamooj Javier Reyes; Tom Atkinson; Christopher B. Stapleton; Juan C. Cendan
Educational Technology Research and Development | 2016
Atsusi Hirumi; Teresa R. Johnson; Ramsamooj Javier Reyes; Benjamin Lok; Kyle Johnsen; Diego J. Rivera-Gutierrez; Kenneth Bogert; Stacey Kubovec; Michael Eakins; Andrea Kleinsmith; Michael Bellew; Juan Cendan
Educational Technology Research and Development | 2016
Atsusi Hirumi; Teresa R. Johnson; Ramsamooj Javier Reyes; Benjamin Lok; Kyle Johnsen; Diego J. Rivera-Gutierrez; Kenneth Bogert; Stacey Kubovec; Michael Eakins; Andrea Kleinsmith; Michael Bellew; Juan Cendan
IEEE Transactions on Visualization and Computer Graphics | 2014
Diego J. Rivera-Gutierrez; Richard E. Ferdig; Jian Li; Benjamin Lok