Diogo Coutinho
University of Trás-os-Montes and Alto Douro
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Publication
Featured researches published by Diogo Coutinho.
International Journal of Performance Analysis in Sport | 2013
Julen Castellano; David álvarez; Bruno Figueira; Diogo Coutinho; Jaime Sampaio
The present study aimed to identify the collective tactical decisions from a high-level football team, by analysing team length, width and surface area in offensive and defensive phase. The sample was composed by six competitive matches, played against stronger and weaker level opponents. Multidimensional qualitative data was obtained using a computerized match analysis system (AMISCO®). The data was analysed using non-linear signal processing tools, such as relative phase to access coordination modes between teams and approximate entropy (ApEn) to measure randomness in each time-series. The results allowed identifying higher offensive length, width and surface area frequencies when playing against weaker teams. On the other hand, higher defensive length, width and surface area frequencies were found against stronger teams. In addition, the ApEn results of surface area shown that tactical behaviour tends to be repeated during the match, both in offensive and defensive phase. The present results contributed to better understand the use of pitch space and the team strategic framework, helping coaches to improve the accuracy of strategic planning.
PLOS ONE | 2017
Bruno Gonçalves; Diogo Coutinho; Sara M. Santos; Carlos Lago-Peñas; Sergio A. Jimenez; Jaime Sampaio
Understanding how youth football players base their game interactions may constitute a solid criterion for fine-tuning the training process and, ultimately, to achieve better individual and team performances during competition. The present study aims to explore how passing networks and positioning variables can be linked to the match outcome in youth elite association football. The participants included 44 male elite players from under-15 and under-17 age groups. A passing network approach within positioning-derived variables was computed to identify the contributions of individual players for the overall team behaviour outcome during a simulated match. Results suggested that lower team passing dependency for a given player (expressed by lower betweenness network centrality scores) and high intra-team well-connected passing relations (expressed by higher closeness network centrality scores) were related to better outcomes. The correlation between the dyads’ positioning regularity and the passing density showed a most likely higher correlation in under-15 (moderate effect), indicating a possible more dependence of the ball position rather than in the under-17 teams (small/unclear effects). Overall, this study emphasizes the potential of coupling notational analyses with spatial-temporal relations to produce a more functional and holistic understanding of teams’ sports performance. Also, the social network analysis allowed to reveal novel key determinants of collective performance.
Journal of Sports Sciences | 2015
Diogo Coutinho; Bruno Gonçalves; Bruno Figueira; Rui Marcelino; Jaime Sampaio
Abstract This study aims to describe the time–motion and physiological performance profiles of footballers whose ages are under 15 (U15), under 17 (U17), and under 19 (U19) during a typical week of a competitive season. A total of 151 elite Portuguese players U15 (age 14.0 ± 0.2; n = 56), U17 (age 15.8 ± 0.4; n = 66), and U19 (age 17.8 ± 0.6; n = 19) were monitored during 33 training sessions (TSs) (U15 n = 12; U17 n = 11; and U19 n = 10 TSs). The TS data were captured at 15 Hz by global positioning systems devices and divided into post-match (session after the match), prematch (session before the match), and middle week (average of remaining sessions). The U15 middle week showed a higher number of sprints, distance covered in intermediate speed zones, and time spent above 90% HRmax, while the prematch presented a higher distance covered above 18 km · h−1 and time spent below 75% HRmax. In U17, both prematch and post-match data presented lower values than middle-week data in most of the variables. The post-match data in U19 presented higher values of distance covered above 13 km · h−1, body impacts above 10 G, and time spent above 85% HRmax, while middle week showed higher values in body impacts in most of the zones. In addition, the prematch data presented 35% to 100% less values than the middle-week data. Understanding the weekly workload variations according to the competition and the developmental ages of the players can contribute to optimising short- and mid-term planning.
Research Quarterly for Exercise and Sport | 2018
Sara M. Santos; Diogo Coutinho; Bruno Gonçalves; Wolfgang I. Schöllhorn; Jaime Sampaio; Nuno Leite
ABSTRACT Purpose: The aim of this study was to identify the effects of a differential-learning program, embedded in small-sided games, on the creative and tactical behavior of youth soccer players. Forty players from under-13 (U13) and under-15 (U15) were allocated into control and experimental groups and were tested using a randomized pretest to posttest design using small-sided games situations. Method: The experimental group participated in a 5-month differential-learning program embodied in small-sided games situations, while the control group participated in a typical small-sided games training program. In-game creativity was assessed through notational analyses of the creative components, and the players’ positional data were used to compute tactical-derived variables. Results: The findings suggested that differential learning facilitated the development of creative components, mainly concerning attempts (U13, small; U15, small), versatility (U13, moderate; U15, small), and originality (U13, unclear; U15, small) of players’ actions. Likewise, the differential-learning approach provided a decrease in fails during the game in both experimental groups (moderate). Moreover, differential learning seemed to favor regularity in pitch-positioning behavior for the distance between players’ dyads (U13, small; U15, small), the distance to the team target (U13, moderate; U15, small), and the distance to the opponent target (U13, moderate; U15, small). Conclusions: The differential-learning program stressed creative and positional behavior in both age groups with a distinct magnitude of effects, with the U13 players demonstrating higher improvements over the U15 players. Overall, these findings confirmed that the technical variability promoted by differential learning nurtures regularity of positioning behavior.
PLOS ONE | 2018
Bruno Gonçalves; Diogo Coutinho; Bruno Travassos; Hugo Folgado; Pedro F. Caixinha; Jaime Sampaio
This study aimed to: (i) examine whether the speed synchronization and physical performance of an elite football team changed between the first and the second half, using match time blocks of 15-min, and (ii) explore the match-to-match variation of players’ speed synchronization performance. Twenty-eight outfield elite footballers participated in 51 official matches. Positional data were gathered and used to calculate the total distance covered as a physical workload indicator. For all the outfield teammate dyad combinations (45 pairs), it was processed the percentage of time that players’ speed was synchronized during walking, jogging and running using relative phase (Hilbert Transform). Also, the match-to-match variation of the players’ speed synchronization, expressed in coefficient of variation was computed. The differences in the total distance covered from all players within the different match’s time block periods revealed a moderate decrease in the distance covered in the last 15-min of the match compared to the first 15-min (-6.5; ±1.07%, most likely: change in means with 95% confidence limits). However, when compared the last minutes from both halves a small increase was observed (2.7; ±1.2%, likely) from first to second half. The synchronization of the players’ speed displacements revealed small to moderate decreases in the % of synchronization in the second half periods for the jogging and running speed, while the opposite was found for the walking speed (~13 to 24% more, most likely). The playing position analysis for the walking zone showed similar trends between the groups, with small to moderate higher values in the second half, with the exception of [30’-45’] vs [75’-90’] in the midfielder’s dyads and in [15’-30’] vs [60’-75’] match periods for forwards. Similar trend was found during the running speed, in which small to moderate higher synchronization was found during the first half periods, with the exception of [15’-30’] vs [60’-75’] and [30’-45’] vs [75’-90’] in midfielder’s dyads. Regarding to the match-to-match variation of the players’ speed synchronization, overall results showed small to moderate increases in coefficient of variation during jogging and running displacements from the beginning to the end of the match (32.1; ±13.2% increase in jogging and 26.2; ±10.5% in running, both comparisons most likely). The higher distance covered during most of the first half periods and the higher dyadic synchronization at high speeds might have limited players’ performance in the second half. In addition, the decrease trend in speed synchronization during the second half periods might have resulted from accumulated muscular and mental fatigue towards the match. Within, the match-to-match variation in tactical-related variables increased across the match duration, with especial focus in the midfielder dyads. Dyadic speed synchronization might provide relevant information concerning the individual and collective performance.
PLOS ONE | 2018
Ricardo Ferraz; Bruno Gonçalves; Diogo Coutinho; Daniel A. Marinho; Jaime Sampaio; Mário C. Marques
The study aimed to identify the influence of prior knowledge of exercise duration associated with initial information about momentary match status (losing or winning) on the pacing behaviour displayed during soccer game-based activities. Twenty semi-professional male players participated in four game scenarios divided in two sessions. In the first game scenario, players were not informed about the time duration or initial match status. In the second, players were only informed they would be required to play a small-sided game for 12 minutes. In the third, players were told they would play a small-sided game for 12 minutes and that one of the teams was winning 2 to 0. Finally, in the fourth game scenario, players were instructed they would play a small-sided game for 12 minutes and the score lines used at the start of the previous game scenario were reversed. The results showed a tendency for the unknown task duration to elicit greater physical responses in all studied variables, compared with knowing the task duration. Knowing the task duration and starting the game winning or losing did not affect the players’ activity profile between the two conditions. Thus, during small-sided soccer games, knowledge (or not) about the exercise duration alters the pacing behaviour of the players. Moreover, short and undisclosed-length exercise durations resulted in the adoption of more aggressive pacing strategies, characterised by higher initial exercise intensities. Furthermore, previous information on match status does not seem to interfere with pacing patterns if the players are aware of the exercise duration. Coaches may use knowledge of exercise duration to manipulate the small-sided games’ demands.
PLOS ONE | 2018
Diogo Coutinho; Sara M. Santos; Bruno Gonçalves; Bruno Travassos; Del P. Wong; Wolfgang I. Schöllhorn; Jaime Sampaio
The aim of this study was to identify the effects of a complementary training program based on differential learning approach in the physical, technical, creative and positioning performance of youth football attackers. Fifteen players were allocated into the control (U15C = 9, age: 13.9±0.5 years; U17C = 6, age: 16.1±0.7 years) and the experimental (U15E = 9, age: 14.2±0.8 years; U17E = 6, age: 15.8±0.5 years) groups. The experimental groups participated in 10-weeks of a complementary training program based on differential learning approach to improve physical literacy and players’ tactical behavior. Variables studied encompassed: motor (vertical jump, speed and repeated change-of direction), technical (pass, dribble and shot), creative (fluency, attempts, versatility) and positioning-related variables (stretch index, spatial exploration index and regularity of the lateral and longitudinal movements). Results revealed that U15E improved both the jump and repeated change-of-direction performance, while the U17E have only improved the jump performance. The U15E showed improvements in all technical variables (small to large effects), and in the fluency and versatility (moderate effects), while the U17 have only improved the successful shots (large effects). From a positional perspective, there was a moderate increase in the stretch index, and decreased longitudinal and lateral regularity (small to moderate effects) in the U15E compared to the U15C. In turn, the U17E revealed a moderate increase of the spatial exploration index and a small decrease in the stretch index. Overall, the results suggest that the complementary training program was effective for the development of the overall performance of the U15E attackers, while more time and/or variability may be needed for older age groups. Nevertheless, the overall higher values found in experimental groups, may suggest that this type of complementary training program improves performance.
Journal of Sports Sciences | 2018
Diogo Coutinho; Bruno Gonçalves; Bruno Travassos; Del P. Wong; Jaime Sampaio
ABSTRACT The aim of this study was to identify the effects of adding spatial references during football small-sided games in youth players’ tactical and physical performance. Twelve under-15 players performed a Gk+ 6v6+ Gk game under two playing conditions: (i) without spatial references (CONTROL condition); (ii) with spatial references, by dividing equally the pitch into three corridors and three sectors (experimental situation, LINES). Players’ positional data was used to compute time-motion and tactical-related variables. The results revealed that performance under LINES situation increased the regularity in the zones occupied (~14%, Cohen’s d: 0.5; ±0.3; p = 0.003) and in the distance between teammates’ dyads (~19%, 0.9; ±0.2; p < 0.001). Oppositely, LINES condition decreased the longitudinal synchronization of players’ displacements (0.4; ±0.2; p = 0.002), players’ average speed (0.5; ±0.3; p = 0.002) and distance covered at lower (0.9; ±0.3; p < 0.001) and moderate speed (0.5; ±0.3; p < 0.001). Adding spatial references seems to promote a more structured pattern of play and increase positional regularity. However, coaches should be aware that this constraint may decrease the synchronization between players. Overall, these findings may be generalized to most invasion team sports.
Journal of Human Kinetics | 2018
Bruno Gonçalves; Hugo Folgado; Diogo Coutinho; Rui Marcelino; Del P. Wong; Nuno Leite; Jaime Sampaio
Abstract Success in soccer is much dependent on how players and teams create and restrict space and time. In match situations, players constitute small sub-groups to improve their collective synchronization and achievement of specific goals. This study aimed to identify changes in the effective playing space (EPS, defined as the smallest polygonal area delimited by the peripheral outfield players) when considering sub-groups of 3 to 10 players. Twenty outfield professional players participated in this study. The EPS, its regularity pattern (measured by the approximate entropy), coefficient of variation and players’ mean speed were calculated for sub-groups of 3, 4, 5, 6, 7, 8, 9 and 10 players, considering the smallest inter-player distance as the criterion. The EPS presented a most likely increase with a higher number of players, especially considering the transition from 3 to 4 players (~440% of variation, very large). As the EPS increased with the number of players, the correspondent regularity presented a trend of a most likely increase (from EPS3 vs. EPS4: ~25%, very large; to EPS9 vs. EPS10: ~11%, moderate). The mean speed results suggest that players may achieve different states of collective coordination, mainly between ~6 to 8 km.h-1. Overall, three different match scenarios should require additional attention when aiming to design more match transferable tasks: i) transition from EPS3 to EPS4; ii) transition from EPS4 up to EPS8; and iii) transition from EPS8 to EPS9. These results help to understand match self-organized behaviours and, consequently, allow to optimize task characteristics in practice sessions.
Human Movement Science | 2018
Bruno Travassos; Diogo Coutinho; Bruno Gonçalves; Paulo Pedroso; Jaime Sampaio
This study identified how the manipulation in the number of goal targets affects the tactical behaviour of players from different age groups (U9, U11, U15 and U17). Forty youth futsal players performed two small-sided games based on Gk + 4vs4 + Gk situation with one regular and two small targets. TACTO software was used to capture players and ball displacements. The following variables were computed and presented as absolute values, coefficient of variation and regularity (approximate entropy): (i) distance from each player to the team centre (DtC); (ii) distance from each player to the ball (DtB); (iii) distance between team centres (DbTC); and (iv) distance from team centre to the ball (DCtB). The team dispersion increased with two goal targets (mainly the DbTC, U9 and U17, large effects; U11 and U15, very large effects). Also, the use of two goal targets condition increased the variability in the DbTC (U9, small effects; U11 and U15 moderate effects; U17, very large effects) and DCtB (U9 and U17 moderate effects and U11 and U15 small effects). Overall, the approximate entropy values showed higher regularity in the condition with two targets. All age groups were sensitive to the manipulation of goal targets, however, the U9 were the most sensitive to the changes, as seen by the dispersion of players in the field. Thus, coaches can use one target to promote movement irregularity of players and two targets to increase the team dispersion, mainly in younger age groups that tend to be agglomerated around the ball.