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Dive into the research topics where Dominique A. Keeffe is active.

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Featured researches published by Dominique A. Keeffe.


Journal of Services Marketing | 2010

Customers behaving badly: a state of the art review, research agenda and implications for practitioners

Ray Fisk; Stephen J. Grove; Lloyd C. Harris; Dominique A. Keeffe; Kate L. Daunt; Rebekah Russell-Bennett; Jochen Wirtz

Purpose – The purpose of this paper is to highlight important issues in the study of dysfunctional customer behavior and to provide a research agenda to inspire, guide, and enthuse. Through a critical evaluation of existing research, the aim is to highlight key issues and to present potentially worthy avenues for future study. Design/methodology/approach – In reviewing recent and past advances in the study of customers behaving badly, an overview of existing research into customers behaving badly and addressing issues of terminology and definition is provided. Thereafter, three perspectives that provide the most opportunity and insight in studying the darker side of service dynamics are outlined. This leads to a review of some of the research design and methodological problems and issues that are faced when rigorously studying these issues. Subsequently, the paper devotes a section to the provocative idea that while dysfunctional customer behavior has many negative influences on customers, employees, and service firms, there are actually some positive functions of customers behaving badly. Findings – A research agenda is provided that is believed to identify and discuss a range of projects that comprises not only insightful theoretical contributions but is also practically relevant. Originality/value – The paper identifies a range of issues about which managers should be aware and proactively manage.


international conference on entertainment computing | 2007

Virtual consumption: using player types to explore virtual consumer behavior

Penny Drennan; Dominique A. Keeffe

As virtual economies begin to interact more with real world economies, it is important to consider the in-game activities that players engage in, which create and transfer game currency. Specifically, we examine products and services that players offer to each other within MMORPGs. We use Bartles taxonomy of player types to illustrate the different behavioral approaches players have in consuming these products and services. We introduce the term virtual consumption to describe these in-game exchanges and highlight the need for further research into this phenomenon.


QUT Business School | 2007

Chapter 6 The Intentional Use of Service Recovery Strategies to Influence Consumer Emotion, Cognition and Behavior

Dominique A. Keeffe; Rebekah Russell-Bennett; Alastair Tombs

Service recovery strategies have been identified as a critical factor in the success of service organizations. This study develops a conceptual framework to investigate how specific service recovery strategies influence the emotional, cognitive and negative behavioral responses of consumers, as well as how emotion and cognition influence negative behavior. Understanding the impact of specific service recovery strategies will allow service providers to more deliberately and intentionally engage in strategies that result in positive organizational outcomes. This study was conducted using a 2×2 between-subjects quasi-experimental design. The results suggest that service recovery has a significant impact on emotion, cognition and negative behavior. Similarly, satisfaction, negative emotion and positive emotion all influence negative behavior but distributive justice has no effect.


Journal of Management & Organization | 2008

Customer Retaliation at the Employee-Customer Interface

Dominique A. Keeffe; Rebekah Russell-Bennett; Alastair Tombs


QUT Business School | 2007

Research in Consumer Misbehaviour: A Simulation Game Approach

Judy Drennan; Penny Drennan; Dominique A. Keeffe


QUT Business School | 2008

Customer retaliation at the employee-customer interface

Dominique A. Keeffe; Rebekah Russell-Bennett; Alastair Tombs


QUT Business School; School of Advertising, Marketing & Public Relations | 2006

An Investigation of Functional and Dysfunctional Consumer Behaviour During Frontline Service Encounters

Dominique A. Keeffe; Rebekah Russell-Bennett


QUT Business School; Faculty of Science and Technology | 2007

Designing a Game to Model Consumer Misbehavior

Penelope Drennan; Dominique A. Keeffe; Rebekah Russell-Bennett; Judy Drennan


European Marketing Academy Conference: Flexible marketing in an unpredictable world | 2007

Consumer retaliation: The role of service recovery efforts, attributions of blame, and anger following a service failure

Dominique A. Keeffe; Rebekah Russell-Bennett; Alastair Tombs


QUT Business School; School of Advertising, Marketing & Public Relations | 2006

Employee Responses to Organisational Wrongdoing as Coping Strategies: A Process Model and Integrative Review

Neal M. Ashkanasy; Marissa S. Edwards; Dominique A. Keeffe

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Rebekah Russell-Bennett

Queensland University of Technology

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Alastair Tombs

University of Queensland

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Judy Drennan

Queensland University of Technology

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Penny Drennan

Queensland University of Technology

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Ray Fisk

Texas State University

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