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Dive into the research topics where Dongbo Min is active.

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Featured researches published by Dongbo Min.


IEEE Transactions on Image Processing | 2012

Depth Video Enhancement Based on Weighted Mode Filtering

Dongbo Min; Jiangbo Lu; Minh N. Do

This paper presents a novel approach for depth video enhancement. Given a high-resolution color video and its corresponding low-quality depth video, we improve the quality of the depth video by increasing its resolution and suppressing noise. For that, a weighted mode filtering method is proposed based on a joint histogram. When the histogram is generated, the weight based on color similarity between reference and neighboring pixels on the color image is computed and then used for counting each bin on the joint histogram of the depth map. A final solution is determined by seeking a global mode on the histogram. We show that the proposed method provides the optimal solution with respect to L1 norm minimization. For temporally consistent estimate on depth video, we extend this method into temporally neighboring frames. Simple optical flow estimation and patch similarity measure are used for obtaining the high-quality depth video in an efficient manner. Experimental results show that the proposed method has outstanding performance and is very efficient, compared with existing methods. We also show that the temporally consistent enhancement of depth video addresses a flickering problem and improves the accuracy of depth video.


IEEE Transactions on Image Processing | 2008

Cost Aggregation and Occlusion Handling With WLS in Stereo Matching

Dongbo Min; Kwanghoon Sohn

This paper presents a novel method for cost aggregation and occlusion handling for stereo matching. In order to estimate optimal cost, given a per-pixel difference image as observed data, we define an energy function and solve the minimization problem by solving the iterative equation with the numerical method. We improve performance and increase the convergence rate by using several acceleration techniques such as the Gauss-Seidel method, the multiscale approach, and adaptive interpolation. The proposed method is computationally efficient since it does not use color segmentation or any global optimization techniques. For occlusion handling, which has not been performed effectively by any conventional cost aggregation approaches, we combine the occlusion problem with the proposed minimization scheme. Asymmetric information is used so that few additional computational loads are necessary. Experimental results show that performance is comparable to that of many state-of-the-art methods. The proposed method is in fact the most successful among all cost aggregation methods based on standard stereo test beds.


computer vision and pattern recognition | 2013

Patch Match Filter: Efficient Edge-Aware Filtering Meets Randomized Search for Fast Correspondence Field Estimation

Jiangbo Lu; Hongsheng Yang; Dongbo Min; Minh N. Do

Though many tasks in computer vision can be formulated elegantly as pixel-labeling problems, a typical challenge discouraging such a discrete formulation is often due to computational efficiency. Recent studies on fast cost volume filtering based on efficient edge-aware filters have provided a fast alternative to solve discrete labeling problems, with the complexity independent of the support window size. However, these methods still have to step through the entire cost volume exhaustively, which makes the solution speed scale linearly with the label space size. When the label space is huge, which is often the case for (sub pixel-accurate) stereo and optical flow estimation, their computational complexity becomes quickly unacceptable. Developed to search approximate nearest neighbors rapidly, the Patch Match method can significantly reduce the complexity dependency on the search space size. But, its pixel-wise randomized search and fragmented data access within the 3D cost volume seriously hinder the application of efficient cost slice filtering. This paper presents a generic and fast computational framework for general multi-labeling problems called Patch Match Filter (PMF). For the very first time, we explore effective and efficient strategies to weave together these two fundamental techniques developed in isolation, i.e., Based-based randomized search and efficient edge-aware image filtering. By decompositing an image into compact super pixels, we also propose super pixel-based novel search strategies that generalize and improve the original Patch Match method. Focusing on dense correspondence field estimation in this paper, we demonstrate PMFs applications in stereo and optical flow. Our PMF methods achieve state-of-the-art correspondence accuracy but run much faster than other competing methods, often giving over 10-times speedup for large label space cases.


IEEE Transactions on Broadcasting | 2008

A Stereoscopic Video Generation Method Using Stereoscopic Display Characterization and Motion Analysis

Donghyun Kim; Dongbo Min; Kwanghoon Sohn

Stereoscopic video generation methods can produce stereoscopic content from conventional video filmed with monoscopic cameras. In this paper, we propose a stereoscopic video generation method using motion analysis which converts motion into disparity values and considers multi-user conditions and the characteristics of the display device. The field of view and the maximum and minimum disparity values were calculated in the stereoscopic display characterization stage and were then applied to various types of 3D displays. After motion estimation, we used three cues to decide the scale factor of motion-to-disparity conversion. These cues were the magnitude of motion, camera movements and scene complexity. A subjective evaluation showed that the proposed method generated more satisfactory video sequence.


IEEE Transactions on Image Processing | 2014

Fast global image smoothing based on weighted least squares.

Dongbo Min; Sunghwan Choi; Jiangbo Lu; Bumsub Ham; Kwanghoon Sohn; Minh N. Do

This paper presents an efficient technique for performing a spatially inhomogeneous edge-preserving image smoothing, called fast global smoother. Focusing on sparse Laplacian matrices consisting of a data term and a prior term (typically defined using four or eight neighbors for 2D image), our approach efficiently solves such global objective functions. In particular, we approximate the solution of the memory- and computation-intensive large linear system, defined over a d -dimensional spatial domain, by solving a sequence of 1D subsystems. Our separable implementation enables applying a linear-time tridiagonal matrix algorithm to solve d three-point Laplacian matrices iteratively. Our approach combines the best of two paradigms, i.e., efficient edge-preserving filters and optimization-based smoothing. Our method has a comparable runtime to the fast edge-preserving filters, but its global optimization formulation overcomes many limitations of the local filtering approaches. Our method also achieves high-quality results as the state-of-the-art optimization-based techniques, but runs ~10-30 times faster. Besides, considering the flexibility in defining an objective function, we further propose generalized fast algorithms that perform Lγ norm smoothing (0 <; γ <;2) and support an aggregated (robust) data term for handling imprecise data constraints. We demonstrate the effectiveness and efficiency of our techniques in a range of image processing and computer graphics applications.


international conference on acoustics, speech, and signal processing | 2011

A revisit to MRF-based depth map super-resolution and enhancement

Jiangbo Lu; Dongbo Min; Ramanpreet Singh Pahwa; Minh N. Do

This paper presents a Markov Random Field (MRF)-based approach for depth map super-resolution and enhancement. Given a low-resolution or moderate quality depth map, we study the problem of enhancing its resolution or quality with a registered high-resolution color image. Different from the previous methods, this MRF-based approach is based on a novel data term formulation that fits well to the unique characteristics of depth maps. We also discuss a few important design choices that boost the performance of general MRF-based methods. Experimental results show that our proposed approach achieves high-resolution depth maps at more desirable quality, both qualitatively and quantitatively. It can also be applied to enhance the depth maps derived with state-of-the-art stereo methods, resulting in the raised ranking based on the Middlebury benchmark.


international conference on computer vision | 2011

A revisit to cost aggregation in stereo matching: How far can we reduce its computational redundancy?

Dongbo Min; Jiangbo Lu; Minh N. Do

This paper presents a novel method for performing an efficient cost aggregation in stereo matching. The cost aggregation problem is re-formulated with a perspective of a histogram, and it gives us a potential to reduce the complexity of the cost aggregation significantly. Different from the previous methods which have tried to reduce the complexity in terms of the size of an image and a matching window, our approach focuses on reducing the computational redundancy which exists among the search range, caused by a repeated filtering for all disparity hypotheses. Moreover, we also reduce the complexity of the window-based filtering through an efficient sampling scheme inside the matching window. The trade-off between accuracy and complexity is extensively investigated into parameters used in the proposed method. Experimental results show that the proposed method provides high-quality disparity maps with low complexity. This work provides new insights into complexity-constrained stereo matching algorithm design.


IEEE Transactions on Pattern Analysis and Machine Intelligence | 2013

Joint Histogram-Based Cost Aggregation for Stereo Matching

Dongbo Min; Jiangbo Lu; Minh N. Do

This paper presents a novel method for performing efficient cost aggregation in stereo matching. The cost aggregation problem is reformulated from the perspective of a histogram, giving us the potential to reduce the complexity of the cost aggregation in stereo matching significantly. Differently from previous methods which have tried to reduce the complexity in terms of the size of an image and a matching window, our approach focuses on reducing the computational redundancy that exists among the search range, caused by a repeated filtering for all the hypotheses. Moreover, we also reduce the complexity of the window-based filtering through an efficient sampling scheme inside the matching window. The tradeoff between accuracy and complexity is extensively investigated by varying the parameters used in the proposed method. Experimental results show that the proposed method provides high-quality disparity maps with low complexity and outperforms existing local methods. This paper also provides new insights into complexity-constrained stereo-matching algorithm design.


Journal of Electrical and Computer Engineering | 2012

High-level synthesis: productivity, performance, and software constraints

Yun Liang; Kyle Rupnow; Yinan Li; Dongbo Min; Minh N. Do; Deming Chen

FPGAs are an attractive platform for applications with high computation demand and low energy consumption requirements. However, design effort for FPGA implementations remains high--often an order of magnitude larger than design effort using high-level languages. Instead of this time-consuming process, high-level synthesis (HLS) tools generate hardware implementations from algorithm descriptions in languages such as C/C++ and SystemC. Such tools reduce design effort: high-level descriptions are more compact and less error prone. HLS tools promise hardware development abstracted from software designer knowledge of the implementation platform. In this paper, we present an unbiased study of the performance, usability and productivity of HLS using AutoPilot (a state-of-the-art HLS tool). In particular, we first evaluate AutoPilot using the popular embedded benchmark kernels. Then, to evaluate the suitability of HLS on real-world applications, we perform a case study of stereo matching, an active area of computer vision research that uses techniques also common for image denoising, image retrieval, feature matching, and face recognition. Based on our study, we provide insights on current limitations of mapping general-purpose software to hardware using HLS and some future directions for HLS tool development. We also offer several guidelines for hardware-friendly software design. For popular embedded benchmark kernels, the designs produced by HLS achieve 4× to 126× speedup over the software version. The stereo matching algorithms achieve between 3.5× and 67.9× speedup over software (but still less than manual RTL design) with a fivefold reduction in design effort versus manual RTL design.


international conference on computer vision | 2015

SPM-BP: Sped-Up PatchMatch Belief Propagation for Continuous MRFs

Yu Li; Dongbo Min; Michael S. Brown; Minh N. Do; Jiangbo Lu

Markov random fields are widely used to model many computer vision problems that can be cast in an energy minimization framework composed of unary and pairwise potentials. While computationally tractable discrete optimizers such as Graph Cuts and belief propagation (BP) exist for multi-label discrete problems, they still face prohibitively high computational challenges when the labels reside in a huge or very densely sampled space. Integrating key ideas from PatchMatch of effective particle propagation and resampling, PatchMatch belief propagation (PMBP) has been demonstrated to have good performance in addressing continuous labeling problems and runs orders of magnitude faster than Particle BP (PBP). However, the quality of the PMBP solution is tightly coupled with the local window size, over which the raw data cost is aggregated to mitigate ambiguity in the data constraint. This dependency heavily influences the overall complexity, increasing linearly with the window size. This paper proposes a novel algorithm called sped-up PMBP (SPM-BP) to tackle this critical computational bottleneck and speeds up PMBP by 50-100 times. The crux of SPM-BP is on unifying efficient filter-based cost aggregation and message passing with PatchMatch-based particle generation in a highly effective way. Though simple in its formulation, SPM-BP achieves superior performance for sub-pixel accurate stereo and optical-flow on benchmark datasets when compared with more complex and task-specific approaches.

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Anthony Vetro

Mitsubishi Electric Research Laboratories

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