E. Vincent Cross
Auburn University
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Universal Access in The Information Society | 2010
Juan E. Gilbert; Yolanda McMillian; Kenneth Rouse; Philicity Williams; Gregory Rogers; Jerome McClendon; Winfred Mitchell; Priyanka Gupta; Idongesit Mkpong-Ruffin; E. Vincent Cross
Since the inception of elections and election technologies, all segments of the voting population have never been granted equal access, privacy and security to voting. Modern electronic voting systems have made attempts to include disabled voters but have fallen short. Using recent developments in technology a secure, user centered, multimodal electronic voting system has been developed to study a multimodal approach for providing equity in access, privacy and security in electronic voting. This article will report findings from a study at the Alabama Institute for the Deaf and Blind where more than thirty-five blind or visually impaired participants used the multimodal voting system. The findings suggest that the proposed multimodal approach to voting is easy to use and trustworthy.
international conference on universal access in human computer interaction | 2009
E. Vincent Cross; Shaneé Dawkins; Jerome McClendon; Tony Sullivan; Gregory Rogers; Arit Erete; Juan E. Gilbert
There are approximately 37.5 million disabled Americans of voting age. Current voting technologies have failed to provide Americans with disabilities a voting system that allows them to vote without assistance. Through the use of natural interaction a voting system called Prime III provides a secure and usable voting system for all voters regardless of ability. Prime III was recently tested at the Alabama Institute for the Deaf and Blind in which a number of Americans with various disabilities had the opportunity to vote. Participants were tasked with casting their vote using Prime III. The results of this study showed that Prime III allowed voters who where blind, and/or hearing impaired the ability to cast their vote without any additional assistance. The participants noted that Prime III was easy to use and trusted the system to successfully cast their vote.
intelligent user interfaces | 2009
Shaneé Dawkins; Tony Sullivan; Gregory Rogers; E. Vincent Cross; Lauren Hamilton; Juan E. Gilbert
Voting technology today has not addressed the issues that disabled voters are confronted with at the polls. Because approximately 17% of the voting population is disabled, their issues should be handled with a solution geared towards their needs. Disabled voters need to be able to cast their vote without the assistance of others. The Prime III multimodal voting system [2] addresses these issues. This demonstration will illustrate the use of the Prime III system, a virtual reality (VR) version (Prime V), and a similar version created using a voice user interface (VUI).
acm southeast regional conference | 2008
E. Vincent Cross; Kinnis Gosha; Wanda Eugene; Francisco Arcediano; Christin Hamilton; Jacqueline Hundley
The efficacy of games-based instruction in computer science education ultimately depends on the student experience. As there remains a continued emphasis on the use of games in computer science education, there is a need for a deeper exploration on the impact of the structure of game design and development courses on computer science students overall experience. Though current research reflects the benefits of games within computer science courses, there is limited research that depicts the voice of the students. Students insight is both necessary and relevant both to researchers and educators if games are to be sought to further the agenda of increasing participation in computer science education. This paper describes a game design course from the lens of six graduate students; it explores some of their challenges and their gratifications.
Journal of Information Privacy and Security | 2008
Juan E. Gilbert; Jonathan MacDonald; Raquel Hill; Derek T. Sanders; Idongesit Mkpong-Ruffin; E. Vincent Cross; Ken Rouse; Jerome McClendon; Gregory Rogers
Abstract Usability and security are critical issues in electronic voting system development. With these as the main concern, the Prime III electronic voting system implements usability with security such that all eligible voters regardless of their ability or disability to privately and securely vote using the same model of election machines. The Prime III electronic voting system has openly addressed many of the associated problems of usability, by using a multimodal user interface that enables voters to cast their vote by touch and/or voice. The purpose of this article is to examine the security components within Prime III because very little attention has been given to potential solutions to issues in electronic voting.
acm southeast regional conference | 2008
E. Vincent Cross; Juan E. Gilbert
In this paper, we describe a work in progress multimodal multi -- robot user interface. This interface is designed to accommodate the limited cognitive abilities of the operator in a way to facilitate cooperative work between the robot team and the single human operator. It is the goal of the interface to take the data presented from various robots and provide this data as information in such a way that the operator is not overwhelmed. By shifting the data fusion required in a multi-robot system from the operator to the interface the operator will be able to maintain situation awareness while supervising multiple robots.
International Journal of Virtual Reality | 2008
Juan E. Gilbert; Keena Arbuthnot; Stafford Hood; Michael M. Grant; Melanie L. West; Yolanda McMillian; E. Vincent Cross; Philicity Williams; Wanda Eugene
human factors in computing systems | 2007
E. Vincent Cross; Yolanda McMillian; Priyanka Gupta; Philicity Williams; Kathryn Nobles; Juan E. Gilbert
Society for Information Technology & Teacher Education International Conference | 2008
E. Vincent Cross; Wanda Eugene; Chrisitn Hamilton; Kinnis Gosha
Archive | 2009
Juan E. Gilbert; E. Vincent Cross