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Dive into the research topics where Eric Bittar is active.

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Featured researches published by Eric Bittar.


International Conference on Medical Information Visualisation - BioMedical Visualisation (MedVis'06) | 2006

Hierarchical Tracking of Intra-Cell Structures in 4D Images

Eric Bittar; Aassif Benassarou; Dominique Ploton; Laurent Lucas

We present in this paper the hierarchical extension of 4DReAM, a tracking framework based on a deformable model, and how we apply it in cell biology, where the use of auto fluorescent proteins and confocal microscopy enables the acquisition of the volumetric content of live cells through time sequences of 3D images (also called 4D images). Thanks to a hierarchical paradigm, 4DReAM allows interactive visualisation and analysis of the evolution of structures enclosed one in another, at different levels in the cell, such as nucleus, nucleoli, and proteins. The usefulness of our approach is illustrated on experimental results from confocal 4D images, which bring new light to the space-time reorganisation of intra-cell structures.


Procedia Computer Science | 2017

LeBonGeste: basketball training by entertaining

Eric Bittar; Pierre-Éloi Desprez; Benoit Grisonnet; Olivier Nocent; Anil Soilih

This paper describes LeBonGeste, a device consisting of a basketball basket equipped with sensors, actuators and computers to create a so called augmented basket. It is used to train beginner players to the free throw by helping them to achieve the right stance. Thanks to the Kinect depth-sensor, the system delivers realtime feedback to the player. LeBonGeste has been showcased two times indoor and outdoor using different communication channels for feedback: visual (screen or LED strips) and audio. Developed as an interactive installation for training by entertaining, the system will be tested soon on basketball courts with experienced players.


eurographics | 2014

Incremental plane-based reconstruction and exploration of buildings in old postcards

Lara Younes; Barbara Romaniuk; Eric Bittar

We present an approach for 3D reconstruction of a city model over the time from a collection of old postcards of the city of Reims. The planar structure of the buildings facades constraints the dense reconstruction of the city. We use a feature matching technique while proposing the registration of facades in the images and there use for the reasoning about there visibility in the images. This system is semi-automatic, it requires a user control in the complicated case where no matches are found to link an image to the dataset. The image data set is sparse and the urban space evolves over time.


Technique Et Science Informatiques | 2007

Suivi hiérarchique de structures intra-cellulaires dans des images 4 D

Aassif Benassarou; Eric Bittar; Laurent Lucas

Thanks to the use of autofluorescent proteins, cell biologists are now able to observe and study the evolution of the volumetric content of live cells through time sequences of 3D images (also called 4D images). We present in this paper 4DReAM a tracking framework based on a deformable model, and how we apply it in cell biology to understand, describe, explain, in addition to interactively visualize and analyze the evolution of structures enclosed one in another, at different levels in the cell: proteins, nucleoli and nucleus. This deformable model, defined as a triangulated mesh, can automatically adapt its topology to fit the splits and merges of the biological objects. The usefulness of 4DReAM is illustrated on experimental results from different 4D images acquired by confocal microscopy.


ICCVG | 2006

SPLINE AND IDEAL: FROM REAL TO VIRTUAL SCULPTURES, AND BACK

Eric Bittar; Olivier Nocent; Anne Heff

We present an original approach of virtual sculpting incarnated in a unified space-time interactive modeler named Splimo (for Spline Modeler), which is specifically designed for the creation of tubular spline works. Oriented towards artistic creation, it allows the realization of virtual transcriptions of real art pieces, as well as the creation of animated virtual sculptures, presented in an exhibition mode. Drawing curves in the virtual world is a way to be free of the constraints of the real sculptures, that’s why we call it “ideal”. Splimo may however also be used as a virtual prototyping tool to experiment new shapes to be later designed in the real world.


international conference on computer vision theory and applications | 2012

A COMPREHENSIVE AND COMPARATIVE SURVEY OF THE SIFT ALGORITHM - Feature Detection, Description, and Characterization

Lara Younes; Barbara Romaniuk; Eric Bittar


vision modeling and visualization | 2002

An Integrated Framework to Analyze and Visualize the Evolution of Multiple Topology Changing Objects in 4D Image Datasets

Aassif Benassarou; J. De Freitas-Caires; Eric Bittar; Laurent Lucas


international conference in central europe on computer graphics and visualization | 2001

Multiresolution and Shape Optimization of Implicit Skeletal Model.

Stéphanie Prévost; Laurent Lucas; Eric Bittar


ieee visualization | 2003

How ReV4D Helps Biologists to Study the Effects of Anticancerous Drugs on Living Cells

Eric Bittar; Aassif Benassarou; Laurent Lucas; Emmanuel Elias; Pavel Tchelidze; Dominique Ploton; Marie-Francoise O'Donohue


international conference on computer vision and graphics | 2006

Robust 4D segmentation of cells in confocal images

Damien Mischler; Barbara Romaniuk; Aassif Benassarou; Eric Bittar

Collaboration


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Aassif Benassarou

University of Reims Champagne-Ardenne

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Laurent Lucas

University of Reims Champagne-Ardenne

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Olivier Nocent

University of Reims Champagne-Ardenne

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Barbara Romaniuk

University of Reims Champagne-Ardenne

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Dominique Ploton

University of Reims Champagne-Ardenne

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Emmanuel Elias

University of Reims Champagne-Ardenne

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Marie-Francoise O'Donohue

University of Reims Champagne-Ardenne

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Pavel Tchelidze

University of Reims Champagne-Ardenne

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Stéphanie Prévost

University of Reims Champagne-Ardenne

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