Erik Talvitie
Franklin & Marshall College
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Publication
Featured researches published by Erik Talvitie.
Journal of Artificial Intelligence Research | 2018
Marlos C. Machado; Marc G. Bellemare; Erik Talvitie; Joel Veness; Matthew J. Hausknecht; Michael H. Bowling
The Arcade Learning Environment (ALE) is an evaluation platform that poses the challenge of building AI agents with general competency across dozens of Atari 2600 games. It supports a variety of different problem settings and it has been receiving increasing attention from the scientific community, leading to some high-profile success stories such as the much publicized Deep Q-Networks (DQN). In this article we take a big picture look at how the ALE is being used by the research community. We show how diverse the evaluation methodologies in the ALE have become with time, and highlight some key concerns when evaluating agents in the ALE. We use this discussion to present some methodological best practices and provide new benchmark results using these best practices. To further the progress in the field, we introduce a new version of the ALE that supports multiple game modes and provides a form of stochasticity we call sticky actions. We conclude this big picture look by revisiting challenges posed when the ALE was introduced, summarizing the state-of-the-art in various problems and highlighting problems that remain open.
Journal of Artificial Intelligence Research | 2011
Erik Talvitie; Satinder P. Singh
When faced with the problem of learning a model of a high-dimensional environment, a common approach is to limit the model to make only a restricted set of predictions, thereby simplifying the learning problem. These partial models may be directly useful for making decisions or may be combined together to form a more complete, structured model. However, in partially observable (non-Markov) environments, standard model-learning methods learn generative models, i.e. models that provide a probability distribution over all possible futures (such as POMDPs). It is not straightforward to restrict such models to make only certain predictions, and doing so does not always simplify the learning problem. In this paper we present prediction profile models: non-generative partial models for partially observable systems that make only a given set of predictions, and are therefore far simpler than generative models in some cases. We formalize the problem of learning a prediction profile model as a transformation of the original model-learning problem, and show empirically that one can learn prediction profile models that make a small set of important predictions even in systems that are too complex for standard generative models.
international joint conference on artificial intelligence | 2018
Marlos C. Machado; Marc G. Bellemare; Erik Talvitie; Joel Veness; Matthew J. Hausknecht; Michael H. Bowling
The Arcade Learning Environment (ALE) is an evaluation platform that poses the challenge of building AI agents with general competency across dozens of Atari 2600 games. It supports a variety of different problem settings and it has been receiving increasing attention from the scientific community, leading to some high-profile success stories such as the much publicized Deep Q-Networks (DQN). In this article we take a big picture look at how the ALE is being used by the research community. We show how diverse the evaluation methodologies in the ALE have become with time, and highlight some key concerns when evaluating agents in the ALE. We use this discussion to present some methodological best practices and provide new benchmark results using these best practices. To further the progress in the field, we introduce a new version of the ALE that supports multiple game modes and provides a form of stochasticity we call sticky actions. We conclude this big picture look by revisiting challenges posed when the ALE was introduced, summarizing the state-of-the-art in various problems and highlighting problems that remain open.
international joint conference on artificial intelligence | 2007
Erik Talvitie; Satinder P. Singh
adaptive agents and multi-agents systems | 2016
Yitao Liang; Marlos C. Machado; Erik Talvitie; Michael H. Bowling
neural information processing systems | 2008
Erik Talvitie; Satinder P. Singh
international conference on machine learning | 2014
Marc G. Bellemare; Joel Veness; Erik Talvitie
uncertainty in artificial intelligence | 2014
Erik Talvitie
national conference on artificial intelligence | 2015
Sriram Srinivasan; Erik Talvitie; Michael H. Bowling
national conference on artificial intelligence | 2016
Erik Talvitie