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Dive into the research topics where Gabor Barton is active.

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Featured researches published by Gabor Barton.


Perception | 2006

Perceiving patterns of play in dynamic sport tasks: investigating the essential information underlying skilled performance.

A. Mark Williams; Nicola J. Hodges; Jamie S. North; Gabor Barton

The perceptual-cognitive information used to support pattern-recognition skill in soccer was examined. In experiment 1, skilled players were quicker and more accurate than less-skilled players at recognising familiar and unfamiliar soccer action sequences presented on film. In experiment 2, these action sequences were converted into point-light displays, with superficial display features removed and the positions of players and the relational information between them made more salient. Skilled players were more accurate than less-skilled players in recognising sequences presented in point-light form, implying that each pattern of play can be defined by the unique relations between players. In experiment 3, various offensive and defensive players were occluded for the duration of each trial in an attempt to identify the most important sources of information underpinning successful performance. A decrease in response accuracy was observed under occluded compared with non-occluded conditions and the expertise effect was no longer observed. The relational information between certain key players, team-mates and their defensive counterparts may provide the essential information for effective pattern-recognition skill in soccer. Structural feature analysis, temporal phase relations, and knowledge-based information are effectively integrated to facilitate pattern recognition in dynamic sport tasks.


Sports Medicine | 2009

The Analysis and Utilization of Cycling Training Data

Simon A. Jobson; Louis Passfield; Greg Atkinson; Gabor Barton; Philip A. Scarf

Most mathematical models of athletic training require the quantification of training intensity and quantity or ‘dose’. We aim to summarize both the methods available for such quantification, particularly in relation to cycle sport, and the mathematical techniques that may be used to model the relationship between training and performance.Endurance athletes have used training volume (kilometres per week and/or hours per week) as an index of training dose with some success. However, such methods usually fail to accommodate the potentially important influence of training intensity. The scientific literature has provided some support for alternative methods such as the session rating of perceived exertion, which provides a subjective quantification of the intensity of exercise; and the heart rate-derived training impulse (TRIMP) method, which quantifies the training stimulus as a composite of external loading and physiological response, multiplying the training load (stress) by the training intensity (strain). Other methods described in the scientific literature include ‘ordinal categorization’ and a heart rate-based excess post-exercise oxygen consumption method.In cycle sport, mobile cycle ergometers (e.g. SRM™ and PowerTap™) are now widely available. These devices allow the continuous measurement of the cyclists’ work rate (power output) when riding their own bicycles during training and competition. However, the inherent variability in power output when cycling poses several challenges in attempting to evaluate the exact nature of a session. Such variability means that average power output is incommensurate with the cyclist’s physiological strain. A useful alternative may be the use of an exponentially weighted averaging process to represent the data as a ‘normalized power’.Several research groups have applied systems theory to analyse the responses to physical training. Impulse-response models aim to relate training loads to performance, taking into account the dynamic and temporal characteristics of training and, therefore, the effects of load sequences over time. Despite the successes of this approach it has some significant limitations, e.g. an excessive number of performance tests to determine model parameters. Non-linear artificial neural networks may provide a more accurate description of the complex non-linear biological adaptation process. However, such models may also be constrained by the large number of datasets required to ‘train’ the model.A number of alternative mathematical approaches such as the Performance- Potential-Metamodel (PerPot), mixed linear modelling, cluster analysis and chaos theory display conceptual richness. However, much further research is required before such approaches can be considered as viable alternatives to traditional impulse-response models. Some of these methods may not provide useful information about the relationship between training and performance. However, they may help describe the complex physiological training response phenomenon.


Journal of Sports Sciences | 1996

The interpretation of relative momentum data to assess the contribution of the free limbs to the generation of vertical velocity in sports activities

Adrian Lees; Gabor Barton

The contribution that the free limbs (the arms and lead leg) make to vertical velocity at take-off during jumping activities was determined by using a relative momentum approach. This requires the momentum of each free limb to be quantified relative to the joint at which the limb is attached to the body between the touchdown (or start of movement) and the take-off. The contribution that each makes to the vertical velocity at take-off requires interpretation of the momentum data. It has been shown that two interpretations cited in the literature pose difficulties, and a third is offered. This interpretation is that: (1) the contribution of a single limb to vertical velocity at take-off is determined by the increase in the positive relative momentum value between the beginning (touchdown) and end (take-off) of the action; (2) when considering a single limb, the negative relative momentum can be ignored as it makes no direct contribution to upward movement; and (3) the contribution of relative momentum for a number of limbs together is the increase in the positive value of the sum of the relative momentum for all limbs between the start and end of the action. This interpretation was applied to a counter-movement vertical jump and a running stride. In the counter-movement jump, the arms were found to produce a relative momentum of 30.9 N s, which was 12.7% of the peak total body vertical momentum. In running, the arms produced a relative momentum of 3.75 N s, which corresponded to 6.4% of the peak total body vertical momentum, while the arms and lead leg combined produced a peak value of 2.45 N s, which corresponds to a contribution of 4.2%. We conclude that the proposed interpretation enabled sensible estimations to be made of the contribution of the arms to jumping performance.


Journal of Neuroengineering and Rehabilitation | 2013

The effects of virtual reality game training on trunk to pelvis coupling in a child with cerebral palsy.

Gabor Barton; Malcolm B. Hawken; Richard J Foster; Gill Holmes; Penny Butler

BackgroundGood control of trunk and pelvic movements is necessary for well controlled leg movements required to perform activities of daily living. The nature of movement coupling between the trunk and pelvis varies and depends on the type of activity. Children with cerebral palsy often have reduced ability to modulate coupling between the trunk and pelvis but movement patterns of the pelvis can be improved by training. The aim of this study was to examine how pelvis to trunk coupling changed while playing a computer game driven by pelvic rotations.MethodsOne boy with cerebral palsy diplegia played the Goblin Post Office game on the CAREN virtual rehabilitation system for six weeks. He navigated a flying dragon in a virtual cave towards randomly appearing targets by rotating the pelvis around a vertical axis. Motion of the pelvis and trunk was captured in real-time by a Vicon 612 optoelectronic system tracking two clusters of three markers attached to the sacrum and thoracic spine.ResultsConvex hull areas calculated from angle-angle plots of pelvic and trunk rotations showed that coupling increased over game training (F1,11 = 7.482, p = 0.019). Reaching to targets far from the midline required tighter coupling than reaching near targets (F1,12 = 10.619, p = 0.007).ConclusionsIncreasing coupling appears to be an initial compensation mechanism using the better controlled trunk to drive rotation of the pelvis. Co-contractions causing increased coupling are expected to reduce over longer exposure to training. The control scheme of the training game can be set to facilitate de-coupling of pelvic movements from the trunk. Using large ranges of pelvic rotation required more coupling suggesting that training of selective pelvic movements is likely to be more effective close to a neutral pelvic posture.


Journal of Sports Sciences | 2010

The influence of Cardan rotation sequence on angular orientation data for the lower limb in the soccer kick

Adrian Lees; Gabor Barton; Mark A. Robinson

Abstract The influence of the Cardan rotation sequence on the orientation angles for joints is well known but has not been explored for dynamic sports movements. The purpose of this study is to establish the influence of Cardan rotation sequence on the orientation angles of the ankle, knee, and hip of the support leg and pelvis during dynamic sports movements, typified by a maximal instep kick in soccer. We found that: (a) the X (flexion/extension) axis rotations provide data that are robust for any sequence used other than the YXZ sequence, although the Y (abduction/adduction) and Z (internal/external) axes rotations are variable in both shape and offset magnitude; (b) the preferred rotation sequence is either XYZ or XZY for dynamic sports movements, although for the soccer kick the XYZ rotation sequence has been widely used and so this is recommended as a standard; and (c) most uncertainties exist in the Y and Z axes and are most apparent at the beginning of the movement. Where uncertainty exists in identifying Y and Z axes orientations, the integrated angular velocity may be considered as an alternative to determine the relative changes in segment orientation.


Gait & Posture | 2012

A marker based kinematic method of identifying initial contact during gait suitable for use in real-time visual feedback applications

A.R. De Asha; Mark A. Robinson; Gabor Barton

A gait cycle is typically defined as being from heel strike or initial contact (IC) to the next ipsilateral IC using kinetic data. When these data are not available other methods of event definition are required. An algorithm based upon sagittal plane kinematics of the hip, which defines IC at contralateral peak hip extension (PHE) is presented. Kinematic and kinetic data were recorded while 10 unimpaired participants each completed a minimum of 25 overground gait cycles. The accuracy of 551 IC events was evaluated by comparing the agreement of PHE to other kinematic and kinetic algorithms. The mean temporal difference in IC between the PHE algorithm and a kinetic algorithm was +0.0006±0.008 s. The 95% Limits of Agreement was ±0.018 s. This new PHE algorithm provides simple to implement and accurate gait events for use when kinetic data are not available.


Sports Biomechanics | 2011

Single maximal versus combination punch kinematics

Barry Andrew Piorkowski; Adrian Lees; Gabor Barton

The aim of this study was to determine the influence of punch type (Jab, Cross, Lead Hook and Reverse Hook) and punch modality (Single maximal, ‘In-synch’ and ‘Out of synch’ combination) on punch speed and delivery time. Ten competition-standard volunteers performed punches with markers placed on their anatomical landmarks for 3D motion capture with an eight-camera optoelectronic system. Speed and duration between key moments were computed. There were significant differences in contact speed between punch types (F 2,18,84.87 = 105.76, p = 0.001) with Lead and Reverse Hooks developing greater speed than Jab and Cross. There were significant differences in contact speed between punch modalities (F 2,64,102.87 = 23.52, p = 0.001) with the Single maximal (M ± SD: 9.26 ± 2.09 m/s) higher than ‘Out of synch’ (7.49 ± 2.32 m/s), ‘In-synch’ left (8.01 ± 2.35 m/s) or right lead (7.97 ± 2.53 m/s). Delivery times were significantly lower for Jab and Cross than Hook. Times were significantly lower ‘In-synch’ than a Single maximal or ‘Out of synch’ combination mode. It is concluded that a defender may have more evasion-time than previously reported. This research could be of use to performers and coaches when considering training preparations.


Human Movement Science | 2012

Movement Deviation Profile: A measure of distance from normality using a self-organizing neural network

Gabor Barton; Malcolm B. Hawken; Mark A. Scott; Michael H. Schwartz

We introduce the Movement Deviation Profile (MDP), which is a single curve showing the deviation of an individuals movement from normality. Joint angles, recorded from typically developing children over one gait cycle, were used to train a self-organizing map (SOM) which then generated MDP curves for patients with gait problems. The mean MDP over the gait cycle showed a high correlation (r(2) = .927) with the Gait Deviation Index (GDI), a statistically significant difference between groups of patients with a range of functional levels (Gillette Functional Assessment Questionnaire Walking Scale 7-10) and a trend of increasing values for patients with cerebral palsy through hemiplegia I-IV, diplegia, triplegia, and quadriplegia. The small difference between the MDP and GDI can be explained by the SOMs method of operation comparing biomechanical patterns to the nearest abstract reference pattern, and its flexibility to compensate for temporal shifts in movement data. The MDP is an alternative method of processing complex biomechanical data, potentially supporting clinical interpretation. The electronic addendum accompanying this article is a standalone program, which can be used to calculate the MDP from gait data, and can also be used in other applications where the deviation of multi-channel temporal data from a reference is required.


Spinal Cord | 2010

Analysis of tetraplegic reaching in their 3D workspace following posterior deltoid-triceps tendon transfer

Mark A. Robinson; Gabor Barton; Adrian Lees; P Sett

Study design:Cross-sectional study.Objectives:To quantify three-dimensional (3D) reachable workspace in different groups of tetraplegic participants and to assess their reaching performance within this workspace.Setting:Northwest Regional Spinal Injuries Centre, UK.Methods:The 3D reachable workspace of three groups of tetraplegics (NON-OP, operated group (OP) and tetraplegic control group (CONTetraplegic) with varying levels of triceps function together with a healthy control group (CONHealthy)) was defined by reaching to five target positions (anterior, medial, lateral, superior and inferior) located on the periphery of their workspace. Joint angles and inter-joint co-ordination were analysed after a 3D reconstruction of the thorax, humerus and forearm. The performance related variables of movement time, peak velocity, time-to-peak velocity and curvature index were also examined.Results:The reachable volumes covered were consistent with the level of triceps function as CONHealthy covered a significantly greater volume than the tetraplegic groups and in turn the OP covered a larger workspace volume than NON-OP. The reduced workspace of tetraplegics was identified as being due to restrictions in workspace above shoulder height and across the body. Co-ordination data identified some differences in movement patterns but when reaching to targets on the workspace there were no significant differences between the OP and NON-OP groups.Conclusion:This study provided a detailed assessment of reachable workspace and target reaching. Tetraplegic participants found the superior and medial parts of the workspace were the most challenging directions. Standardised biomechanical analysis of tetraplegic upper-limb function is required for objective assessment.


Journal of Neuroengineering and Rehabilitation | 2014

Manipulation of visual biofeedback during gait with a time delayed adaptive Virtual Mirror Box

Gabor Barton; Alan R. De Asha; Edwin Cp van Loon; Thomas Geijtenbeek; Mark A. Robinson

BackgroundA mirror placed in the mid-sagittal plane of the body has been used to reduce phantom limb pain and improve movement function in medical conditions characterised by asymmetrical movement control. The mirrored illusion of unimpaired limb movement during gait might enhance the effect, but a physical mirror is only capable of showing parallel movement of limbs in real time typically while sitting. We aimed to overcome the limitations of physical mirrors by developing and evaluating a Virtual Mirror Box which delays the mirrored image of limbs during gait to ensure temporal congruency with the impaired physical limb.MethodsAn application was developed in the CAREN system’s D-Flow software which mirrors selected limbs recorded by real-time motion capture to the contralateral side. To achieve phase shifted movement of limbs during gait, the mirrored virtual limbs are also delayed by a continuously calculated amount derived from past gait events. In order to accommodate non-normal proportions and offsets of pathological gait, the movements are morphed so that the physical and virtual contact events match on the mirrored side. Our method was tested with a trans-femoral amputee walking on a treadmill using his artificial limb. Joint angles of the elbow and knee were compared between the intact and mirrored side using cross correlation, root mean squared difference and correlation coefficients.ResultsThe time delayed adaptive virtual mirror box produced a symmetrical looking gait of the avatar coupled with a reduction of the difference between the intact and virtual knee and elbow angles (10.86° and 5.34° reduced to 4.99° and 2.54° respectively). Dynamic morphing of the delay caused a non-significant change of toe-off events when compared to delaying by 50% of the previous gait cycle, as opposed to the initial contact events which showed a practically negligible but statistically significant increase (p < 0.05).ConclusionsAdding an adaptive time delay to the Virtual Mirror Box has extended its use to treadmill gait, for the first time. Dynamic morphing resulted in a compromise between mirrored movement of the intact side and gait events of the virtual limbs matched with physical events of the impaired side. Asymmetrical but repeatable gait is expected to provide even more faithful mirroring.

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Malcolm B. Hawken

Liverpool John Moores University

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Mark A. Robinson

Liverpool John Moores University

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Adrian Lees

Liverpool John Moores University

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Gill Holmes

Boston Children's Hospital

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Jos Vanrenterghem

Liverpool John Moores University

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Constantinos N. Maganaris

Liverpool John Moores University

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Mark Lake

Liverpool John Moores University

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Stephanie L. King

Liverpool John Moores University

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