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Dive into the research topics where Giuseppe Monno is active.

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Featured researches published by Giuseppe Monno.


international symposium on mixed and augmented reality | 2002

Spacedesign: a mixed reality workspace for aesthetic industrial design

Michele Fiorentino; R. de Amicis; Giuseppe Monno; André Stork

Spacedesign is an innovative mixed reality (MR) application addressed to aesthetic design of free form curves and surfaces. It is a unique and comprehensive approach which uses task-specific configurations to support the design workflow from concept to mock-up evaluation and review. The first-phase conceptual design benefits from a workbench-like 3-D display for free hand sketching, surfacing and engineering visualization. Semitransparent stereo glasses augment the pre-production physical prototype by additional shapes, textures and annotations. Both workspaces share a common interface and allow collaboration and cooperation between different experts, who can configure the system for the specific task. A faster design workflow and CAD data consistency can be thus naturally achieved. Tests and collaborations with designers, mainly from automotive industry, are providing systematic feedback for this ongoing research. As far as the authors are concerned, there is no known similar approach that integrates the creation and editing phase of 3D curves and surfaces in virtual and augmented reality (VR/AR). Herein we see the major contribution of our new application.


Proceedings of the Institution of Mechanical Engineers. Part C, Journal of mechanical engineering science | 1998

The influence of rounded edges on indentation by a flat punch

M. Ciavarella; D.A. Hills; Giuseppe Monno

Abstract The contact problem and stress state for indentation by a flat punch with rounded edges is studied. For the contact problem itself analytical solutions are obtained for both surface pressure and interior stress fields. Cases of normal indentation and frictional contact, the latter in both sliding or partial slip conditions, are all treated. The transition from the Hertzian configuration to the contact between a nominally flat pad and contacting flat surface is discussed, and it is found that the strength of the contact decays surprisingly slowly. Regarding the von Mises yield parameter, there is a range of configurations for which the strength is actually higher than the Hertzian one, and the strength decays only when the corner radii are very small. The present solution is therefore a realistic alternative to the classical rigid-flat punch idealization, and has particular application to fretting fatigue tests.


Journal of Tribology-transactions of The Asme | 2001

Frictionally Excited Thermoelastic Instability in Multi-Disk Clutches and Brakes

Paolo Decuzzi; M. Ciaverella; Giuseppe Monno

The propensity toward thermoelastic instability (TEI) in multi-disk clutches and brakes is investigated by introducing a new bidimensional analytical model, where metal and friction disks are replaced by two-dimensional layers of finite thickness. This new model permits to estimate the effect of the thickness ratio a1/a2, between friction and metal disks, on the critical speed, critical wave parameter and migration speed of the sliding system. It is found that as the thickness ratio a1/a2 decreases the critical speed reduces significantly taking up values about 80 percent smaller than that predicted by previous two-dimensional models for commonly used ratios (0.1<a1/a2<1), whilst the critical wave parameter slightly increases. Therefore, not only the susceptibility towards TEI can be reduced by changing the material properties of the friction lining but also by adjusting suitably the thickness ratio of the disks. The two-dimensional model is also employed to determine the critical speed in a real multi-disk clutch, and the results are compared with a three-dimensional finite element code. It is shown that the critical speed estimated by the present two-dimensional plane strain model is in good agreement with that determined by the FE code for sufficiently large radial thickness of the disks, whilst the two-dimensional plane stress solution has to be used for relatively small radial thickness ratios. Also, it is found that the critical number of hot spots is independent of the radial thickness ratio and it is correctly predicted by the two-dimensional model


International Journal of Mechanical Sciences | 1998

Contact problems for a wedge with rounded apex

M. Ciavarella; D.A. Hills; Giuseppe Monno

Abstract Elastic contact between a shallow elastic wedge, whose apex is blunted by a finite radius, and an elastically similar half-plane is studied. A closed-form contact law is found, and the interior stress field is then deduced using a Muskhelishvili’s solution in series form, for frictionless and sliding conditions. This geometry removes one of the principal objections to classical solutions to the wedge indentation problem—the unrealistic infinite stress concentration implied by an atomically sharp apex—and in the latter part of the paper the strength of the contact is evaluated explicitly. Further, cases of partial slip associated with the application of tangential load less than needed to cause sliding are considered.


International Journal of Biological Sciences | 2016

A Mechanobiology-based Algorithm to Optimize the Microstructure Geometry of Bone Tissue Scaffolds

Antonio Boccaccio; Antonio E. Uva; Michele Fiorentino; Luciano Lamberti; Giuseppe Monno

Complexity of scaffold geometries and biological mechanisms involved in the bone generation process make the design of scaffolds a quite challenging task. The most common approaches utilized in bone tissue engineering require costly protocols and time-consuming experiments. In this study we present an algorithm that, combining parametric finite element models of scaffolds with numerical optimization methods and a computational mechano-regulation model, is able to predict the optimal scaffold microstructure. The scaffold geometrical parameters are perturbed until the best geometry that allows the largest amounts of bone to be generated, is reached. We study the effects of the following factors: (1) the shape of the pores; (2) their spatial distribution; (3) the number of pores per unit area. The optimal dimensions of the pores have been determined for different values of scaffold Youngs modulus and compression loading acting on the scaffold upper surface. Pores with rectangular section were predicted to lead to the formation of larger amounts of bone compared to square section pores; similarly, elliptic pores were predicted to allow the generation of greater amounts of bone compared to circular pores. The number of pores per unit area appears to have rather negligible effects on the bone regeneration process. Finally, the algorithm predicts that for increasing loads, increasing values of the scaffold Youngs modulus are preferable. The results shown in the article represent a proof-of-principle demonstration of the possibility to optimize the scaffold microstructure geometry based on mechanobiological criteria.


IEEE Transactions on Visualization and Computer Graphics | 2014

Text Readability in Head-Worn Displays: Color and Style Optimization in Video versus Optical See-Through Devices

Saverio Debernardis; Michele Fiorentino; Michele Gattullo; Giuseppe Monno; Antonio E. Uva

Efficient text visualization in head-worn augmented reality (AR) displays is critical because it is sensitive to display technology, text style and color, ambient illumination and so on. The main problem for the developer is to know the optimal text style for the specific display and for applications where color coding must be strictly followed because it is regulated by laws or internal practices. In this work, we experimented the effects on readability of two head-worn devices (optical and video see-through), two backgrounds (light and dark), five colors (white, black, red, green, and blue), and two text styles (plain text and billboarded text). Font type and size were kept constant. We measured the performance of 15 subjects by collecting about 5,000 measurements using a specific test application and followed by qualitative interviews. Readability turned out to be quicker on the optical see-through device. For the video see-through device, background affects readability only in case of text without billboard. Finally, our tests suggest that a good combination for indoor augmented reality applications, regardless of device and background, could be white text and blue billboard, while a mandatory color should be displayed as billboard with a white text message.


PLOS ONE | 2016

Geometry Design Optimization of Functionally Graded Scaffolds for Bone Tissue Engineering: A Mechanobiological Approach.

Antonio Boccaccio; Antonio E. Uva; Michele Fiorentino; Giorgio Mori; Giuseppe Monno

Functionally Graded Scaffolds (FGSs) are porous biomaterials where porosity changes in space with a specific gradient. In spite of their wide use in bone tissue engineering, possible models that relate the scaffold gradient to the mechanical and biological requirements for the regeneration of the bony tissue are currently missing. In this study we attempt to bridge the gap by developing a mechanobiology-based optimization algorithm aimed to determine the optimal graded porosity distribution in FGSs. The algorithm combines the parametric finite element model of a FGS, a computational mechano-regulation model and a numerical optimization routine. For assigned boundary and loading conditions, the algorithm builds iteratively different scaffold geometry configurations with different porosity distributions until the best microstructure geometry is reached, i.e. the geometry that allows the amount of bone formation to be maximized. We tested different porosity distribution laws, loading conditions and scaffold Young’s modulus values. For each combination of these variables, the explicit equation of the porosity distribution law–i.e the law that describes the pore dimensions in function of the spatial coordinates–was determined that allows the highest amounts of bone to be generated. The results show that the loading conditions affect significantly the optimal porosity distribution. For a pure compression loading, it was found that the pore dimensions are almost constant throughout the entire scaffold and using a FGS allows the formation of amounts of bone slightly larger than those obtainable with a homogeneous porosity scaffold. For a pure shear loading, instead, FGSs allow to significantly increase the bone formation compared to a homogeneous porosity scaffolds. Although experimental data is still necessary to properly relate the mechanical/biological environment to the scaffold microstructure, this model represents an important step towards optimizing geometry of functionally graded scaffolds based on mechanobiological criteria.


Presence: Teleoperators & Virtual Environments | 2013

Augmented reality text style readability with see-through head-mounted displays in industrial context

Michele Fiorentino; Saverio Debernardis; Antonio E. Uva; Giuseppe Monno

The application of augmented reality in industrial environments requires an effective visualization of text on a see-through head-mounted display (HMD). The main contribution of this work is an empirical study of text styles as viewed through a monocular optical see-through display on three real workshop backgrounds, examining four colors and four different text styles. We ran 2,520 test trials with 14 participants using a mixed design and evaluated completion time and error rates. We found that both presentation mode and background influence the readability of text, but there is no interaction effect between these two variables. Another interesting aspect is that the presentation mode differentially influences completion time and error rate. The present study allows us to draw some guidelines for an effective use of AR text visualization in industrial environments. We suggest maximum contrast when reading time is important, and the use of colors to reduce errors. We also recommend a colored billboard with transparent text where colors have a specific meaning.


Computers in Industry | 2015

Text legibility for projected Augmented Reality on industrial workbenches

Michele Di Donato; Michele Fiorentino; Antonio E. Uva; Michele Gattullo; Giuseppe Monno

We studied and evaluated the legibility of projected text on industrial workbenches surfaces.Projected AR can be used effectively as an alternative to monitor for displaying technical information.Legibility performance is not influenced by texturization of the projection surface.Legibility performance is reduced by tactile irregularities on the projection surface.Projected blue text is hardly readable; solutions must be found for it. Augmented Reality is a promising technology for the product lifecycle development, but it is still not established in industrial facilities. The most relevant issues to be addressed relate to the ergonomics: avoid the discomfort of Head-Worn Displays, allow the operators to have free hands and improve data visualization. In this work we study the possibility to use projection-based Augmented Reality (projected AR), as optimal solution for technical visualization on industrial workbenches. In particular, text legibility in projected AR is difficult to optimize since it is affected by many parameters: environment conditions, text style, material and shape of the target surface. This problem is poorly addressed in literature and in the specific industrial field. We analyze the legibility of a set of colors prescribed by international standards for the industrial environments, on six widely used industrial workbenches surfaces. We compared the performance of 14 subjects using projected AR, with that using a traditional LCD monitor. We collected about 2500 measurements (times and errors) through the use of a test application, followed by qualitative interviews. The results showed that, as regards legibility, projected AR can be used in place of traditional monitors in most of the cases. Another not trivial finding is that the influence on legibility of surface irregularities (e.g., grooves, prominences) is more important than that of surface texturization. A possible limitation for the use of projected AR is given by the blue color, whose performance turned out to be lower than that of other colors with every workbench surface.


Computer-aided Design | 2010

Improving bi-manual 3D input in CAD modelling by part rotation optimisation

Michele Fiorentino; Antonio E. Uva; M. Dellisanti Fabiano; Giuseppe Monno

Part modelling in a CAD environment requires a bi-manual 3D input interface to fully exploit its potentialities. In this research we provide extensive user tests on bi-manual modelling using different devices to control 3D models rotation. Our results suggest that a simple trackball device is effective when the user task is mostly limited to rotation control (i.e. when modelling parts in a CAD environment). In our tests, performances are even better than those achieved with a specifically designed device. Since the task of rotating a CAD part often shows the need of flipping the controlled object, we introduce a non linear transfer function which combines the precision of a zero order control mode with the ability to recognise fast movements. This new modality shows a significant improvement in the users performances and candidates itself for integration in next generation CAD interfaces.

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Michele Fiorentino

Instituto Politécnico Nacional

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Antonio E. Uva

Instituto Politécnico Nacional

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Antonio Boccaccio

Instituto Politécnico Nacional

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Antonio E. Uva

Instituto Politécnico Nacional

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Michele Gattullo

Instituto Politécnico Nacional

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M. Ciavarella

Instituto Politécnico Nacional

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Vito M. Manghisi

Polytechnic University of Bari

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Carmine Pappalettere

Instituto Politécnico Nacional

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Paolo Decuzzi

Instituto Politécnico Nacional

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Pietro Renzulli

Instituto Politécnico Nacional

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