Goran Petrovic
Eindhoven University of Technology
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Publication
Featured researches published by Goran Petrovic.
international conference on multimedia and expo | 2006
Goran Petrovic
This paper presents a layered framework for 3D-TV applications, combining multiview and depth-image based approaches in a scalable fashion. To solve the problem of missing data due to disocclusions, we add specific layers for coded occlusion data and the edge-mask information for high-quality 3D rendering of key objects in the scene. We show how the same framework can be extended towards FTV applications by jointly addressing simulcast and multicast transmission. By adopting a distributed delivery architecture, new interesting properties can be realized such as shared processing for the creation and streaming of virtual viewpoints
electronic imaging | 2008
Goran Petrovic; Dirk Farin
3D-Video systems allow a user to perceive depth in the viewed scene and to display the scene from arbitrary viewpoints interactively and on-demand. This paper presents a prototype implementation of a 3D-video streaming system using an IP network. The architecture of our streaming system is layered, where each information layer conveys a single coded video signal or coded scene-description data. We demonstrate the benefits of a layered architecture with two examples: (a) stereoscopic video streaming, (b) monoscopic video streaming with remote multiple-perspective rendering. Our implementation experiments confirm that prototyping 3D-video streaming systems is possible with todays software and hardware. Furthermore, our current operational prototype demonstrates that highly heterogeneous clients can coexist in the system, ranging from auto-stereoscopic 3D displays to resource-constrained mobile devices.
international conference on heterogeneous networking for quality reliability security and robustness | 2007
Shudong Chen; Jj Johan Lukkien; Igor Radovanovic; Melissa Tjiong; Remi Bosman; Richard Verhoeven; Goran Petrovic
Service Oriented Architecture (SOA) is emerging as an enabling technology for sharing distributed heterogeneous resources on the network. Consequently, securing services is an increasing concern. Research issues include privacy protection for service providers, transparent access control for service consumers, secure service discovery and composition. In this paper, we present an access control approach which uses virtual communities to secure service discovery and access (VICSDA). Services grouped in virtual communities can only be discovered and accessed by authenticated community members. Meanwhile, services are autonomous to define their local access control policy. Moreover, behavior of these autonomous services is monitored in order to guarantee a better QoS provision. Using a virtual community overlay network on top of a SOA infrastructure, VICSDA can provide authentication, message confidentiality and integrity to secure service discovery and access. Better application performance can be achieved through VICSDA. We integrated VICSDA with a 3D video streaming application. This example provides us with some initial evidence that VICSDA is a viable solution to our target problems.
Proceedings of SPIE | 2010
Goran Petrovic; Luat Do; Sveta Zinger
Virtual views in 3D-TV and multi-view video systems are reconstructed images of the scene generated synthetically from the original views. In this paper, we analyze the performance of streaming virtual views over IP-networks with a limited and time-varying available bandwidth. We show that the average video quality perceived by the user can be improved with an adaptive streaming strategy aiming at maximizing the average video quality. Our adaptive 3D multi-view streaming can provide a quality improvement of 2 dB on the average - over non-adaptive streaming. We demonstrate that an optimized virtual view adaptation algorithm needs to be view-dependent and achieve an improvement of up to 0.7 dB. We analyze our adaptation strategies under dynamic available bandwidth in the network.
ImmersCom '07 Proceedings of the First International Conference on Immersive Telecommunications | 2007
Goran Petrovic; Dirk Farin
3D-video systems allow a user to perceive depth in the viewed scene and to interactively display the scene from multiple viewpoints. This paper presents an architecture for the scalable delivery of 3D-video streams over IP-networks, where we contribute in two aspects. First, we model 3D-video as a multi-stream application, where each stream (or layer) carries a single coded video signal or coded scene-description data. Second, we propose an end-to-end delivery model for 3D-video applications, which leverages a distributed system architecture to reduce the bandwidth and processing cost at the server and the end-hosts.
Archive | 2006
Goran Petrovic
Multimedia networking and coding | 2013
S Sveta Zinger; L. Do; Goran Petrovic; Y Yanninck Morvan
Industrial Marketing Management | 2010
Goran Petrovic; Aa Kadermohideen Shahulhameed; S Sveta Zinger
Connecthor | 2009
Sveta Zinger; Goran Petrovic
Annals of Biomedical Engineering | 2008
Shudong Chen; Jj Johan Lukkien; Richard Verhoeven; Pim Vullers; Goran Petrovic