Grzegorz Finke
Warsaw University of Technology
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Featured researches published by Grzegorz Finke.
Optics Express | 2012
Tomasz Kozacki; Grzegorz Finke; Piotr Garbat; Weronika Zaperty; Malgorzata Kujawinska
This paper presents a wide angle holographic display system with extended viewing angle in both horizontal and vertical directions. The display is constructed from six spatial light modulators (SLM) arranged on a circle and an additional SLM used for spatiotemporal multiplexing and a viewing angle extension in two perpendicular directions. The additional SLM, that is synchronized with the SLMs on the circle is placed in the image space. This method increases effective space bandwidth product of display system data from 12.4 to 50 megapixels. The software solution based on three Nvidia graphic cards is developed and implemented in order to achieve fast and synchronized displaying. The experiments presented for both synthetic and real 3D data prove the possibility to view binocularly having good quality images reconstructed in full FoV of the display.
Applied Optics | 2012
Tomasz Kozacki; Malgorzata Kujawinska; Grzegorz Finke; Bryan M. Hennelly; Nitesh Pandey
This paper presents an extended viewing angle holographic display for reconstruction of real world objects in which the capture and display systems are decoupled. This is achieved by employing multiple tilted spatial light modulators (SLMs) arranged in a circular configuration. In order to prove the proper reconstruction and visual perception of holographic images the Wigner distribution function is employed. We describe both the capture system using a single static camera with a rotating object and a holographic display utilizing six tilted SLMs. The experimental results based on the reconstruction of computer generated and real world scenes are presented. The coherent noise removal procedure is described and implemented. The experiments prove the possibility to view images reconstructed in the display binocularly and with good quality.
International Journal of Digital Multimedia Broadcasting | 2010
Damien P. Kelly; David S. Monaghan; Nitesh Pandey; Tomasz Kozacki; Aneta Michalkiewicz; Grzegorz Finke; Bryan M. Hennelly; Malgorzata Kujawinska
The application of digital holography as a viable solution to 3D capture and display technology is examined. A review of the current state of the field is presented in which some of the major challenges involved in a digital holographic solution are highlighted. These challenges include (i) the removal of the DC and conjugate image terms, which are features of the holographic recording process, (ii) the reduction of speckle noise, a characteristic of a coherent imaging process, (iii) increasing the angular range of perspective of digital holograms (iv) and replaying captured and/or processed digital holograms using spatial light modulators. Each of these challenges are examined theoretically and several solutions are put forward. Experimental results are presented that demonstrate the validity of the theoretical solutions.
Optics Express | 2014
Malgorzata Kujawinska; Tomasz Kozacki; Thomas Meeser; Bryan M. Hennelly; Piotr Garbat; Weronica Zaperty; Mikko Niemelä; Grzegorz Finke; Marcin Kowiel; Thomas J. Naughton
This paper presents the full technology chain supporting wide angle digital holographic television from holographic capture of real world objects/scenes to holographic display with an extended viewing angle. The data are captured with multiple CCD cameras located around an object. The display system is based on multiple tilted spatial light modulators (SLMs) arranged in a circular configuration. The capture-display system is linked by a holographic data processing module, which allows for significant decoupling of the capture and display systems. The presented experimental results, based on the reconstruction of real world, variable in time scenes, illustrates imaging dynamics, viewing angle and quality.
IEEE\/OSA Journal of Display Technology | 2012
Tomasz Kozacki; Malgorzata Kujawinska; Grzegorz Finke; Weronica Zaperty; Bryan M. Hennelly
This paper presents a novel method of multi-spatial light modulator (SLM) holographic image display that enables wide angle reconstruction of images of real world objects. The image data are delivered by means of digital holography. The capture and display systems are arranged in a circular configuration. In order to support the proper information flow between the multi-sensor capture and multi-SLM display systems we perform analysis using the Wigner distribution function. We also consider a mismatch of the capture and display configurations as well as the visual perception of the displayed image. Experimental results based on the reconstruction of real world scenes are presented that demonstrate the validity of the theoretical solutions. A single camera is used to record the digital holograms, where the object is rotated between captures, and these holograms are then displayed on a circular configuration of SLMs. The results show the limitation of multi-SLM holographic displays in terms of visual perception. These problems arise from the limited angular distribution of the SLMs on a display circle and the presence of gaps between the SLMs.
Proceedings of SPIE | 2010
Grzegorz Finke; Tomasz Kozacki; Malgorzata Kujawinska
In the paper we present the design of a wide viewing angle display system capable of displaying digital holograms captured in a rotary CCD configuration. We have discussed the two possible configurations of multi LC SLMs system: with a normal LC SLM illumination and with tilted LC SLMs and parallel illumination. The second system was selected and the tilted plane algorithm, necessary for recalculation of displayed holograms was tested. Finally we have presented and discussed different means of visual perception of holographic images: with an asymmetric diffuser and with an eyepiece.
Applied Optics | 2015
Grzegorz Finke; Malgorzata Kujawinska; Tomasz Kozacki
The new approach to the analysis of visual perception in holographic displays is presented. Instead of traditional examinations of depth cues the information given by a display and its delivery to an observer is considered in relation to display parameters and reconstruction and observation distances. The presented method allows for analyses of mono- and binocular viewing conditions in specified display setups as well as estimation of the observer’s freedom of movement. The analyses are based on a Wigner distribution of holographic signals provided by a single and a set of spatial light modulators (SLMs) in a circular configuration.
digital television conference | 2013
Grzegorz Finke; Malgorzata Kujawinska; Weronika Zaperty; Tomasz Kozacki
In the paper a holographic display system with extended viewing angle and capability to reconstruct images with no size limitation is presented. The display is constructed from three spatial light modulators (SLM) arranged on a circle. For gap disposal in reconstructed images a beam splitter is used. The presented spatiotemporal multiplexing technique based on sequential illumination from different direction allows us to double their number. In experimental setup we have obtained a continuous holographic reconstruction in 2.5 times bigger viewing angle comparing to a single SLM utilization.
Opto-electronics Review | 2016
Grzegorz Finke; Malgorzata Kujawinska; Tomasz Kozacki; Weronika Zaperty
Abstract In this paper we propose a method which allows to overcome the basic functional problems in holographic displays with naked eye observation caused by delivering too small images visible in narrow viewing angles. The solution is based on combining the spatiotemporal multiplexing method with a 4f optical system. It enables to increase an aperture of a holographic display and extend the angular visual field of view. The applicability of the modified display is evidenced by Wigner distribution analysis of holographic imaging with spatiotemporal multiplexing method and by the experiments performed at the display demonstrator.
Photonics Letters of Poland | 2012
Malgorzata Kujawinska; Grzegorz Finke; Piotr Garbat; Claas Faldorf; Bryan M. Hennelly
The paper presents the way that colour can serve solving the problem of calibration points indexing in a camera geometrical calibration process. We propose a technique in which indexes of calibration points in a black-and-white chessboard are represented as sets of colour regions in the neighbourhood of calibration points. We provide some general rules for designing a colour calibration chessboard and provide a method of calibration image analysis. We show that this approach leads to obtaining better results than in the case of widely used methods employing information about already indexed points to compute indexes. We also report constraints concerning the technique. Nowadays we are witnessing an increasing need for camera geometrical calibration systems. They are vital for such applications as 3D modelling, 3D reconstruction, assembly control systems, etc. Wherever possible, calibration objects placed in the scene are used in a camera geometrical calibration process. This approach significantly increases accuracy of calibration results and makes the calibration data extraction process easier and universal. There are many geometrical camera calibration techniques for a known calibration scene [1]. A great number of them use as an input calibration points which are localised and indexed in the scene. In this paper we propose the technique of calibration points indexing which uses a colour chessboard. The presented technique was developed by solving problems we encountered during experiments with our earlier methods of camera calibration scene analysis [2]-[3]. In particular, the proposed technique increases the number of indexed points points in case of local lack of calibration points detection. At the beginning of the paper we present a way of designing a chessboard pattern. Then we describe a calibration point indexing method, and finally we show experimental results. A black-and-white chessboard is widely used in order to obtain sub-pixel accuracy of calibration points localisation [1]. Calibration points are defined as corners of chessboard squares. Assuming the availability of rough localisation of these points, the points can be indexed. Noting that differences in distances between neighbouring points in calibration scene images differ slightly, one of the local searching methods can be employed (e.g. [2]). Methods of this type search for a calibration point to be indexed, using a window of a certain size. The position of the window is determined by a vector representing the distance between two previously indexed points in the same row or column. However, experiments show that this approach has its disadvantages, as described below. * E-mail: [email protected] Firstly, there is a danger of omitting some points during indexing in case of local lack of calibration points detection in a neighbourhood (e.g. caused by the presence of non-homogeneous light in the calibration scene). A particularly unfavourable situation is when the local lack of detection effects in the appearance of separated regions of detected calibration points. It is worth saying that such situations are likely to happen for calibration points situated near image borders. Such points are very important for the analysis of optical nonlinearities, and a lack of them can significantly influence the accuracy of distortion modelling. Secondly, such methods may give wrong results in the case of optical distortion with strong nonlinearities when getting information about the neighbouring index is not an easy task. Beside this, the methods are very sensitive to a single false localisation of a calibration point. Such a single false localisation can even result in false indexing of a big set of calibration points. To avoid the above-mentioned problems, we propose using a black-and-white chessboard which contains the coded index of a calibration point in the form of colour squares situated in the nearest neighbourhood of each point. The index of a certain calibration point is determined by colours of four nearest neighbouring squares (Fig.1). An order of squares in such foursome is important. Because the size of a colour square is determined only by the possibility of correct colour detection, the size of a colour square can be smaller than the size of a black or white square. The larger size of a black or white square is determined by the requirements of the exact localisation step which follows the indexing of calibration points [3]. In this step, edge information is extracted from a blackand-white chessboard. This edge information needs larger Artur Nowakowski, Wladyslaw Skarbek Institute of Radioelectronics, Warsaw University of Technology, Nowowiejska 15/19, 00-665 Warszawa, [email protected] Received February 10, 2009; accepted March 27, 2009; published March 31, 2009 http://www.photonics.pl/PLP