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Dive into the research topics where Han Cheng is active.

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Featured researches published by Han Cheng.


international conference on instrumentation and measurement computer communication and control | 2014

Research on Software Development Process Conjunction of Scrum and UML Modeling

Quan Wei; Guo Danwei; Xue Yaohong; Fan Jingtao; Han Cheng; Jiang Zhengang

Scrum has become the most popular agile methodology in recent years. It focuses on management and organization of software project, and doesnt provide descriptions about how everything is to be done on a project. This paper presents an approach of combining the Scrum methodology with the UML modeling methods, in which UML modeling technologies are mapped onto the scrum practices. This approach follows the organization and management pattern of scrum, and provides a detailed implementation methods technologically based on the UML modeling methods. It inherits the merits of both scrum and UML modeling.


Archive | 2015

Seeding monitoring system of corn precision seeder

Yang Hongwei; Zhu Hongmei; Yang Huamin; Han Cheng; Han Yonglin


Archive | 2015

Irregular surface-orientated self-adaptive projection system

Zhang Chao; Yang Huamin; Han Cheng; Bai Baoxing; Jiang Zhengang; Feng Xin; Fan Jingtao; Ding Ying


Archive | 2014

Novel special film

Yang Huamin; Jiang Zhengang; Yang Wentao; Yu Huadong; Fan Jingtao; Han Cheng; Chen Chunyi; Ding Ying; Feng Xin; Song Xiaolong


Archive | 2014

Panoramic stereoscopic film playing monitoring system

Jiang Zhen Gang; Song Xiaolong; Han Cheng; Feng Xin; Fan Jingtao; Yang Huamin; Di Xiaoqiang; Zhang Chao; Yang Hongwei; Yang Wentao


Archive | 2014

Large-sized orthogonal multi-screen display apparatus

Han Cheng; Jiang Zhen Gang; Yang Huamin; Fan Jingtao; Feng Xin; Song Xiaolong; Di Xiaoqiang; Zhang Chao; Yang Hongwei; Yang Wentao


Archive | 2014

Method for solving camera homography matrix and projector homography matrix

Zhang Chao; Yang Huamin; Han Cheng; Quan Wei; Jiang Zhen Gang; Feng Xin; Fan Jingtao


Archive | 2014

Method for achieving global illumination drawing of animation three-dimensional scene with virtual point light sources

Chen Chunyi; Yang Huamin; Li Yanfang; Li Hua; Jiang Zhengang; Fan Jingtao; Han Cheng; Qu Fuheng


Archive | 2013

Approximate drawing method for 3D (three-dimensional) virtual scene comprising surface caustic effect generated by mirror reflection

Chen Chunyi; Yang Huamin; Jiang Zhengang; Fan Jingtao; Li Yanfang; Feng Xin; Di Xiaoqiang; Li Hua; Li Qi; Ding Ying; Chen Zhanfang; Han Cheng


Archive | 2017

Adaptive De Bruijn color structured light coding method

Yang Fan; Han Cheng; Bai Baoxing; Zhang Chao; Yang Huamin; Jiang Zhengang; Ding Ying; Quan Wei; Li Hua; Wu Jinji

Collaboration


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Zhang Chao

Changchun University of Science and Technology

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Fan Jingtao

Changchun University of Science and Technology

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Quan Wei

Changchun University of Science and Technology

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Xue Yaohong

Changchun University of Science and Technology

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Jiang Zhengang

Changchun University of Science and Technology

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Ding Ying

Changchun University of Science and Technology

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Li Hua

Changchun University of Science and Technology

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Chen Chunyi

Changchun University of Science and Technology

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Yan Fei

Tokyo Institute of Technology

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Guo Danwei

Changchun University of Science and Technology

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