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Dive into the research topics where Henry Johan is active.

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Featured researches published by Henry Johan.


Multimedia Tools and Applications | 2013

3D model retrieval using hybrid features and class information

Bo Li; Henry Johan

To improve the retrieval performance on a classified 3D model database, we propose a 3D model retrieval algorithm based on a hybrid 3D shape descriptor ZFDR and a class-based retrieval approach CBR utilizing the existing class information of the database. The hybrid 3D shape descriptor ZFDR comprises four features, depicting a 3D model from different aspects and it itself is already comparable to or better than several related shape descriptors. To compute the distance between a query model and a target model within a class of a database, we define an integrated distance metric which takes into account the class information. It scales the distance between the query model and the target model according to the distance between the query model and the class. Our class-based retrieval approach CBR is general, it can be used with any shape descriptors to improve their retrieval performance. Extensive generic and partial 3D model retrieval experiments on seven standard databases demonstrate that after we employ CBR, the retrieval performance of our algorithm CBR-ZFDR is evidently improved and the result is better than that achieved by the state-of-the-art method on each database in terms of most of the commonly used performance metrics.


Computer Vision and Image Understanding | 2014

A comparison of methods for sketch-based 3D shape retrieval

Bo Li; Yijuan Lu; Afzal Godil; Tobias Schreck; Benjamin Bustos; Alfredo Ferreira; Takahiko Furuya; Manuel J. Fonseca; Henry Johan; Takahiro Matsuda; Ryutarou Ohbuchi; Pedro B. Pascoal; Jose M. Saavedra

Sketch-based 3D shape retrieval has become an important research topic in content-based 3D object retrieval. To foster this research area, two Shape Retrieval Contest (SHREC) tracks on this topic have been organized by us in 2012 and 2013 based on a small-scale and large-scale benchmarks, respectively. Six and five (nine in total) distinct sketch-based 3D shape retrieval methods have competed each other in these two contests, respectively. To measure and compare the performance of the top participating and other existing promising sketch-based 3D shape retrieval methods and solicit the state-of-the-art approaches, we perform a more comprehensive comparison of fifteen best (four top participating algorithms and eleven additional state-of-the-art methods) retrieval methods by completing the evaluation of each method on both benchmarks. The benchmarks, results, and evaluation tools for the two tracks are publicly available on our websites [1,2].


eurographics | 2012

SHREC'12 track: generic 3D shape retrieval

Bo Li; Afzal Godil; Masaki Aono; X. Bai; Takahiko Furuya; L. Li; Roberto Javier López-Sastre; Henry Johan; Ryutarou Ohbuchi; Carolina Redondo-Cabrera; Atsushi Tatsuma; Tomohiro Yanagimachi; S. Zhang

Generic 3D shape retrieval is a fundamental research area in the field of content-based 3D model retrieval. The aim of this track is to measure and compare the performance of generic 3D shape retrieval methods implemented by different participants over the world. The track is based on a new generic 3D shape benchmark, which contains 1200 triangle meshes that are equally classified into 60 categories. In this track, 16 runs have been submitted by 5 groups and their retrieval accuracies were evaluated using 7 commonly used performance metrics.


eurographics | 2013

SHREC'13 track: large scale sketch-based 3D shape retrieval

Bo Li; Yijuan Lu; Afzal Godil; Tobias Schreck; Masaki Aono; Henry Johan; Jose M. Saavedra; Shoki Tashiro

Sketch-based 3D shape retrieval has become an important research topic in content-based 3D object retrieval. The aim of this track is to measure and compare the performance of sketch-based 3D shape retrieval methods based on a large scale hand-drawn sketch query dataset which has 7200 sketches and a generic 3D model target dataset containing 1258 3D models. The sketches and models are divided into 80 distinct classes. In this track, 5 runs have been submitted by 3 groups and their retrieval accuracies were evaluated using 7 commonly used retrieval performance metrics. We hope that this benchmark, its corresponding evaluation code, and the comparative evaluation results will contribute to the progress of this research direction for the 3D model retrieval community.


Multimedia Tools and Applications | 2013

Sketch-based 3D model retrieval by incorporating 2D-3D alignment

Bo Li; Henry Johan

Sketch-based 3D model retrieval is very important for applications such as 3D modeling and recognition. In this paper, a sketch-based retrieval algorithm is proposed based on a 3D model feature named View Context and 2D relative shape context matching. To enhance the accuracy of 2D sketch-3D model correspondence as well as the retrieval performance, we propose to align a 3D model with a query 2D sketch before measuring their distance. First, we efficiently select some candidate views from a set of densely sampled views of the 3D model to align the sketch and the model based on their View Context similarities. Then, we compute the more accurate relative shape context distance between the sketch and every candidate view, and regard the minimum one as the sketch-model distance. To speed up retrieval, we precompute the View Context and relative shape context features of the sample views of all the 3D models in the database. Comparative and evaluative experiments based on hand-drawn and standard line drawing sketches demonstrate the effectiveness and robustness of our approach and it significantly outperforms several latest sketch-based retrieval algorithms.


eurographics | 2012

SHREC'12 track: sketch-based 3D shape retrieval

Bo Li; Tobias Schreck; Afzal Godil; Marc Alexa; Tamy Boubekeur; Benjamin Bustos; Jipeng Chen; Mathias Eitz; Takahiko Furuya; Kristian Hildebrand; Songhua Huang; Henry Johan; Arjan Kuijper; Ryutarou Ohbuchi; Ronald Richter; Jose M. Saavedra; Maximilian Scherer; Tomohiro Yanagimachi; Gang Joon Yoon; Sang Min Yoon

Sketch-based 3D shape retrieval has become an important research topic in content-based 3D object retrieval. The aim of this track is to measure and compare the performance of sketch-based 3D shape retrieval methods implemented by different participants over the world. The track is based on a new sketch-based 3D shape benchmark, which contains two types of sketch queries and two versions of target 3D models. In this track, 7 runs have been submitted by 5 groups and their retrieval accuracies were evaluated using 7 commonly used retrieval performance metrics. We hope that the benchmark, its corresponding evaluation code, and the comparative evaluation results of the state-of-the-art sketch-based 3D model retrieval algorithms will contribute to the progress of this research direction for the 3D model retrieval community.


International Journal of Computer Vision | 2016

Shape Retrieval of Non-rigid 3D Human Models

David Pickup; Xianfang Sun; Paul L. Rosin; Ralph Robert Martin; Zhi-Quan Cheng; Zhouhui Lian; Masaki Aono; A. Ben Hamza; Alexander M. Bronstein; Michael M. Bronstein; S. Bu; Umberto Castellani; S. Cheng; Valeria Garro; Andrea Giachetti; Afzal Godil; Luca Isaia; Junwei Han; Henry Johan; L. Lai; Bo Li; Chen-Feng Li; Haisheng Li; Roee Litman; X. Liu; Ziwei Liu; Yijuan Lu; L. Sun; Gary K. L. Tam; Atsushi Tatsuma

Abstract3D models of humans are commonly used within computer graphics and vision, and so the ability to distinguish between body shapes is an important shape retrieval problem. We extend our recent paper which provided a benchmark for testing non-rigid 3D shape retrieval algorithms on 3D human models. This benchmark provided a far stricter challenge than previous shape benchmarks. We have added 145 new models for use as a separate training set, in order to standardise the training data used and provide a fairer comparison. We have also included experiments with the FAUST dataset of human scans. All participants of the previous benchmark study have taken part in the new tests reported here, many providing updated results using the new data. In addition, further participants have also taken part, and we provide extra analysis of the retrieval results. A total of 25 different shape retrieval methods are compared.


Multimedia Tools and Applications | 2014

Hybrid shape descriptor and meta similarity generation for non-rigid and partial 3D model retrieval

Bo Li; Afzal Godil; Henry Johan

Non-rigid and partial 3D model retrieval are two significant and challenging research directions in the field of 3D model retrieval. Little work has been done in proposing a hybrid shape descriptor that works for both retrieval scenarios, let alone the integration of the component features of the hybrid shape descriptor in an automatic way. In this paper, we propose a hybrid shape descriptor that integrates both geodesic distance-based global features and curvature-based local features. We also develop an automatic algorithm to generate meta similarity resulting from different component features of the hybrid shape descriptor based on Particle Swarm Optimization. Experimental results demonstrate the effectiveness and advantages of our framework, as well as the significant improvements in retrieval performances. The framework is general and can be applied to similar approaches that integrate more features for the development of a single algorithm for both non-rigid and partial 3D model retrieval.


eurographics | 2002

A Method for Creating Mosaic Images Using Voronoi Diagrams

Yoshinori Dobashi; Toshiyuki Haga; Henry Johan; Tomoyuki Nishita

This paper proposes a non-photorealistic rendering method that creates an artistic effect called mosaicing. The proposed method converts images provided by the user into the mosaic images. Commercial image editing applications also provide a similar function. However, these applications often trade results for low-cost computing. It is desirable to create high quality images even if the computational cost is increased. We present an automatic method for mosaicing images by using Voronoi diagrams. The Voronoi diagrams are optimized so that the error between the original image and the resulting image is as small as possible. Next, the mosaic image is generated by using the sites and edges of the Voronoi diagram. We use graphics hardware to efficiently generate Voronoi diagrams. Furthermore, we extend the method to mosaic animations from sequences of images.


eurographics | 2014

Extended large scale sketch-based 3D shape retrieval

Bo Li; Yijuan Lu; C. Li; Afzal Godil; Tobias Schreck; Masaki Aono; Martin Burtscher; Hongbo Fu; Takahiko Furuya; Henry Johan; Jianzhuang Liu; Ryutarou Ohbuchi; Atsushi Tatsuma; Changqing Zou

Large scale sketch-based 3D shape retrieval has received more and more attentions in the community of content-based 3D object retrieval. The objective of this track is to evaluate the performance of different sketch-based 3D model retrieval algorithms using a large scale hand-drawn sketch query dataset on a comprehensive 3D model dataset. The benchmark contains 12,680 sketches and 8,987 3D models, divided into 171 distinct classes. In this track, 12 runs were submitted by 4 groups and their retrieval performance was evaluated using 7 commonly used retrieval performance metrics. We hope that this benchmark, the comparative evaluation results and the corresponding evaluation code will further promote the progress of this research direction for the 3D model retrieval community.

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Tomoyuki Nishita

Hiroshima Shudo University

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Bo Li

University of Central Missouri

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Yijuan Lu

Texas State University

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Afzal Godil

National Institute of Standards and Technology

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Masaki Aono

Toyohashi University of Technology

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Hock Soon Seah

Nanyang Technological University

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Atsushi Tatsuma

Toyohashi University of Technology

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