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Dive into the research topics where Hidetoshi Ando is active.

Publication


Featured researches published by Hidetoshi Ando.


frontiers in education conference | 2014

A pilot flipped engineering education class utilizing the online delivery of lectures with speech-synchronized PC-screen-capture technology

Masanori Hanawa; Tatsuhiko Hinaga; Masayuki Morisawa; Hidetoshi Ando; Eriko Tamaru; Atsushi Hirano; Takeshi Nagamine


Proceedings of the Annual Conference of the Institute of Image Electronics Engineers of Japan Proceedings of Visual Computing / Graphics and CAD Joint Symposium 2007 | 2007

Real-time Visualization of 3D Numerical Simulation based on Vertex Processing on GPU

Masashi Shimizu; Yuta Takabayashi; Koji Toriyama; Hidetoshi Ando


2016 Nicograph International (NicoInt) | 2016

Improvements of Classification Accuracy of Film Defects by Using GPU-accelerated Image Processing and Machine Learning Frameworks

Hidetoshi Ando; Yuki Niitsu; Masaki Hirasawa; Hiroaki Teduka; Masao Yajima


The Proceedings of The Computational Mechanics Conference | 2009

409 A Study on Preconditioning Methods for Krylov Subspace Method suited for GPU

Fumiaki Fujiki; Hidetoshi Ando; Koji Toriyama


Proceedings of the Annual Conference of the Institute of Image Electronics Engineers of Japan Proceedings of Visual Computing / Graphics and CAD Joint Symposium 2007 | 2007

GPU Acceleration of 3D Model Retrieval based on Shape Similarity

Hideki Kinoshita; Hidetoshi Ando; Ryutaro Ohbuchi


Proceedings of the Annual Conference of the Institute of Image Electronics Engineers of Japan Proceedings of Visual Computing / Graphics and CAD Joint Symposium 2007 | 2007

Real-time volume modeling by using multi depth map

Masaki Hiraga; Hidetoshi Ando


international conference on computer graphics theory and applications | 2006

REAL-TIME RENDERING OF HIGH QUALITY GLARE IMAGES USING VERTEX TEXTURE FETCH ON GPU

Hidetoshi Ando; Nobutaka Torigoe; Koji Toriyama; Koichi Ichimiya


Proceedings of the Annual Conference of the Institute of Image Electronics Engineers of Japan Proceedings of Visual Computing / Graphics and CAD Joint Symposium 2006 | 2006

Real-time Glare Generation using Vertex Texture Fetch

Nobutaka Torigoe; Hidetoshi Ando


Proceedings of the Annual Conference of the Institute of Image Electronics Engineers of Japan Proceedings of Visual Computing / Graphics and CAD Joint Symposium 2006 | 2006

Real-Time Visualization of 2D Numerical Simulation on GPU

Masashi Shimizu; Hidetoshi Ando; Koji Toriyama; Koichi Ichimiya


Proceedings of the Annual Conference of the Institute of Image Electronics Engineers of Japan Proceedings of Visual Computing / Graphics and CAD Joint Symposium 2006 | 2006

GPU Acceleration of Image Analogies

Masaki Hiraga; Hidetoshi Ando

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