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Dive into the research topics where Houari Sabirin is active.

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Featured researches published by Houari Sabirin.


multimedia signal processing | 2015

Accurate silhouette extraction of multiple moving objects for free viewpoint sports video synthesis

Qiang Yao; Hiroshi Sankoh; Houari Sabirin; Sei Naito

In this paper, we propose a new method of automatic silhouette extraction of multiple moving objects with high accuracy for free viewpoint stadium sports video synthesis. The proposed method is basically composed of three parts, including a global extraction based on temporal background subtraction, a classification step based on the constraints of extracted candidates of objects, and local refinement based on the statistical information of the chrominance component of each extracted object. Experimental results show that the proposal outperforms the temporal background subtraction model and Gaussian Mixture Model (GMM) in terms of both objective and subjective evaluations. In addition, the quality of the synthesized free viewpoint sports video is also enhanced by adopting more accurate silhouettes of objects that are extracted by our proposed method. Furthermore, as there is no manual operation in the proposed method, the automatic multiple silhouettes extraction has also been fully realized.


IEEE MultiMedia | 2018

Semi-Automatic Generation of Free Viewpoint Video Contents for Sport Events: Toward Real-time Delivery of Immersive Experience

Houari Sabirin; Qiang Yao; Keisuke Nonaka; Hiroshi Sankoh; Sei Naito

Free viewpoint technology makes it possible to view video of sports content from any angle or position, but creating such content is currently a time-consuming process that can prevent real-time delivery. To address this problem, the authors present an application framework that implements semi-automatic camera calibration, object extraction, object tracking, and object separation to seamlessly generate high-quality free viewpoint sports videos for handheld devices.


IEEE MultiMedia | 2018

Toward Real-Time Delivery of Immersive Sports Content

Houari Sabirin; Qiang Yao; Keisuke Nonaka; Hiroshi Sankoh; Sei Naito


IEICE technical report. Speech | 2015

Occlusion Handling by Depth-value Separation in Indoor Object Detection and Tracking for Range Sensor Device (画像工学)

Houari Sabirin; Hiroshi Sankoh; Sei Naito


IEICE Transactions on Information and Systems | 2015

Utilizing Attributed Graph Representation in Object Detection and Tracking for Indoor Range Sensor Surveillance Cameras

Houari Sabirin; Hiroshi Sankoh; Sei Naito


acm multimedia | 2018

Robust Billboard-based, Free-viewpoint Video Synthesis Algorithm to Overcome Occlusions under Challenging Outdoor Sport Scenes

Hiroshi Sankoh; Sei Naito; Keisuke Nonaka; Houari Sabirin; Jun Chen


IEICE Transactions on Information and Systems | 2018

Optimal Billboard Deformation via 3D Voxel for Free-Viewpoint System

Keisuke Nonaka; Houari Sabirin; Jun Chen; Hiroshi Sankoh; Sei Naito


IEEE Access | 2018

Efficient Parallel Connected Components Labeling with a Coarse-to-fine Strategy.

Jun Chen; Keisuke Nonaka; Hiroshi Sankoh; Ryosuke Watanabe; Houari Sabirin; Sei Naito


european signal processing conference | 2017

Two-layer tracking for occlusion handling and inter-sensor identification in multiple depth sensorsbased object detection and tracking

Houari Sabirin; Sei Naito


european signal processing conference | 2017

Billboard deformation via 3D voxel by using optimization for free-viewpoint system

Keisuke Nonaka; Qiang Yao; Houari Sabirin; Jun Chen; Hiroshi Sankoh; Sei Naito

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Keisuke Nonaka

Tokyo Institute of Technology

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Keisuke Nonaka

Tokyo Institute of Technology

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